openmw-tes3coop/apps/openmw
2013-11-16 01:19:39 +01:00
..
mwbase Remove a no longer required method 2013-11-15 02:20:04 +01:00
mwclass Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
mwdialogue added missing columns to topic info table 2013-11-05 11:41:48 +01:00
mwgui Fix uninitialized mSkill/mAttribute for spellmaker spells 2013-11-16 01:19:39 +01:00
mwinput Don't grab the cursor while the console is opened 2013-11-15 03:39:25 +01:00
mwmechanics Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
mwrender Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
mwscript Use an inventory store listener for animation parts and VFX update instead of updating them directly. Slightly more flexible, reduces InventoryStore dependencies and solves a crash during character creation due to the preview doll's animation not being registered in World. 2013-11-15 02:08:36 +01:00
mwsound Slightly randomize time between environment sounds 2013-08-27 16:04:19 -07:00
mwworld Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
CMakeLists.txt Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
engine.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
main.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00