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alchemywindow.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
alchemywindow.hpp
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birth.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
birth.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
bookpage.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
bookpage.hpp
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bookwindow.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
bookwindow.hpp
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Move a piece of functionality to its appropriate place
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2014-01-04 01:13:19 +01:00 |
charactercreation.cpp
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Move levelup to NpcStats
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2014-01-29 15:37:26 +01:00 |
charactercreation.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
class.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
class.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
companionitemmodel.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
companionitemmodel.hpp
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companionwindow.cpp
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Forgot to apply the same fix to companion window
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2013-11-16 23:55:54 +01:00 |
companionwindow.hpp
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confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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Another console fix: discard text markup when getting the command line's text
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2014-01-04 05:24:32 +01:00 |
console.hpp
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Fixes the console sometimes receiving text after it was closed
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2013-07-14 23:54:28 +02:00 |
container.cpp
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
container.hpp
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
containeritemmodel.cpp
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
containeritemmodel.hpp
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Sell owned items in the cell
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2013-05-27 02:18:36 +02:00 |
controllers.cpp
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Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders
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2013-07-06 16:40:57 +02:00 |
controllers.hpp
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use a mygui controller for scrollbar repeat
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2013-07-05 19:17:00 +02:00 |
countdialog.cpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
countdialog.hpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
cursor.cpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
cursor.hpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
dialogue.cpp
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minor cleanup
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2014-01-14 12:46:53 +04:00 |
dialogue.hpp
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enchantingdialog.cpp
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Detect selling stolen items or enchanting with stolen items
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2014-01-22 13:04:55 +01:00 |
enchantingdialog.hpp
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exposedwindow.cpp
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exposedwindow.hpp
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fontloader.cpp
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Fixed polish font
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2013-09-10 22:11:57 +02:00 |
fontloader.hpp
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Use Morrowind's fonts
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2013-06-06 22:26:06 +02:00 |
formatting.cpp
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Bug #1148: Workaround for broken images in some MW versions
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2014-01-31 04:43:35 +01:00 |
formatting.hpp
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hud.cpp
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Fix exception when clicking on statics when in the inventory window
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2014-01-17 15:27:59 +01:00 |
hud.hpp
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Breath meter flashes when drowning
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2013-10-27 04:05:01 -04:00 |
imagebutton.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
imagebutton.hpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
inventoryitemmodel.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
inventoryitemmodel.hpp
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inventorywindow.cpp
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Get bk_treasuryreport script to work properly:
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2014-01-13 06:20:18 +01:00 |
inventorywindow.hpp
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Get bk_treasuryreport script to work properly:
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2014-01-13 06:20:18 +01:00 |
itemmodel.cpp
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Sell owned items in the cell
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2013-05-27 02:18:36 +02:00 |
itemmodel.hpp
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itemselection.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
itemselection.hpp
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itemview.cpp
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Fix a container window regression (oops)
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2013-11-15 02:57:21 +01:00 |
itemview.hpp
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journalbooks.cpp
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Remove some garbage
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2014-01-25 16:41:26 +01:00 |
journalbooks.hpp
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journalviewmodel.cpp
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Feature #764: Store the actor that gave the dialog response
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2014-02-01 18:42:01 +01:00 |
journalviewmodel.hpp
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journalwindow.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
journalwindow.hpp
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keywordsearch.cpp
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keywordsearch.hpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
levelupdialog.cpp
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Move levelup to NpcStats
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2014-01-29 15:37:26 +01:00 |
levelupdialog.hpp
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list.cpp
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list.hpp
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loadingscreen.cpp
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Remove more unused code
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2013-12-16 15:35:38 +01:00 |
loadingscreen.hpp
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Turn off vsync while in the loading screen
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2013-10-13 17:52:14 +02:00 |
mainmenu.cpp
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block saving while chargen is in progress
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2013-12-05 14:56:30 +01:00 |
