openmw-tes3coop/apps
vorenon aa45127895 Adjusted swish sounds
Sorry Chris, I was wrong. The game actually uses SwishM for every attack, but at a different pitch depending on the force of the attack. I realized it after testing your changes.
2013-08-02 16:33:39 +02:00
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bsatool
esmtool esmtool: fix swapped comparison operators 2013-07-26 10:24:15 +02:00
launcher some cleanup 2013-06-26 10:09:26 +02:00
mwiniimporter Catched another exception 2013-06-26 18:43:27 +02:00
opencs fixed two missing icons 2013-07-30 12:55:02 +02:00
openmw Adjusted swish sounds 2013-08-02 16:33:39 +02:00
openmw_test_suite
doc.hpp