openmw-tes3coop/extern/caelum/src/PointStarfield.cpp

292 lines
9.5 KiB
C++

/*
This file is part of Caelum.
See http://www.ogre3d.org/wiki/index.php/Caelum
Copyright (c) 2008 Caelum team. See Contributors.txt for details.
Caelum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Caelum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Caelum. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CaelumPrecompiled.h"
#include "PointStarfield.h"
#include "CaelumExceptions.h"
#include "Astronomy.h"
#include "InternalUtilities.h"
using namespace Ogre;
namespace Caelum
{
const Ogre::String PointStarfield::STARFIELD_MATERIAL_NAME = "Caelum/StarPoint";
const Ogre::Degree PointStarfield::DEFAULT_OBSERVER_POSITION_REBUILD_DELTA = Ogre::Degree(0.1);
PointStarfield::PointStarfield (
Ogre::SceneManager *sceneMgr,
Ogre::SceneNode *caelumRootNode,
bool initWithCatalogue)
{
mMag0PixelSize = 16;
mMinPixelSize = 4;
mMaxPixelSize = 6;
mMagnitudeScale = Math::Pow(100, 0.2);
mObserverLatitude = 45;
mObserverLongitude = 0;
mObserverPositionRebuildDelta = DEFAULT_OBSERVER_POSITION_REBUILD_DELTA;
String uniqueSuffix = "/" + InternalUtilities::pointerToString(this);
// Load material.
mMaterial.reset(InternalUtilities::checkLoadMaterialClone(
STARFIELD_MATERIAL_NAME,
STARFIELD_MATERIAL_NAME + uniqueSuffix));
mParams.setup(mMaterial->getTechnique(0)->getPass(0)->getVertexProgramParameters());
// We use a separate data source.
Ogre::String objName = "Caelum/PointStarfield" + uniqueSuffix;
mManualObj.reset (sceneMgr->createManualObject (objName));
mManualObj->setDynamic(false);
mManualObj->setRenderQueueGroup (CAELUM_RENDER_QUEUE_STARFIELD);
sceneMgr->getRenderQueue()->getQueueGroup(CAELUM_RENDER_QUEUE_STARFIELD)->setShadowsEnabled (false);
mManualObj->setCastShadows(false);
mNode.reset (caelumRootNode->createChildSceneNode ());
mNode->attachObject (mManualObj.getPointer ());
if (initWithCatalogue) {
addBrightStarCatalogue ();
}
}
PointStarfield::~PointStarfield ()
{
}
void PointStarfield::notifyStarVectorChanged () {
invalidateGeometry ();
}
void PointStarfield::clearAllStars () {
mStars.clear();
notifyStarVectorChanged ();
}
Real randReal () {
return rand() / static_cast<float>(RAND_MAX);
}
Real randReal (Real min, Real max) {
Real f = randReal ();
return min * (1 - f) + max * f;
}
void PointStarfield::addRandomStars (int count)
{
for (int i = 0; i < count; ++i) {
// Generate a vector inside a sphere
Ogre::Vector3 pos;
do {
pos.x = randReal(-1, 1);
pos.y = randReal(-1, 1);
pos.z = randReal(-1, 1);
} while (pos.squaredLength () >= 1);
// Convert to rasc/decl angles.
LongReal rasc, decl, dist;
Astronomy::convertRectangularToSpherical(
pos.x, pos.y, pos.z,
rasc, decl, dist);
Star s;
s.RightAscension = Ogre::Degree (rasc);
s.Declination = Ogre::Degree (decl);
// This distribution is wrong.
s.Magnitude = 6 * pos.squaredLength () + 1.5;
mStars.push_back(s);
}
notifyStarVectorChanged ();
}
void PointStarfield::addStar (const BrightStarCatalogueEntry &entry) {
Star s;
s.RightAscension = Ogre::Degree(360 / 24.0f * (
Math::Abs(entry.rasc_hour) +
entry.rasc_min / 60.0f +
entry.rasc_sec / 3600.0f));
s.Declination = Ogre::Degree(Math::Sign(entry.decl_deg) * (
Math::Abs(entry.decl_deg) +
entry.decl_min / 60.0f +
entry.decl_sec / 3600.0f));
s.Magnitude = entry.magn;
mStars.push_back(s);
notifyStarVectorChanged ();
}
void PointStarfield::addBrightStarCatalogue (int count) {
assert(count >= 0);
if (count < BrightStarCatalogueSize) {
// Only sort if we don't add everything.