mainmenu.hpp
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Add basic functionality to SaveGameDialog
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2013-11-21 20:34:34 +01:00 |
mapwindow.cpp
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Merge branch 'savedgame'
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2014-02-01 18:16:32 +01:00 |
mapwindow.hpp
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compatibility fix
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2014-02-03 11:20:55 +01:00 |
merchantrepair.cpp
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Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
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2014-01-09 00:06:24 +01:00 |
merchantrepair.hpp
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messagebox.cpp
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
messagebox.hpp
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
mode.hpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
pickpocketitemmodel.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
pickpocketitemmodel.hpp
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quickkeysmenu.cpp
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Some cleanup - move definitions to implementation file
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2014-01-18 10:52:16 +01:00 |
quickkeysmenu.hpp
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race.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
race.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
recharge.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
recharge.hpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
referenceinterface.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
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2014-01-24 18:28:35 +01:00 |
referenceinterface.hpp
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repair.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
repair.hpp
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review.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
review.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
savegamedialog.cpp
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
savegamedialog.hpp
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Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
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2014-02-01 18:42:01 +01:00 |
scrollwindow.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
scrollwindow.hpp
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settingswindow.cpp
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Closes #990: Add option to unlock mouse cursor when in any menu
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2013-12-29 00:58:48 +01:00 |
settingswindow.hpp
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Closes #990: Add option to unlock mouse cursor when in any menu
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2013-12-29 00:58:48 +01:00 |
sortfilteritemmodel.cpp
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Fix weapons not appearing in Enchantable filter
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2013-05-28 03:15:13 +02:00 |
sortfilteritemmodel.hpp
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soulgemdialog.cpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
soulgemdialog.hpp
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spellbuyingwindow.cpp
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Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
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2014-01-09 00:06:24 +01:00 |
spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Some cleanup - move definitions to implementation file
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2014-01-18 10:52:16 +01:00 |
spellcreationdialog.hpp
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Spell cost is updatedon every change in enchanting and spellmaking.
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2013-07-31 13:33:30 +02:00 |
spellicons.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
spellicons.hpp
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Implement SoulTrap magic effect
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2014-01-02 21:21:28 +01:00 |
spellwindow.cpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
spellwindow.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
statswindow.cpp
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Use GMSTs for levelup
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2014-01-29 15:37:26 +01:00 |
statswindow.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
textinput.cpp
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Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
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2013-06-16 18:06:55 +02:00 |
textinput.hpp
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Bug #1052: Don't use set/getOnlyText which discards escape characters
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2013-12-27 19:52:10 +01:00 |
tooltips.cpp
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Fix spell area not displaying in tooltip
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2014-01-20 13:11:34 +01:00 |
tooltips.hpp
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Change tooltip positioning to resemble vanilla
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2013-07-10 03:40:13 +02:00 |
tradeitemmodel.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
tradeitemmodel.hpp
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tradewindow.cpp
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Detect selling stolen items or enchanting with stolen items
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2014-01-22 13:04:55 +01:00 |
tradewindow.hpp
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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2014-01-08 23:37:46 +01:00 |
trainingwindow.cpp
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Fix fatigue not restoring when waiting
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2014-01-14 02:20:13 +01:00 |
trainingwindow.hpp
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travelwindow.cpp
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Fix fatigue not restoring when waiting
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2014-01-14 02:20:13 +01:00 |
travelwindow.hpp
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waitdialog.cpp
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Merge branch 'savedgame'
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2014-02-01 18:16:32 +01:00 |
waitdialog.hpp
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Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
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2014-01-14 07:42:03 +01:00 |
widgets.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
widgets.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
windowbase.cpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowbase.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowmanagerimp.cpp
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Merge branch 'savedgame'
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2014-02-01 18:16:32 +01:00 |
windowmanagerimp.hpp
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
windowpinnablebase.cpp
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Saner inventory window pinning/hiding
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2013-08-07 23:30:08 +02:00 |
windowpinnablebase.hpp
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Saner inventory window pinning/hiding
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2013-08-07 23:30:08 +02:00 |