openmw-tes3coop/apps/openmw
Emanuel Guevel a41339da1e Write logs in log directory
The crash.log file was created in the working directory, requiring users
that had installed the game to run it with augmented privileges to be
able to create the file.
2014-06-10 23:46:49 +02:00
..
mwbase Change CharacterManager to use list instead of vector 2014-06-02 20:24:35 +02:00
mwclass Don't use armor mitigation for fall damage 2014-06-05 22:23:57 +02:00
mwdialogue Make trade disposition changes temporary again, as in vanilla 2014-05-31 13:57:07 +02:00
mwgui Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
mwinput Fixed mouse closing containers, and injection/gui test order 2014-06-07 20:08:29 -04:00
mwmechanics Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
mwrender Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
mwscript Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
mwsound Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk." 2014-05-28 15:04:35 -05:00
mwstate Fix forced switch to third person on death not always working 2014-06-05 17:21:02 +02:00
mwworld Fix physics to not trigger Bullet assert in Debug 2014-06-07 19:26:12 -05:00
CMakeLists.txt Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Support animated main menus (menu_background.bik) 2014-05-29 17:24:25 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Write logs in log directory 2014-06-10 23:46:49 +02:00