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openmw-tes3coop/apps/openmw/mwgui
scrawl 61955111f1 Fixes #1204: Any health value < 1 should show as empty life bar. 11 years ago
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alchemywindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
alchemywindow.hpp Container UI rewrite 12 years ago
birth.cpp Allow double click / Enter key for accepting race/class/birthsign 11 years ago
birth.hpp Allow double click / Enter key for accepting race/class/birthsign 11 years ago
bookpage.cpp remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
bookpage.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
bookwindow.cpp moved CellRefList into a separate file 11 years ago
bookwindow.hpp Move a piece of functionality to its appropriate place 11 years ago
charactercreation.cpp Move levelup to NpcStats 11 years ago
charactercreation.hpp moved CellRefList into a separate file 11 years ago
class.cpp Allow double click / Enter key for accepting race/class/birthsign 11 years ago
class.hpp Allow double click / Enter key for accepting race/class/birthsign 11 years ago
companionitemmodel.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 11 years ago
companionitemmodel.hpp Container UI rewrite 12 years ago
companionwindow.cpp Forgot to apply the same fix to companion window 11 years ago
companionwindow.hpp Container UI rewrite 12 years ago
confirmationdialog.cpp Cleaned up includes in implementation files 12 years ago
confirmationdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
console.cpp moved CellRefList into a separate file 11 years ago
console.hpp Fixes the console sometimes receiving text after it was closed 12 years ago
container.cpp Savegame dialog: Set key focus to editbox 11 years ago
container.hpp Rewrite some awful code 11 years ago
containeritemmodel.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 11 years ago
containeritemmodel.hpp Sell owned items in the cell 12 years ago
controllers.cpp Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders 12 years ago
controllers.hpp use a mygui controller for scrollbar repeat 12 years ago
countdialog.cpp Allow the 'Activate' key to close the countdialog window; cleanups 12 years ago
countdialog.hpp Allow the 'Activate' key to close the countdialog window; cleanups 12 years ago
cursor.cpp Remove software cursor option, hw cursors seem to be working well enough 11 years ago
cursor.hpp Remove software cursor option, hw cursors seem to be working well enough 11 years ago
dialogue.cpp minor cleanup 11 years ago
dialogue.hpp Topic link fixes for russian version, thanks to greye for testing 12 years ago
enchantingdialog.cpp Include some more required Ogre headers explicitely. 11 years ago
enchantingdialog.hpp Removed non-essential includes from all MWGui header files. 12 years ago
exposedwindow.cpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 12 years ago
exposedwindow.hpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 12 years ago
fontloader.cpp Fixed polish font 11 years ago
fontloader.hpp Use Morrowind's fonts 12 years ago
formatting.cpp Bug #1148: Workaround for broken images in some MW versions 11 years ago
formatting.hpp Fixes Bug #734 'Book empty line problem' 12 years ago
hud.cpp Fixes #1204: Any health value < 1 should show as empty life bar. 11 years ago
hud.hpp Fixes #1204: Any health value < 1 should show as empty life bar. 11 years ago
imagebutton.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 11 years ago
imagebutton.hpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 11 years ago
inventoryitemmodel.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 11 years ago
inventoryitemmodel.hpp Container UI rewrite 12 years ago
inventorywindow.cpp (#1191) Disallow picking up if inventory disabled 11 years ago
inventorywindow.hpp Fixes #1158 (Armor rating label issues) 11 years ago
itemmodel.cpp Sell owned items in the cell 12 years ago
itemmodel.hpp Container UI rewrite 12 years ago
itemselection.cpp Some changes suggested by cppcheck 12 years ago
itemselection.hpp Container UI rewrite 12 years ago
itemview.cpp Fix a container window regression (oops) 11 years ago
itemview.hpp Container UI rewrite 12 years ago
journalbooks.cpp Remove some garbage 11 years ago
journalbooks.hpp Fix some naming guidelines, fix topic index exception, fix exception in keyword search for some journal entries 12 years ago
journalviewmodel.cpp Don't list unnamed quests in the quest book 11 years ago
journalviewmodel.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
journalwindow.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 11 years ago
journalwindow.hpp dropped the I infront of the journal view model interfaces 12 years ago
keywordsearch.cpp Dialogue history rewrite WIP 12 years ago
keywordsearch.hpp Some changes suggested by cppcheck 12 years ago
levelupdialog.cpp moved CellRefList into a separate file 11 years ago
levelupdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
list.cpp No more using namespace 12 years ago
