forked from mirror/openmw-tes3mp
b5f46ada73
This is done by including the final attackStrength used for ranged attacks in packets and then applying it in WeaponAnimation::releaseArrow() on other clients. |
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browser | ||
bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
master | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw-mp | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |