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e1f4a7f647
Conflicts: apps/openmw/engine.cpp apps/openmw/mwgui/mainmenu.cpp apps/openmw/mwgui/windowmanagerimp.cpp apps/openmw/mwinput/inputmanagerimp.cpp apps/openmw/mwrender/animation.cpp apps/openmw/mwrender/debugging.cpp apps/openmw/mwrender/npcanimation.cpp apps/openmw/mwrender/renderingmanager.cpp apps/openmw/mwrender/sky.cpp components/nif/nifkey.hpp components/nif/nifstream.hpp components/nifbullet/bulletnifloader.cpp components/nifogre/ogrenifloader.hpp libs/openengine/bullet/physic.cpp libs/openengine/gui/manager.cpp |
10 years ago | |
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bullet | 10 years ago | |
.gitignore | 13 years ago | |
CMakeLists.txt | 10 years ago | |
README | 13 years ago |
README
OpenEngine README ================= OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects. It is currently a very early work in progress, and development will follow OpenMW closely for a while forward. OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on. All questions can be directed to Nicolay Korslund at korslund@gmail.com - Nicolay