openmw-tes3coop/apps/openmw
2012-04-03 17:31:41 +02:00
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mwclass NPC rank was not loaded. Not sure if it's the right way, but it seems to work. 2012-04-03 17:30:19 +02:00
mwdialogue changed the way NPC faction is checked. Should be the same way for the player. 2012-04-03 17:31:41 +02:00
mwgui more cleanup 2012-03-31 21:29:46 +02:00
mwinput minor fix 2012-02-10 21:24:33 +01:00
mwmechanics Empty npcs 2011-12-09 00:08:30 -05:00
mwrender changed the cloud movement direction like suggested on the forum 2012-04-01 15:14:43 +02:00
mwscript Merge branch 'master' of https://github.com/zinnschlag/openmw.git into Factions2 2012-04-03 17:29:00 +02:00
mwsound Merge remote branch 'zini/master' into sound 2012-03-31 14:26:21 -07:00
mwworld Merge branch 'master' of https://github.com/zinnschlag/openmw.git into Factions2 2012-04-03 17:29:00 +02:00
CMakeLists.txt Merge remote branch 'scrawl/terrain18' into terrain 2012-03-30 15:38:14 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge remote branch 'ace/fs-fix' 2012-03-31 11:37:18 +02:00
engine.hpp implemented dialogue scripts 2012-03-05 16:56:14 +01:00
main.cpp temporarily disabled multi data path support in OpenMW 2012-02-28 09:27:35 +01:00