openmw-tes3coop/apps/openmw/mwgui
2014-01-08 19:26:03 +01:00
..
alchemywindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
alchemywindow.hpp
birth.cpp
birth.hpp
bookpage.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
bookpage.hpp
bookwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
bookwindow.hpp Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
charactercreation.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
charactercreation.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
class.cpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
class.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
companionitemmodel.cpp
companionitemmodel.hpp
companionwindow.cpp Forgot to apply the same fix to companion window 2013-11-16 23:55:54 +01:00
companionwindow.hpp
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp Another console fix: discard text markup when getting the command line's text 2014-01-04 05:24:32 +01:00
console.hpp Fixes the console sometimes receiving text after it was closed 2013-07-14 23:54:28 +02:00
container.cpp Expell player from faction when committing a crime against a faction member 2014-01-08 19:26:03 +01:00
container.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
containeritemmodel.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
containeritemmodel.hpp
controllers.cpp
controllers.hpp
countdialog.cpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
countdialog.hpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
cursor.cpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
cursor.hpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
dialogue.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
dialogue.hpp
enchantingdialog.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
enchantingdialog.hpp
exposedwindow.cpp
exposedwindow.hpp
fontloader.cpp Fixed polish font 2013-09-10 22:11:57 +02:00
fontloader.hpp
formatting.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
formatting.hpp
hud.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
hud.hpp Breath meter flashes when drowning 2013-10-27 04:05:01 -04:00
imagebutton.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
imagebutton.hpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
inventoryitemmodel.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
inventoryitemmodel.hpp
inventorywindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
inventorywindow.hpp Remember window positions 2013-12-05 15:46:23 +01:00
itemmodel.cpp
itemmodel.hpp
itemselection.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
itemselection.hpp
itemview.cpp Fix a container window regression (oops) 2013-11-15 02:57:21 +01:00
itemview.hpp
journalbooks.cpp
journalbooks.hpp
journalviewmodel.cpp
journalviewmodel.hpp
journalwindow.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
journalwindow.hpp
keywordsearch.cpp
keywordsearch.hpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
levelupdialog.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
levelupdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
list.cpp
list.hpp
loadingscreen.cpp Remove more unused code 2013-12-16 15:35:38 +01:00
loadingscreen.hpp Turn off vsync while in the loading screen 2013-10-13 17:52:14 +02:00
mainmenu.cpp Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog. 2013-11-05 19:50:24 +01:00
mainmenu.hpp
mapwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
mapwindow.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
merchantrepair.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
merchantrepair.hpp
messagebox.cpp Fixes for "Conditional jump or move depends on uninitialised value(s)" 2013-12-30 23:08:53 +01:00
messagebox.hpp Fixes for "Conditional jump or move depends on uninitialised value(s)" 2013-12-30 23:08:53 +01:00
mode.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
pickpocketitemmodel.cpp Some checks to prevent bound item abuse 2014-01-02 01:36:08 +01:00
pickpocketitemmodel.hpp
quickkeysmenu.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
quickkeysmenu.hpp
race.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
race.hpp
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
recharge.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
referenceinterface.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
referenceinterface.hpp
repair.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
repair.hpp
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
savegamedialog.cpp Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog. 2013-11-05 19:50:24 +01:00
savegamedialog.hpp Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog. 2013-11-05 19:50:24 +01:00
scrollwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scrollwindow.hpp
settingswindow.cpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
settingswindow.hpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
sortfilteritemmodel.cpp
sortfilteritemmodel.hpp
soulgemdialog.cpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
soulgemdialog.hpp
spellbuyingwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellbuyingwindow.hpp
spellcreationdialog.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellcreationdialog.hpp Spell cost is updatedon every change in enchanting and spellmaking. 2013-07-31 13:33:30 +02:00
spellicons.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellicons.hpp Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
spellwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellwindow.hpp
statswindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
statswindow.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
textinput.cpp
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
tooltips.cpp Don't hide tooltips on mouse click. Probably wasn't such a bright idea. 2013-11-30 09:04:52 +01:00
tooltips.hpp
tradeitemmodel.cpp Some checks to prevent bound item abuse 2014-01-02 01:36:08 +01:00
tradeitemmodel.hpp
tradewindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
tradewindow.hpp Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount. 2013-11-21 17:19:30 +01:00
trainingwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
trainingwindow.hpp
travelwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
travelwindow.hpp
waitdialog.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
waitdialog.hpp
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowbase.cpp
windowbase.hpp
windowmanagerimp.cpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowmanagerimp.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowpinnablebase.cpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00
windowpinnablebase.hpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00