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alchemywindow.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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11 years ago |
alchemywindow.hpp
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Container UI rewrite
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12 years ago |
birth.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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11 years ago |
birth.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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11 years ago |
bookpage.cpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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11 years ago |
bookpage.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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11 years ago |
bookwindow.cpp
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moved CellRefList into a separate file
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11 years ago |
bookwindow.hpp
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Move a piece of functionality to its appropriate place
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11 years ago |
charactercreation.cpp
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Move levelup to NpcStats
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11 years ago |
charactercreation.hpp
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moved CellRefList into a separate file
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11 years ago |
class.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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11 years ago |
class.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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11 years ago |
companionitemmodel.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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11 years ago |
companionitemmodel.hpp
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Container UI rewrite
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12 years ago |
companionwindow.cpp
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Forgot to apply the same fix to companion window
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11 years ago |
companionwindow.hpp
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Container UI rewrite
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12 years ago |
confirmationdialog.cpp
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Cleaned up includes in implementation files
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12 years ago |
confirmationdialog.hpp
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
console.cpp
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moved CellRefList into a separate file
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11 years ago |
console.hpp
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Fixes the console sometimes receiving text after it was closed
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12 years ago |
container.cpp
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Savegame dialog: Set key focus to editbox
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11 years ago |
container.hpp
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Rewrite some awful code
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11 years ago |
containeritemmodel.cpp
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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11 years ago |
containeritemmodel.hpp
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Sell owned items in the cell
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12 years ago |
controllers.cpp
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Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders
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12 years ago |
controllers.hpp
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use a mygui controller for scrollbar repeat
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12 years ago |
countdialog.cpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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12 years ago |
countdialog.hpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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12 years ago |
cursor.cpp
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Remove software cursor option, hw cursors seem to be working well enough
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11 years ago |
cursor.hpp
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Remove software cursor option, hw cursors seem to be working well enough
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11 years ago |
dialogue.cpp
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minor cleanup
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11 years ago |
dialogue.hpp
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Topic link fixes for russian version, thanks to greye for testing
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12 years ago |
enchantingdialog.cpp
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Include some more required Ogre headers explicitely.
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11 years ago |
enchantingdialog.hpp
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Removed non-essential includes from all MWGui header files.
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12 years ago |
exposedwindow.cpp
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Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
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12 years ago |
exposedwindow.hpp
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Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
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12 years ago |
fontloader.cpp
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Fixed polish font
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11 years ago |
fontloader.hpp
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Use Morrowind's fonts
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12 years ago |
formatting.cpp
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Bug #1148: Workaround for broken images in some MW versions
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11 years ago |
formatting.hpp
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Fixes Bug #734 'Book empty line problem'
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12 years ago |
hud.cpp
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Fixes #1204: Any health value < 1 should show as empty life bar.
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11 years ago |
hud.hpp
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Fixes #1204: Any health value < 1 should show as empty life bar.
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11 years ago |
imagebutton.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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11 years ago |
imagebutton.hpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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11 years ago |
inventoryitemmodel.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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11 years ago |
inventoryitemmodel.hpp
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Container UI rewrite
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12 years ago |
inventorywindow.cpp
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(#1191) Disallow picking up if inventory disabled
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11 years ago |
inventorywindow.hpp
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Fixes #1158 (Armor rating label issues)
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11 years ago |
itemmodel.cpp
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Sell owned items in the cell
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12 years ago |
itemmodel.hpp
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Container UI rewrite
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12 years ago |
itemselection.cpp
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Some changes suggested by cppcheck
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12 years ago |
itemselection.hpp
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Container UI rewrite
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12 years ago |
itemview.cpp
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Fix a container window regression (oops)
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11 years ago |
itemview.hpp
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Container UI rewrite
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12 years ago |
journalbooks.cpp
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Remove some garbage
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11 years ago |
journalbooks.hpp
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Fix some naming guidelines, fix topic index exception, fix exception in keyword search for some journal entries
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12 years ago |
journalviewmodel.cpp
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Don't list unnamed quests in the quest book
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11 years ago |
journalviewmodel.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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11 years ago |
journalwindow.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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11 years ago |
journalwindow.hpp
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dropped the I infront of the journal view model interfaces
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12 years ago |
keywordsearch.cpp
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Dialogue history rewrite WIP
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12 years ago |
keywordsearch.hpp
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Some changes suggested by cppcheck
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12 years ago |
levelupdialog.cpp
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moved CellRefList into a separate file
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11 years ago |
levelupdialog.hpp
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
list.cpp
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No more using namespace
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12 years ago |
list.hpp
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Removed non-essential includes from all MWGui header files.