// It would be lovely if the catalogue was already sorted.
std::vector<std::pair<Real, int> > vec;
vec.reserve(BrightStarCatalogueSize);
for (int i = 0; i < BrightStarCatalogueSize; ++i) {
vec.push_back(std::make_pair(BrightStarCatalogue[i].magn, i));
}
sort(vec.begin(), vec.end());
for (int i = 0; i < count; ++i) {
addStar(BrightStarCatalogue[vec[i].second]);
}
} else {
assert(count == BrightStarCatalogueSize);
for (int i = 0; i < BrightStarCatalogueSize; ++i) {
addStar(BrightStarCatalogue[i]);
}
}
notifyStarVectorChanged ();
}
void PointStarfield::invalidateGeometry () {
mValidGeometry = false;
}
void PointStarfield::ensureGeometry ()
{
if (mValidGeometry) {
return;
}
//Ogre::LogManager::getSingleton ().logMessage ("Caelum: Recomputing starfield geometry.");
size_t starCount = mStars.size();
mManualObj->clear();
mManualObj->estimateVertexCount(6 * starCount);
mManualObj->begin(mMaterial->getName (), Ogre::RenderOperation::OT_TRIANGLE_LIST);
for (uint i = 0; i < starCount; ++i)
{
const Star& star = mStars[i];
// Determine position at J2000
LongReal azm, alt;
Astronomy::convertEquatorialToHorizontal(
Astronomy::J2000,
mObserverLatitude.valueDegrees(),
mObserverLongitude.valueDegrees(),
star.RightAscension.valueDegrees(), star.Declination.valueDegrees(),
azm, alt);
Ogre::Vector3 pos;
pos.z = -Math::Cos (Ogre::Degree(azm)) * Math::Cos (Ogre::Degree(alt));
pos.x = Math::Sin (Ogre::Degree(azm)) * Math::Cos (Ogre::Degree(alt));
pos.y = -Math::Sin (Ogre::Degree(alt));
//mManualObj->colour (Ogre::ColourValue::White);
mManualObj->position (pos);
mManualObj->textureCoord (+1, -1, star.Magnitude);
mManualObj->position (pos);
mManualObj->textureCoord (+1, +1, star.Magnitude);
mManualObj->position (pos);
mManualObj->textureCoord (-1, -1, star.Magnitude);
mManualObj->position (pos);
mManualObj->textureCoord (-1, -1, star.Magnitude);
mManualObj->position (pos);
mManualObj->textureCoord (+1, +1, star.Magnitude);
mManualObj->position (pos);
mManualObj->textureCoord (-1, +1, star.Magnitude);
}
mManualObj->end();
// Set infinite bounds on the starfield.
AxisAlignedBox box;
box.setInfinite ();
mManualObj->setBoundingBox (box);
mValidGeometry = true;
}
void PointStarfield::Params::setup(Ogre::GpuProgramParametersSharedPtr vpParams)
{
this->vpParams = vpParams;
this->mag_scale.bind(vpParams, "mag_scale");
this->mag0_size.bind(vpParams, "mag0_size");
this->min_size.bind(vpParams, "min_size");
this->max_size.bind(vpParams, "max_size");
this->aspect_ratio.bind(vpParams, "aspect_ratio");
}
void PointStarfield::notifyCameraChanged (Ogre::Camera *cam) {
CameraBoundElement::notifyCameraChanged (cam);
// Shader params are changed for every camera.
Pass* pass = mMaterial->getBestTechnique ()->getPass (0);
GpuProgramParametersSharedPtr fpParams = pass->getFragmentProgramParameters ();
GpuProgramParametersSharedPtr vpParams = pass->getVertexProgramParameters ();
int height = cam->getViewport ()-> getActualHeight ();
int width = cam->getViewport ()-> getActualWidth ();
Real pixFactor = 1.0f / width;
Real magScale = -Math::Log (mMagnitudeScale) / 2;
Real mag0Size = mMag0PixelSize * pixFactor;
Real minSize = mMinPixelSize * pixFactor;
Real maxSize = mMaxPixelSize * pixFactor;
Real aspectRatio = static_cast<Real>(width) / height;
// These params are relative to the size of the screen.
mParams.mag_scale.set(mParams.vpParams, magScale);
mParams.mag0_size.set(mParams.vpParams, mag0Size);
mParams.min_size.set(mParams.vpParams, minSize);
mParams.max_size.set(mParams.vpParams, maxSize);
mParams.aspect_ratio.set(mParams.vpParams, aspectRatio);
}
void PointStarfield::setFarRadius (Ogre::Real radius) {
CameraBoundElement::setFarRadius(radius);
mNode->setScale (Ogre::Vector3::UNIT_SCALE * radius);
}
void PointStarfield::_update (const float time) {
// This is probably wrong.
Ogre::Quaternion orientation = Ogre::Quaternion::IDENTITY;
orientation = orientation * Ogre::Quaternion (Ogre::Radian (-mObserverLatitude + Ogre::Degree (90)), Ogre::Vector3::UNIT_X);
orientation = orientation * Ogre::Quaternion (Ogre::Radian (-time * 2 * Ogre::Math::PI), Ogre::Vector3::UNIT_Y);
mNode->setOrientation (orientation);
ensureGeometry ();
}
void PointStarfield::setObserverLatitude (Ogre::Degree value)
{
if (!Math::RealEqual (
mObserverLatitude.valueDegrees (),
value.valueDegrees (),
this->getObserverPositionRebuildDelta ().valueDegrees ()))
{
mObserverLatitude = value;
invalidateGeometry ();
}
}
void PointStarfield::setObserverLongitude (Ogre::Degree value)
{
if (!Math::RealEqual (
mObserverLongitude.valueDegrees (),
value.valueDegrees (),
this->getObserverPositionRebuildDelta ().valueDegrees ()))
{
mObserverLongitude = value;
invalidateGeometry ();
}
}
}