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24 lines
837 B
PHTML
24 lines
837 B
PHTML
forward OnCreate(ID);
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forward OnDestroy(ID);
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forward OnSpawn(ID);
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forward OnActivate(ID, actor);
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forward OnCellChange(ID, cell);
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forward OnItemCountChange(ID, count);
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forward OnItemConditionChange(ID, Float:condition);
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forward OnItemEquippedChange(ID, Bool:equipped);
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forward OnActorValueChange(ID, ActorValue:index, Float:value);
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forward OnActorBaseValueChange(ID, ActorValue:index, Float:value);
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forward OnActorSneak(ID, Bool:sneaking);
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forward OnActorDeath(ID, killer, cause);
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forward OnActorAttack(victim, attacker, weapon, damage);
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forward OnPlayerDisconnect(ID, reason);
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forward OnPlayerRequestGame(ID);
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forward OnPlayerChat(ID, message{});
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forward OnClientAuthenticate(const name{}, const pwd{});
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forward OnGameTimeChange(year, month, day, hour);
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forward OnServerInit();
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forward OnServerExit(Bool:error);
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forward OnCharGen(ID);
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