list.hpp Removed non-essential includes from all MWGui header files. 12 years ago
loadingscreen.cpp Bug #416: Copy framebuffer to a texture instead of not clearing 11 years ago
loadingscreen.hpp Include some more required Ogre headers explicitely. 11 years ago
mainmenu.cpp Added code to test if git hash is availible 11 years ago
mainmenu.hpp indentation issue... 11 years ago
mapwindow.cpp Include some more required Ogre headers explicitely. 11 years ago
mapwindow.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
merchantrepair.cpp moved CellRefList into a separate file 11 years ago
merchantrepair.hpp Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
messagebox.cpp Fix message box formatting bug 11 years ago
messagebox.hpp Rewrite some awful code 11 years ago
mode.hpp Implement magic item recharging via soulgem use 11 years ago
pickpocketitemmodel.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 11 years ago
pickpocketitemmodel.hpp Container UI rewrite 12 years ago
quickkeysmenu.cpp Some cleanup - move definitions to implementation file 11 years ago
quickkeysmenu.hpp Removed non-essential includes from all MWGui header files. 12 years ago
race.cpp Fixes #1197: incorrect mouse wheel step 11 years ago
race.hpp Allow double click / Enter key for accepting race/class/birthsign 11 years ago
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
recharge.hpp Implement magic item recharging via soulgem use 11 years ago
referenceinterface.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 11 years ago
referenceinterface.hpp Fixed some windows issues and got rid of a few tiny warnings while at it. 13 years ago
repair.cpp Include some more required Ogre headers explicitely. 11 years ago
repair.hpp Removed non-essential includes from all MWGui header files. 12 years ago
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 11 years ago
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 11 years ago
savegamedialog.cpp Savegame dialog: Set key focus to editbox 11 years ago
savegamedialog.hpp Overwriting saves fixes - copy description of overwritten slot, ask for confirmation 11 years ago
scrollwindow.cpp moved CellRefList into a separate file 11 years ago
scrollwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
settingswindow.cpp Closes #990: Add option to unlock mouse cursor when in any menu 11 years ago
settingswindow.hpp Closes #990: Add option to unlock mouse cursor when in any menu 11 years ago
sortfilteritemmodel.cpp moved CellRefList into a separate file 11 years ago
sortfilteritemmodel.hpp Container UI rewrite 12 years ago
soulgemdialog.cpp Implement magic item recharging via soulgem use 11 years ago
soulgemdialog.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
spellbuyingwindow.cpp moved CellRefList into a separate file 11 years ago
spellbuyingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
spellcreationdialog.cpp Some cleanup - move definitions to implementation file 11 years ago
spellcreationdialog.hpp Spell cost is updatedon every change in enchanting and spellmaking. 12 years ago
spellicons.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
spellicons.hpp Implement SoulTrap magic effect 11 years ago
spellwindow.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
spellwindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
statswindow.cpp Use GMSTs for levelup 11 years ago
statswindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
textinput.cpp Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 12 years ago
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 11 years ago
tooltips.cpp Include some more required Ogre headers explicitely. 11 years ago
tooltips.hpp Change tooltip positioning to resemble vanilla 12 years ago
tradeitemmodel.cpp moved CellRefList into a separate file 11 years ago
tradeitemmodel.hpp Container UI rewrite 12 years ago
tradewindow.cpp Detect selling stolen items or enchanting with stolen items 11 years ago
tradewindow.hpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 11 years ago
trainingwindow.cpp Fix fatigue not restoring when waiting 11 years ago
trainingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
travelwindow.cpp moved CellRefList into a separate file 11 years ago
travelwindow.hpp Removed non-essential includes from all MWGui header files. 12 years ago
waitdialog.cpp moved CellRefList into a separate file 11 years ago
waitdialog.hpp Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 11 years ago
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 11 years ago
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 11 years ago
windowbase.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
windowbase.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
windowmanagerimp.cpp Include some more required Ogre headers explicitely. 11 years ago
windowmanagerimp.hpp Allow to display message box outside of dialogue window 11 years ago
windowpinnablebase.cpp Saner inventory window pinning/hiding 12 years ago
windowpinnablebase.hpp Saner inventory window pinning/hiding 12 years ago