openmw-tes3coop/components
David Cernat c075496748 [General] Replace deathReason in death packets with a killer variable
Add serverside script functions for determining the killers of both players and actors.

Use unsigned ints for script functions returning an object or actor's refNumIndex or mpNum.

Remove updateDeadState() from LocalPlayer and make its code part of updateStatsDynamic() for simplicity.
2018-07-05 22:24:51 +03:00
..
bsa http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
compiler Resolve merge conflicts 2018-06-13 08:22:37 +02:00
config Make hasMaster() behavior consistent with isGameFile() (fixes #3618) 2018-03-28 15:43:51 +03:00
contentselector Merged pull request #1623 2018-06-09 10:49:04 +02:00
esm Merge pull request #456 from OpenMW/master while resolving conflicts 2018-07-04 01:52:29 +03:00
esmterrain Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
fallback Revert log spam 2018-04-22 15:41:25 +00:00
files Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 2017-11-11 22:58:02 +00:00
fontloader [Fix] Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
interpreter More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
loadinglistener use loading screen to freeze the screen 2017-11-16 22:08:33 +01:00
misc Revert "Don't force DDS file usage (fixes #1392)" 2018-06-04 17:08:09 +02:00
myguiplatform purge unnecessary imports 2017-06-09 19:08:53 +02:00
nif Fix assertion fail related to NiLookAtController 2018-06-09 17:07:38 +04:00
nifbullet removed the unnecessary comment 2018-02-09 16:34:55 +01:00
nifosg Improve MRK NiStringExtraData handling (bug #4419) 2018-06-08 15:44:35 +04:00
openmw-mp [General] Replace deathReason in death packets with a killer variable 2018-07-05 22:24:51 +03:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) 2017-11-10 22:51:32 +00:00
sceneutil Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
sdlutil Force software decompression if OPENMW_DECOMPRESS_TEXTURES is set 2018-06-16 12:38:16 +02:00
settings http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
shader Reduce error spam 2017-11-08 00:24:03 +00:00
terrain Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Ignore duplicate data directories to work around the fallout of (Fixes #3557) 2018-01-14 00:25:20 +00:00
widgets Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
CMakeLists.txt Merge pull request #456 from OpenMW/master while resolving conflicts 2018-07-04 01:52:29 +03:00
doc.hpp