forked from mirror/openmw-tes3mp
dd981077b9
Note that 'horizontal' is mapped to rotate around the Z axis, not Y. The Nif particle parameters seem to be set up to expect a normal OpenGL (Direct3D?) orientation, rather than the 90-degree pitch offset of the game. |
||
---|---|---|
.. | ||
bsa | ||
compiler | ||
esm | ||
file_finder | ||
fileorderlist | ||
files | ||
interpreter | ||
misc | ||
nif | ||
nifbullet | ||
nifogre | ||
nifoverrides | ||
settings | ||
terrain | ||
to_utf8 | ||
translation | ||
CMakeLists.txt | ||
doc.hpp |