openmw-tes3coop/apps/openmw-mp/Dialogue.hpp
Koncord 2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00

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C++

//
// Created by koncord on 15.08.17.
//
#pragma once
#include <string>
class LuaState;
class Player;
class Dialogue
{
public:
static void Init(LuaState &lua);
public:
explicit Dialogue(Player *player);
void addTopic(const std::string &topicId);
std::string getTopicId(unsigned int i) const;
unsigned int getChanges() const;
void reset();
void update();
private:
Player *player;
bool changed;
};