forked from mirror/openmw-tes3mp
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
262 lines
8.1 KiB
C++
262 lines
8.1 KiB
C++
#ifndef OPENMW_ESM_MGEF_H
|
|
#define OPENMW_ESM_MGEF_H
|
|
|
|
#include <string>
|
|
#include <map>
|
|
|
|
namespace ESM
|
|
{
|
|
|
|
class ESMReader;
|
|
class ESMWriter;
|
|
|
|
struct MagicEffect
|
|
{
|
|
static unsigned int sRecordId;
|
|
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
|
|
static std::string getRecordType() { return "MagicEffect"; }
|
|
|
|
std::string mId;
|
|
|
|
enum Flags
|
|
{
|
|
// Originally fixed flags (HardcodedFlags array consists of just these)
|
|
TargetSkill = 0x1, // Affects a specific skill, which is specified elsewhere in the effect structure.
|
|
TargetAttribute = 0x2, // Affects a specific attribute, which is specified elsewhere in the effect structure.
|
|
NoDuration = 0x4, // Has no duration. Only runs effect once on cast.
|
|
NoMagnitude = 0x8, // Has no magnitude.
|
|
Harmful = 0x10, // Counts as a negative effect. Interpreted as useful for attack, and is treated as a bad effect in alchemy.
|
|
ContinuousVfx = 0x20, // The effect's hit particle VFX repeats for the full duration of the spell, rather than occuring once on hit.
|
|
CastSelf = 0x40, // Allows range - cast on self.
|
|
CastTouch = 0x80, // Allows range - cast on touch.
|
|
CastTarget = 0x100, // Allows range - cast on target.
|
|
UncappedDamage = 0x1000, // Negates multiple cap behaviours. Allows an effect to reduce an attribute below zero; removes the normal minimum effect duration of 1 second.
|
|
NonRecastable = 0x4000, // Does not land if parent spell is already affecting target. Shows "you cannot re-cast" message for self target.
|
|
Unreflectable = 0x10000, // Cannot be reflected, the effect always lands normally.
|
|
CasterLinked = 0x20000, // Must quench if caster is dead, or not an NPC/creature. Not allowed in containter/door trap spells.
|
|
|
|
// Originally modifiable flags
|
|
AllowSpellmaking = 0x200, // Can be used for spellmaking
|
|
AllowEnchanting = 0x400, // Can be used for enchanting
|
|
NegativeLight = 0x800 // Negative light source
|
|
};
|
|
|
|
enum MagnitudeDisplayType
|
|
{
|
|
MDT_None,
|
|
MDT_Feet,
|
|
MDT_Level,
|
|
MDT_Percentage,
|
|
MDT_Points,
|
|
MDT_TimesInt
|
|
};
|
|
|
|
struct MEDTstruct
|
|
{
|
|
int mSchool; // SpellSchool, see defs.hpp
|
|
float mBaseCost;
|
|
int mFlags;
|
|
// Glow color for enchanted items with this effect
|
|
int mRed, mGreen, mBlue;
|
|
|
|
float mUnknown1; // Called "Size X" in CS
|
|
float mSpeed; // Speed of fired projectile
|
|
float mUnknown2; // Called "Size Cap" in CS
|
|
}; // 36 bytes
|
|
|
|
static const std::map<short,std::string> sNames;
|
|
|
|
static const std::string &effectIdToString(short effectID);
|
|
static short effectStringToId(const std::string &effect);
|
|
|
|
/// Returns the effect that provides resistance against \a effect (or -1 if there's none)
|
|
static short getResistanceEffect(short effect);
|
|
/// Returns the effect that induces weakness against \a effect (or -1 if there's none)
|
|
static short getWeaknessEffect(short effect);
|
|
|
|
MagnitudeDisplayType getMagnitudeDisplayType() const;
|
|
|
|
|
|
MEDTstruct mData;
|
|
|
|
std::string mIcon, mParticle; // Textures
|
|
std::string mCasting, mHit, mArea; // ESM::Static
|
|
std::string mBolt; // ESM::Weapon
|
|
std::string mCastSound, mBoltSound, mHitSound, mAreaSound; // Sounds
|
|
std::string mDescription;
|
|
|
|
// Index of this magical effect. Corresponds to one of the
|
|
// hard-coded effects in the original engine:
|
|
// 0-136 in Morrowind
|
|
// 137 in Tribunal
|
|
// 138-140 in Bloodmoon (also changes 64?)
|
|
// 141-142 are summon effects introduced in bloodmoon, but not used
|
|
// there. They can be redefined in mods by setting the name in GMST
|
|
// sEffectSummonCreature04/05 creature id in
|
|
// sMagicCreature04ID/05ID.
|
|
int mIndex;
|
|
|
|
void load(ESMReader &esm, bool &isDeleted);
|
|
void save(ESMWriter &esm, bool isDeleted = false) const;
|
|
|
|
/// Set record to default state (does not touch the ID/index).
