openmw-tes3coop/apps/openmw/mwgui
2014-03-19 20:08:01 -05:00
..
alchemywindow.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
alchemywindow.hpp
birth.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
birth.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
bookpage.cpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookpage.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
bookwindow.hpp Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
charactercreation.cpp Move levelup to NpcStats 2014-01-29 15:37:26 +01:00
charactercreation.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
class.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
class.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
companionitemmodel.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
companionitemmodel.hpp
companionwindow.cpp
companionwindow.hpp
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
console.hpp Fixes the console sometimes receiving text after it was closed 2013-07-14 23:54:28 +02:00
container.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
container.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
containeritemmodel.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
containeritemmodel.hpp
controllers.cpp
controllers.hpp
countdialog.cpp
countdialog.hpp
cursor.cpp
cursor.hpp
dialogue.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
dialogue.hpp
enchantingdialog.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
enchantingdialog.hpp
exposedwindow.cpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
exposedwindow.hpp
fontloader.cpp
fontloader.hpp Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
formatting.cpp Bug #1148: Workaround for broken images in some MW versions 2014-01-31 04:43:35 +01:00
formatting.hpp
hud.cpp Fixes #1204: Any health value < 1 should show as empty life bar. 2014-03-15 20:48:54 +01:00
hud.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
imagebutton.cpp
imagebutton.hpp
inventoryitemmodel.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
inventoryitemmodel.hpp
inventorywindow.cpp Play item sound even if merchant doesn't purchase it. 2014-03-19 20:08:01 -05:00
inventorywindow.hpp Fixes #1158 (Armor rating label issues) 2014-02-05 05:18:10 +01:00
itemmodel.cpp
itemmodel.hpp
itemselection.cpp
itemselection.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
journalbooks.cpp One more fix 2014-03-17 14:15:52 +01:00
journalbooks.hpp One more fix 2014-03-17 14:15:52 +01:00
journalviewmodel.cpp Don't list unnamed quests in the quest book 2014-02-19 11:23:03 +01:00
journalviewmodel.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
journalwindow.cpp
journalwindow.hpp
keywordsearch.cpp
keywordsearch.hpp
levelupdialog.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
levelupdialog.hpp
list.cpp
list.hpp
loadingscreen.cpp Bug #416: Copy framebuffer to a texture instead of not clearing 2014-03-06 04:01:25 +01:00
loadingscreen.hpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
mainmenu.cpp Added code to test if git hash is availible 2014-03-12 12:33:42 +01:00
mainmenu.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
mapwindow.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
mapwindow.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
merchantrepair.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
merchantrepair.hpp
messagebox.cpp Fix message box formatting bug 2014-02-05 05:18:11 +01:00
messagebox.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
mode.hpp
pickpocketitemmodel.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocketitemmodel.hpp
quickkeysmenu.cpp Build fix 2014-03-17 13:32:13 +01:00
quickkeysmenu.hpp
race.cpp Fixes #1197: incorrect mouse wheel step 2014-03-15 20:34:12 +01:00
race.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
recharge.hpp
referenceinterface.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 2014-01-24 18:28:35 +01:00
referenceinterface.hpp
repair.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
repair.hpp
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
savegamedialog.cpp Savegame dialog: Set key focus to editbox 2014-02-01 18:42:01 +01:00
savegamedialog.hpp Overwriting saves fixes - copy description of overwritten slot, ask for confirmation 2014-02-01 18:42:01 +01:00
scrollwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
scrollwindow.hpp
settingswindow.cpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
settingswindow.hpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
sortfilteritemmodel.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
sortfilteritemmodel.hpp
soulgemdialog.cpp
soulgemdialog.hpp
spellbuyingwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
spellbuyingwindow.hpp
spellcreationdialog.cpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
spellcreationdialog.hpp
spellicons.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellicons.hpp Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
spellwindow.cpp Build fix 2014-03-17 13:32:13 +01:00
spellwindow.hpp Build fix 2014-03-17 13:32:13 +01:00
statswindow.cpp Use GMSTs for levelup 2014-01-29 15:37:26 +01:00
statswindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
textinput.cpp
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
tooltips.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
tooltips.hpp
tradeitemmodel.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
tradeitemmodel.hpp
tradewindow.cpp Detect selling stolen items or enchanting with stolen items 2014-01-22 13:04:55 +01:00
tradewindow.hpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
trainingwindow.cpp Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
trainingwindow.hpp
travelwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
travelwindow.hpp
waitdialog.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
waitdialog.hpp Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowbase.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowbase.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowmanagerimp.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
windowmanagerimp.hpp Allow to display message box outside of dialogue window 2014-02-11 18:26:57 +01:00
windowpinnablebase.cpp
windowpinnablebase.hpp