forked from mirror/openmw-tes3mp
The first problem was with the ScrollView skin, which had a full-sized client area. Since the scrollbar starts out visible, MyGUI expects the client area to be smaller to accomodate for the scrollbar width. As a result, the starting canvas size becomes bigger than the view size. Another bug was with the MWList code: reducing the canvas size for the scrollbar is not needed, since MyGUI is already doing that, and attempting to do it manually interferes with the view offset. |
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.. | ||
mwbase | ||
mwclass | ||
mwdialogue | ||
mwgui | ||
mwinput | ||
mwmechanics | ||
mwrender | ||
mwscript | ||
mwsound | ||
mwstate | ||
mwworld | ||
CMakeLists.txt | ||
crashcatcher.cpp | ||
doc.hpp | ||
engine.cpp | ||
engine.hpp | ||
main.cpp |