openmw-tes3coop/components/openmw-mp/Base
David Cernat b249162ca1 [General] Implement setting of enforced client log level in GameSettings
Certain servers do not want the players to have debug information about the locations and actions of other players, so a client's log level can now be enforced by the server via the GameSettings packet.
2018-03-11 04:50:59 +02:00
..
BaseActor.hpp [General] Find actor speech captions instead of sending them in packets 2017-10-30 11:06:09 +02:00
BaseEvent.hpp [General] Track objects directly placed by players in ObjectPlace 2018-01-28 17:46:51 +02:00
BasePacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
BasePlayer.hpp [General] Implement setting of enforced client log level in GameSettings 2018-03-11 04:50:59 +02:00
BaseStructs.hpp [General] Use doubles instead of ints for enchantmentCharge 2018-01-17 08:10:49 +02:00