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alchemywindow.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
alchemywindow.hpp
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birth.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
birth.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
bookpage.cpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
bookpage.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
bookwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
bookwindow.hpp
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Move a piece of functionality to its appropriate place
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2014-01-04 01:13:19 +01:00 |
charactercreation.cpp
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Move levelup to NpcStats
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2014-01-29 15:37:26 +01:00 |
charactercreation.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
class.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
class.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
companionitemmodel.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
companionitemmodel.hpp
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companionwindow.cpp
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companionwindow.hpp
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confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
console.hpp
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Fixes the console sometimes receiving text after it was closed
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2013-07-14 23:54:28 +02:00 |
container.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
container.hpp
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
containeritemmodel.cpp
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
containeritemmodel.hpp
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controllers.cpp
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controllers.hpp
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countdialog.cpp
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countdialog.hpp
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cursor.cpp
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cursor.hpp
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dialogue.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
dialogue.hpp
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enchantingdialog.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
enchantingdialog.hpp
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exposedwindow.cpp
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Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
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2013-03-03 13:11:02 +01:00 |
exposedwindow.hpp
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fontloader.cpp
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fontloader.hpp
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Use Morrowind's fonts
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2013-06-06 22:26:06 +02:00 |
formatting.cpp
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Bug #1148: Workaround for broken images in some MW versions
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2014-01-31 04:43:35 +01:00 |
formatting.hpp
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hud.cpp
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Fixes #1204: Any health value < 1 should show as empty life bar.
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2014-03-15 20:48:54 +01:00 |
hud.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
imagebutton.cpp
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imagebutton.hpp
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inventoryitemmodel.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
inventoryitemmodel.hpp
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inventorywindow.cpp
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Play item sound even if merchant doesn't purchase it.
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2014-03-19 20:08:01 -05:00 |
inventorywindow.hpp
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Fixes #1158 (Armor rating label issues)
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2014-02-05 05:18:10 +01:00 |
itemmodel.cpp
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itemmodel.hpp
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itemselection.cpp
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itemselection.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
itemview.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
itemview.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
journalbooks.cpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
journalbooks.hpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
journalviewmodel.cpp
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Don't list unnamed quests in the quest book
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2014-02-19 11:23:03 +01:00 |
journalviewmodel.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
journalwindow.cpp
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journalwindow.hpp
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keywordsearch.cpp
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keywordsearch.hpp
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levelupdialog.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
levelupdialog.hpp
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list.cpp
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list.hpp
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loadingscreen.cpp
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Bug #416: Copy framebuffer to a texture instead of not clearing
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2014-03-06 04:01:25 +01:00 |
loadingscreen.hpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
mainmenu.cpp
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Added code to test if git hash is availible
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2014-03-12 12:33:42 +01:00 |
mainmenu.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
mapwindow.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
mapwindow.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
merchantrepair.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
merchantrepair.hpp
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messagebox.cpp
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Fix message box formatting bug
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2014-02-05 05:18:11 +01:00 |
messagebox.hpp
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
mode.hpp
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pickpocketitemmodel.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
pickpocketitemmodel.hpp
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quickkeysmenu.cpp
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Build fix
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2014-03-17 13:32:13 +01:00 |
quickkeysmenu.hpp
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race.cpp
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Fixes #1197: incorrect mouse wheel step
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2014-03-15 20:34:12 +01:00 |
race.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
recharge.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
recharge.hpp
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referenceinterface.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
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2014-01-24 18:28:35 +01:00 |
referenceinterface.hpp
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repair.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
repair.hpp
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review.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
review.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
savegamedialog.cpp
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
savegamedialog.hpp
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Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
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2014-02-01 18:42:01 +01:00 |
scrollwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
scrollwindow.hpp
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settingswindow.cpp
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Closes #990: Add option to unlock mouse cursor when in any menu
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2013-12-29 00:58:48 +01:00 |
settingswindow.hpp
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Closes #990: Add option to unlock mouse cursor when in any menu
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2013-12-29 00:58:48 +01:00 |
sortfilteritemmodel.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
sortfilteritemmodel.hpp
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soulgemdialog.cpp
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soulgemdialog.hpp
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spellbuyingwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Some cleanup - move definitions to implementation file
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2014-01-18 10:52:16 +01:00 |
spellcreationdialog.hpp
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spellicons.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
spellicons.hpp
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Implement SoulTrap magic effect
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2014-01-02 21:21:28 +01:00 |
spellwindow.cpp
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Build fix
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2014-03-17 13:32:13 +01:00 |
spellwindow.hpp
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Build fix
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2014-03-17 13:32:13 +01:00 |
statswindow.cpp
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Use GMSTs for levelup
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2014-01-29 15:37:26 +01:00 |
statswindow.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
textinput.cpp
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textinput.hpp
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Bug #1052: Don't use set/getOnlyText which discards escape characters
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2013-12-27 19:52:10 +01:00 |
tooltips.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
tooltips.hpp
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tradeitemmodel.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
tradeitemmodel.hpp
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tradewindow.cpp
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Detect selling stolen items or enchanting with stolen items
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2014-01-22 13:04:55 +01:00 |
tradewindow.hpp
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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2014-01-08 23:37:46 +01:00 |
trainingwindow.cpp
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Fix fatigue not restoring when waiting
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2014-01-14 02:20:13 +01:00 |
trainingwindow.hpp
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travelwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
travelwindow.hpp
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waitdialog.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
waitdialog.hpp
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Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
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2014-01-14 07:42:03 +01:00 |
widgets.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
widgets.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
windowbase.cpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowbase.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowmanagerimp.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
windowmanagerimp.hpp
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Allow to display message box outside of dialogue window
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2014-02-11 18:26:57 +01:00 |
windowpinnablebase.cpp
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windowpinnablebase.hpp
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