..
mwbase
Change CharacterManager to use list instead of vector
2014-06-02 20:24:35 +02:00
mwclass
Don't use armor mitigation for fall damage
2014-06-05 22:23:57 +02:00
mwdialogue
Make trade disposition changes temporary again, as in vanilla
2014-05-31 13:57:07 +02:00
mwgui
Merge remote-tracking branch 'scrawl/master'
2014-06-06 19:09:24 +02:00
mwinput
Fixed mouse closing containers, and injection/gui test order
2014-06-07 20:08:29 -04:00
mwmechanics
Merge remote-tracking branch 'scrawl/master'
2014-06-06 19:09:24 +02:00
mwrender
Merge remote-tracking branch 'scrawl/master'
2014-06-06 19:09:24 +02:00
mwscript
Make Activate instruction work properly even when onActivate was not called in the same frame.
2014-05-28 19:23:50 +02:00
mwsound
Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk."
2014-05-28 15:04:35 -05:00
mwstate
Fix forced switch to third person on death not always working
2014-06-05 17:21:02 +02:00
mwworld
Fix physics to not trigger Bullet assert in Debug
2014-06-07 19:26:12 -05:00
CMakeLists.txt
Merge remote-tracking branch 'scrawl/master'
2014-06-06 19:09:24 +02:00
crashcatcher.cpp
crashcatcher uname error checking
2014-01-09 00:52:37 +01:00
doc.hpp
first set of additional doxygen comments
2010-09-25 15:03:53 +02:00
engine.cpp
Support animated main menus (menu_background.bik)
2014-05-29 17:24:25 +02:00
engine.hpp
moved resources group creation from Engine to bsa component
2014-03-09 11:42:39 +01:00
main.cpp
Write logs in log directory
2014-06-10 23:46:49 +02:00