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Nicolay Korslund a202371ef1 mangle update
2010-07-30 22:25:06 +02:00
gui Let gui/events handle mouse position locally, makes it remember position when disabled and reenabled. 2010-07-20 20:22:15 +02:00
input Added more safety asserts to input dispatcher 2010-07-16 14:54:41 +02:00
mangle@4692375491 mangle update 2010-07-30 22:25:06 +02:00
ogre Fixed for OpenMW compilation 2010-07-16 14:25:19 +02:00
.gitignore Added input component 2010-07-04 14:28:51 +02:00
.gitmodules Added input component 2010-07-04 14:28:51 +02:00
README added readme, wee 2010-07-04 13:20:09 +02:00
testall.sh Added input component 2010-07-04 14:28:51 +02:00

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay