..
actor
[Client] Add ActorList methods for sending ActorAI packets
2018-07-12 20:48:47 +03:00
object
[General] Implement ObjectActivate packet & associated script functions
2018-07-15 03:16:04 +03:00
player
[Client] Find closest enchantmentCharge in getItemPtrFromStore()
2018-11-13 20:36:31 +02:00
worldstate
[General] Implement PlayerItemUse packet
2018-08-09 18:25:20 +03:00
ActorProcessor.cpp
[Client] Use the correct guid for a received WorldEvent or ActorList
2018-03-21 06:08:04 +02:00
ActorProcessor.hpp
[General] Rename Event into ObjectList & WorldObject into BaseObject
2018-05-13 00:42:24 +03:00
BaseClientPacketProcessor.cpp
[Client] Reorder files
2017-06-07 00:06:10 +08:00
BaseClientPacketProcessor.hpp
[General] Move AddProcessor to BasePacketProcessor
2017-06-30 20:09:05 +08:00
ObjectProcessor.cpp
[General] Turn GameTime into a Worldstate packet
2018-05-21 07:14:08 +03:00
ObjectProcessor.hpp
[General] Fix remaining references to world packets/events
2018-05-17 00:08:37 +03:00
PlayerProcessor.cpp
[General] Move AddProcessor to BasePacketProcessor
2017-06-30 20:09:05 +08:00
PlayerProcessor.hpp
[General] Move AddProcessor to BasePacketProcessor
2017-06-30 20:09:05 +08:00
ProcessorInitializer.cpp
[General] Implement PlayerItemUse packet
2018-08-09 18:25:20 +03:00
ProcessorInitializer.hpp
[Client] Reorder files
2017-06-07 00:06:10 +08:00
WorldstateProcessor.cpp
[General] Turn PlayerMap into WorldMap, now a Worldstate packet
2018-06-07 12:51:45 +03:00
WorldstateProcessor.hpp
[General] Turn PlayerMap into WorldMap, now a Worldstate packet
2018-06-07 12:51:45 +03:00