|
|
void blank();
|
|
|
|
enum Effects
|
|
{
|
|
WaterBreathing = 0,
|
|
SwiftSwim = 1,
|
|
WaterWalking = 2,
|
|
Shield = 3,
|
|
FireShield = 4,
|
|
LightningShield = 5,
|
|
FrostShield = 6,
|
|
Burden = 7,
|
|
Feather = 8,
|
|
Jump = 9,
|
|
Levitate = 10,
|
|
SlowFall = 11,
|
|
Lock = 12,
|
|
Open = 13,
|
|
FireDamage = 14,
|
|
ShockDamage = 15,
|
|
FrostDamage = 16,
|
|
DrainAttribute = 17,
|
|
DrainHealth = 18,
|
|
DrainMagicka = 19,
|
|
DrainFatigue = 20,
|
|
DrainSkill = 21,
|
|
DamageAttribute = 22,
|
|
DamageHealth = 23,
|
|
DamageMagicka = 24,
|
|
DamageFatigue = 25,
|
|
DamageSkill = 26,
|
|
Poison = 27,
|
|
WeaknessToFire = 28,
|
|
WeaknessToFrost = 29,
|
|
WeaknessToShock = 30,
|
|
WeaknessToMagicka = 31,
|
|
WeaknessToCommonDisease = 32,
|
|
WeaknessToBlightDisease = 33,
|
|
WeaknessToCorprusDisease = 34,
|
|
WeaknessToPoison = 35,
|
|
WeaknessToNormalWeapons = 36,
|
|
DisintegrateWeapon = 37,
|
|
DisintegrateArmor = 38,
|
|
Invisibility = 39,
|
|
Chameleon = 40,
|
|
Light = 41,
|
|
Sanctuary = 42,
|
|
NightEye = 43,
|
|
Charm = 44,
|
|
Paralyze = 45,
|
|
Silence = 46,
|
|
Blind = 47,
|
|
Sound = 48,
|
|
CalmHumanoid = 49,
|
|
CalmCreature = 50,
|
|
FrenzyHumanoid = 51,
|
|
FrenzyCreature = 52,
|
|
DemoralizeHumanoid = 53,
|
|
DemoralizeCreature = 54,
|
|
RallyHumanoid = 55,
|
|
RallyCreature = 56,
|
|
Dispel = 57,
|
|
Soultrap = 58,
|
|
Telekinesis = 59,
|
|
Mark = 60,
|
|
Recall = 61,
|
|
DivineIntervention = 62,
|
|
AlmsiviIntervention = 63,
|
|
DetectAnimal = 64,
|
|
DetectEnchantment = 65,
|
|
DetectKey = 66,
|
|
SpellAbsorption = 67,
|
|
Reflect = 68,
|
|
CureCommonDisease = 69,
|
|
CureBlightDisease = 70,
|
|
CureCorprusDisease = 71,
|
|
CurePoison = 72,
|
|
CureParalyzation = 73,
|
|
RestoreAttribute = 74,
|
|
RestoreHealth = 75,
|
|
RestoreMagicka = 76,
|
|
RestoreFatigue = 77,
|
|
RestoreSkill = 78,
|
|
FortifyAttribute = 79,
|
|
FortifyHealth = 80,
|
|
FortifyMagicka= 81,
|
|
FortifyFatigue = 82,
|
|
FortifySkill = 83,
|
|
FortifyMaximumMagicka = 84,
|
|
AbsorbAttribute = 85,
|
|
AbsorbHealth = 86,
|
|
AbsorbMagicka = 87,
|
|
AbsorbFatigue = 88,
|
|
AbsorbSkill = 89,
|
|
ResistFire = 90,
|
|
ResistFrost = 91,
|
|
ResistShock = 92,
|
|
ResistMagicka = 93,
|
|
ResistCommonDisease = 94,
|
|
ResistBlightDisease = 95,
|
|
ResistCorprusDisease = 96,
|
|
ResistPoison = 97,
|
|
ResistNormalWeapons = 98,
|
|
ResistParalysis = 99,
|
|
RemoveCurse = 100,
|
|
TurnUndead = 101,
|
|
SummonScamp = 102,
|
|
SummonClannfear = 103,
|
|
SummonDaedroth = 104,
|
|
SummonDremora = 105,
|
|
SummonAncestralGhost = 106,
|
|
SummonSkeletalMinion = 107,
|
|
SummonBonewalker = 108,
|
|
SummonGreaterBonewalker = 109,
|
|
SummonBonelord = 110,
|
|
SummonWingedTwilight = 111,
|
|
SummonHunger = 112,
|
|
SummonGoldenSaint = 113,
|
|
SummonFlameAtronach = 114,
|
|
SummonFrostAtronach = 115,
|
|
SummonStormAtronach = 116,
|
|
FortifyAttack = 117,
|
|
CommandCreature = 118,
|
|
CommandHumanoid = 119,
|
|
BoundDagger = 120,
|
|
BoundLongsword = 121,
|
|
BoundMace = 122,
|
|
BoundBattleAxe = 123,
|
|
BoundSpear = 124,
|
|
BoundLongbow = 125,
|
|
ExtraSpell = 126,
|
|
BoundCuirass = 127,
|
|
BoundHelm = 128,
|
|
BoundBoots = 129,
|
|
BoundShield = 130,
|
|
BoundGloves = 131,
|
|
Corprus = 132,
|
|
Vampirism = 133,
|
|
SummonCenturionSphere = 134,
|
|
SunDamage = 135,
|
|
StuntedMagicka = 136,
|
|
|
|
// Tribunal only
|
|
SummonFabricant = 137,
|
|
|
|
// Bloodmoon only
|
|
SummonWolf = 138,
|
|
SummonBear = 139,
|
|
SummonBonewolf = 140,
|
|
SummonCreature04 = 141,
|
|
SummonCreature05 = 142,
|
|
|
|
Length
|
|
};
|
|
|
|
static std::string indexToId (int index);
|
|
};
|
|
}
|
|
#endif
|