forked from mirror/openmw-tes3mp
55 lines
1,023 B
C++
55 lines
1,023 B
C++
#include "aiwander.hpp"
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MWMechanics::AiWander::AiWander(int distance, int duration, int timeOfDay,std::vector<int> Idle,bool reset)
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{
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mDistance = distance;
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mDuration = duration;
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mTimeOfDay = timeOfDay;
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mIdle = Idle;
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mReset = reset;
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}
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int MWMechanics::AiWander::getDistance() const
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{
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return mDistance;
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}
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int MWMechanics::AiWander::getDuration() const
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{
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return mDuration;
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}
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int MWMechanics::AiWander::getTimeOfDay() const
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{
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return mTimeOfDay;
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}
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bool MWMechanics::AiWander::getReset() const
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{
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return mReset;
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}
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MWMechanics::AiPackage * MWMechanics::AiWander::clone() const
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{
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return new AiWander(*this);
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}
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bool MWMechanics::AiWander::execute (const MWWorld::Ptr& actor)
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{
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std::cout << "AiWadner complited. \n";
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return true;
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}
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int MWMechanics::AiWander::getTypeId() const
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{
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return 0;
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}
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int MWMechanics::AiWander::getIdle(int index) const
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{
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if(index < 0 || (uint)index > mIdle.size())
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return -1;
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int temp;
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temp = mIdle.at(index);
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return temp;
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}
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