openmw-tes3coop/apps/openmw/mwmechanics/aifallow.cpp
2012-11-14 18:42:04 +01:00

27 lines
567 B
C++

#include "aifallow.hpp"
MWMechanics::AiFallow::AiFallow(std::string ActorID,float duration, float X, float Y, float Z, bool Reset)
{
mActorID = ActorID;
mDuration = duration;
mX = X;
mY = Y;
mZ = Z;
mReset = Reset;
}
MWMechanics::AiFallow *MWMechanics::AiFallow::clone() const
{
AiFallow * temp = new AiFallow(*this);
return temp;
}
bool MWMechanics::AiFallow::execute (const MWWorld::Ptr& actor)
{
std::cout << "AiFallow complited. \n";
return true;
}
int MWMechanics::AiFallow::getTypeId() const
{
return 3;
}