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12 years ago |
loadingscreen.cpp
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Bug #416: Copy framebuffer to a texture instead of not clearing
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11 years ago |
loadingscreen.hpp
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Include some more required Ogre headers explicitely.
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11 years ago |
mainmenu.cpp
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Added code to test if git hash is availible
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11 years ago |
mainmenu.hpp
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indentation issue...
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11 years ago |
mapwindow.cpp
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Include some more required Ogre headers explicitely.
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11 years ago |
mapwindow.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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11 years ago |
merchantrepair.cpp
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moved CellRefList into a separate file
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11 years ago |
merchantrepair.hpp
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
messagebox.cpp
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Fix message box formatting bug
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11 years ago |
messagebox.hpp
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Rewrite some awful code
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11 years ago |
mode.hpp
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Implement magic item recharging via soulgem use
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11 years ago |
pickpocketitemmodel.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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11 years ago |
pickpocketitemmodel.hpp
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Container UI rewrite
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12 years ago |
quickkeysmenu.cpp
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Some cleanup - move definitions to implementation file
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11 years ago |
quickkeysmenu.hpp
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Removed non-essential includes from all MWGui header files.
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12 years ago |
race.cpp
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Fixes #1197: incorrect mouse wheel step
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11 years ago |
race.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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11 years ago |
recharge.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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11 years ago |
recharge.hpp
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Implement magic item recharging via soulgem use
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11 years ago |
referenceinterface.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
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11 years ago |
referenceinterface.hpp
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Fixed some windows issues and got rid of a few tiny warnings while at it.
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13 years ago |
repair.cpp
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Include some more required Ogre headers explicitely.
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11 years ago |
repair.hpp
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Removed non-essential includes from all MWGui header files.
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12 years ago |
review.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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11 years ago |
review.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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11 years ago |
savegamedialog.cpp
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Savegame dialog: Set key focus to editbox
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11 years ago |
savegamedialog.hpp
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Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
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11 years ago |
scrollwindow.cpp
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moved CellRefList into a separate file
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11 years ago |
scrollwindow.hpp
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
settingswindow.cpp
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Closes #990: Add option to unlock mouse cursor when in any menu
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11 years ago |
settingswindow.hpp
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Closes #990: Add option to unlock mouse cursor when in any menu
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11 years ago |
sortfilteritemmodel.cpp
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moved CellRefList into a separate file
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11 years ago |
sortfilteritemmodel.hpp
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Container UI rewrite
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12 years ago |
soulgemdialog.cpp
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Implement magic item recharging via soulgem use
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11 years ago |
soulgemdialog.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
spellbuyingwindow.cpp
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moved CellRefList into a separate file
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11 years ago |
spellbuyingwindow.hpp
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
spellcreationdialog.cpp
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Some cleanup - move definitions to implementation file
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11 years ago |
spellcreationdialog.hpp
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Spell cost is updatedon every change in enchanting and spellmaking.
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12 years ago |
spellicons.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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11 years ago |
spellicons.hpp
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Implement SoulTrap magic effect
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11 years ago |
spellwindow.cpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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11 years ago |
spellwindow.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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11 years ago |
statswindow.cpp
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Use GMSTs for levelup
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11 years ago |
statswindow.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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11 years ago |
textinput.cpp
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Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
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12 years ago |
textinput.hpp
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Bug #1052: Don't use set/getOnlyText which discards escape characters
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11 years ago |
tooltips.cpp
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Include some more required Ogre headers explicitely.
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11 years ago |
tooltips.hpp
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Change tooltip positioning to resemble vanilla
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12 years ago |
tradeitemmodel.cpp
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moved CellRefList into a separate file
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11 years ago |
tradeitemmodel.hpp
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Container UI rewrite
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12 years ago |
tradewindow.cpp
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Detect selling stolen items or enchanting with stolen items
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11 years ago |
tradewindow.hpp
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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11 years ago |
trainingwindow.cpp
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Fix fatigue not restoring when waiting
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11 years ago |
trainingwindow.hpp
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
travelwindow.cpp
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moved CellRefList into a separate file
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11 years ago |
travelwindow.hpp
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Removed non-essential includes from all MWGui header files.
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12 years ago |
waitdialog.cpp
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moved CellRefList into a separate file
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11 years ago |
waitdialog.hpp
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Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
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11 years ago |
widgets.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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11 years ago |
widgets.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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11 years ago |
windowbase.cpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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11 years ago |
windowbase.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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11 years ago |
windowmanagerimp.cpp
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Include some more required Ogre headers explicitely.
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11 years ago |
windowmanagerimp.hpp
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Allow to display message box outside of dialogue window
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11 years ago |
windowpinnablebase.cpp
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Saner inventory window pinning/hiding
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12 years ago |
windowpinnablebase.hpp
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Saner inventory window pinning/hiding
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12 years ago |