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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionalchemy.hpp
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actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actioneat.hpp
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actionequip.cpp
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Revert "Issue #1887: Equipped items do not emit sounds"
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2014-10-04 13:34:36 +02:00 |
actionequip.hpp
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actionopen.cpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
actionopen.hpp
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actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actionread.hpp
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actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionrepair.hpp
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actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionsoulgem.hpp
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actiontake.cpp
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Teleport indirect followers as well when using a door (Fixes #1974)
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2014-10-05 15:18:32 +02:00 |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
cellref.cpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellref.hpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellreflist.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
cells.cpp
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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2014-06-28 17:44:52 +02:00 |
cells.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
cellstore.cpp
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Consider moved references in CellStore::listRefs
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2014-06-15 14:18:16 +02:00 |
cellstore.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
class.cpp
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Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
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2014-10-12 14:06:08 +02:00 |
class.hpp
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Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
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2014-10-12 14:06:08 +02:00 |
containerstore.cpp
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Savegame: Set equipment slot for lights (Fixes #1761)
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2014-08-06 20:13:58 +02:00 |
containerstore.hpp
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Attempt to restack item after repair or recharge (Fixes #1656)
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2014-07-17 16:16:06 +02:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmloader.hpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmstore.cpp
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Properly handle DialInfo records that were marked as Deleted (Fixes #2035)
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2014-10-19 17:45:18 +02:00 |
esmstore.hpp
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Remove useless throwing of exception
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2014-05-22 15:29:36 +02:00 |
failedaction.cpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
failedaction.hpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
fallback.cpp
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Fix exception when there are spaces in INI-imported color settings
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2014-05-28 21:29:09 +02:00 |
fallback.hpp
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globals.cpp
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Fix loading a savegame when some of its content files were disabled
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2014-06-01 23:11:38 +02:00 |
globals.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
inventorystore.cpp
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Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
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2014-10-12 14:06:08 +02:00 |
inventorystore.hpp
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Issue #1887: Equipped items do not emit sounds
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2014-10-11 21:05:12 +02:00 |
livecellref.cpp
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fix for potential script problem during saved game loading
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2014-09-22 10:12:07 +02:00 |
livecellref.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
localscripts.cpp
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catch exceptions from adding local scripts
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2014-09-21 12:43:19 +02:00 |
localscripts.hpp
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manualref.hpp
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Remove unused FLTV and NAM0 from CellRef
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2014-07-24 02:20:16 +02:00 |
nullaction.hpp
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physicssystem.cpp
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Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode
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2014-10-12 00:13:24 +02:00 |
physicssystem.hpp
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More efficient water walking
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2014-10-05 22:27:20 +02:00 |
player.cpp
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Make sure player doesn't get any AI packages (Bug #1749)
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2014-08-06 20:13:57 +02:00 |
player.hpp
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Fix some spelling mistakes.
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2014-05-03 12:23:22 +02:00 |
projectilemanager.cpp
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Fix projectiles colliding with dead actors (Fixes #1971)
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2014-10-05 17:41:56 +02:00 |
projectilemanager.hpp
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Fix exception when casting Bound Gloves spell
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2014-06-19 16:00:27 +02:00 |
ptr.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
ptr.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
recordcmp.hpp
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refdata.cpp
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Don't trigger changed flag if a script with no locals is configured
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2014-06-26 01:21:15 +02:00 |
refdata.hpp
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Implement idlestorm animation (Feature #41)
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2014-06-24 18:37:38 +02:00 |
scene.cpp
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fix usage of numeric_limits static functions min() and max()
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2014-10-12 23:28:16 +02:00 |
scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
store.cpp
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Merge cell names when merging cells (Fixes #1929)
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2014-09-19 05:02:54 +02:00 |
store.hpp
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Fix compile error on Windows
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2014-10-21 19:35:17 +02:00 |
timestamp.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
timestamp.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
weather.cpp
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Removed duplicate functions and moved pause check in weather.cpp
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2014-10-10 23:29:51 +13:00 |
weather.hpp
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Removed duplicate functions and moved pause check in weather.cpp
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2014-10-10 23:29:51 +13:00 |
worldimp.cpp
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Merge remote-tracking branch 'internecine/master'
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2014-10-13 19:11:14 +02:00 |
worldimp.hpp
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Merge remote-tracking branch 'internecine/master'
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2014-10-13 19:11:14 +02:00 |