openmw-tes3coop/apps/openmw/mwmechanics/aiwander.cpp
2012-11-14 18:42:04 +01:00

55 lines
1,023 B
C++

#include "aiwander.hpp"
MWMechanics::AiWander::AiWander(int distance, int duration, int timeOfDay,std::vector<int> Idle,bool reset)
{
mDistance = distance;
mDuration = duration;
mTimeOfDay = timeOfDay;
mIdle = Idle;
mReset = reset;
}
int MWMechanics::AiWander::getDistance() const
{
return mDistance;
}
int MWMechanics::AiWander::getDuration() const
{
return mDuration;
}
int MWMechanics::AiWander::getTimeOfDay() const
{
return mTimeOfDay;
}
bool MWMechanics::AiWander::getReset() const
{
return mReset;
}
MWMechanics::AiPackage * MWMechanics::AiWander::clone() const
{
return new AiWander(*this);
}
bool MWMechanics::AiWander::execute (const MWWorld::Ptr& actor)
{
std::cout << "AiWadner complited. \n";
return true;
}
int MWMechanics::AiWander::getTypeId() const
{
return 0;
}
int MWMechanics::AiWander::getIdle(int index) const
{
if(index < 0 || (uint)index > mIdle.size())
return -1;
int temp;
temp = mIdle.at(index);
return temp;
}