forked from mirror/openmw-tes3mp
adb49b7c7d
Example: local GUI_LISTBOX = 42 function OnPlayerSendMessage(pid, message) if message == "/lb" then local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline local label = "Lorem ipsum dolor sit amet" tes3mp.ListBox(pid, GUI_LISTBOX, label, items) end end function OnGUIAction(pid, idGui, data) if idGui == GUI_LISTBOX then print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id end end
70 lines
No EOL
2.2 KiB
C++
70 lines
No EOL
2.2 KiB
C++
//
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// Created by koncord on 23.07.16.
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//
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#include "GUI.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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void GUIFunctions::_MessageBox(unsigned short pid, int id, const char *label) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->guiMessageBox.id = id;
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player->guiMessageBox.label = label;
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player->guiMessageBox.type = Player::GUIMessageBox::MessageBox;
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mwmp::Networking::Get().GetPlayerController()->GetPacket(ID_GUI_MESSAGEBOX)->Send(player, false);
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}
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void GUIFunctions::CustomMessageBox(unsigned short pid, int id, const char *label, const char *buttons) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->guiMessageBox.id = id;
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player->guiMessageBox.label = label;
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player->guiMessageBox.buttons = buttons;
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player->guiMessageBox.type = Player::GUIMessageBox::CustomMessageBox;
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mwmp::Networking::Get().GetPlayerController()->GetPacket(ID_GUI_MESSAGEBOX)->Send(player, false);
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}
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void GUIFunctions::InputDialog(unsigned short pid, int id, const char *label) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->guiMessageBox.id = id;
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player->guiMessageBox.label = label;
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player->guiMessageBox.type = Player::GUIMessageBox::InputDialog;
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mwmp::Networking::Get().GetPlayerController()->GetPacket(ID_GUI_MESSAGEBOX)->Send(player, false);
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}
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void GUIFunctions::ListBox(unsigned short pid, int id, const char *label, const char *items)
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->guiMessageBox.id = id;
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player->guiMessageBox.label = label;
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player->guiMessageBox.data = items;
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player->guiMessageBox.type = Player::GUIMessageBox::ListBox;
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mwmp::Networking::Get().GetPlayerController()->GetPacket(ID_GUI_MESSAGEBOX)->Send(player, false);
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}
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void GUIFunctions::SetMapVisibility(unsigned short targetPID, unsigned short affectedPID, unsigned short state) noexcept
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{
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LOG_MESSAGE(Log::LOG_WARN, "%s", "stub");
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}
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void GUIFunctions::SetMapVisibilityAll(unsigned short targetPID, unsigned short state) noexcept
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{
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LOG_MESSAGE(Log::LOG_WARN, "%s", "stub");
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} |