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openmw-tes3coop/apps/openmw/mwsound/ffmpeg_decoder.cpp

449 lines
13 KiB
C++

#include "ffmpeg_decoder.hpp"
#include <memory>
#include <stdexcept>
#include <iostream>
#include <algorithm>
#include <components/vfs/manager.hpp>
namespace MWSound
{
int FFmpeg_Decoder::readPacket(void *user_data, uint8_t *buf, int buf_size)
{
try
{
std::istream& stream = *static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
stream.clear();
stream.read((char*)buf, buf_size);
return stream.gcount();
}
catch (std::exception& )
{
return 0;
}
}
int FFmpeg_Decoder::writePacket(void *, uint8_t *, int)
{
std::cerr<< "can't write to read-only stream" <<std::endl;
return -1;
}
int64_t FFmpeg_Decoder::seek(void *user_data, int64_t offset, int whence)
{
std::istream& stream = *static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
whence &= ~AVSEEK_FORCE;
stream.clear();
if(whence == AVSEEK_SIZE)
{
size_t prev = stream.tellg();
stream.seekg(0, std::ios_base::end);
size_t size = stream.tellg();
stream.seekg(prev, std::ios_base::beg);
return size;
}
if(whence == SEEK_SET)
stream.seekg(offset, std::ios_base::beg);
else if(whence == SEEK_CUR)
stream.seekg(offset, std::ios_base::cur);
else if(whence == SEEK_END)
stream.seekg(offset, std::ios_base::end);
else
return -1;
return stream.tellg();
}
/* Used by getAV*Data to search for more compressed data, and buffer it in the
* correct stream. It won't buffer data for streams that the app doesn't have a
* handle for. */
bool FFmpeg_Decoder::getNextPacket()
{
if(!mStream)
return false;
int stream_idx = mStream - mFormatCtx->streams;
while(av_read_frame(mFormatCtx, &mPacket) >= 0)
{
/* Check if the packet belongs to this stream */
if(stream_idx == mPacket.stream_index)
{
if(mPacket.pts != (int64_t)AV_NOPTS_VALUE)
mNextPts = av_q2d((*mStream)->time_base)*mPacket.pts;
return true;
}
/* Free the packet and look for another */
av_free_packet(&mPacket);
}
return false;
}
bool FFmpeg_Decoder::getAVAudioData()
{
int got_frame;
if((*mStream)->codec->codec_type != AVMEDIA_TYPE_AUDIO)
return false;
do {
if(mPacket.size == 0 && !getNextPacket())
return false;
/* Decode some data, and check for errors */
int len = 0;
if((len=avcodec_decode_audio4((*mStream)->codec, mFrame, &got_frame, &mPacket)) < 0)
return false;
/* Move the unread data to the front and clear the end bits */
int remaining = mPacket.size - len;
if(remaining <= 0)
av_free_packet(&mPacket);
else
{
memmove(mPacket.data, &mPacket.data[len], remaining);
av_shrink_packet(&mPacket, remaining);
}
if (!got_frame || mFrame->nb_samples == 0)
continue;
if(mSwr)
{
if(!mDataBuf || mDataBufLen < mFrame->nb_samples)
{
av_freep(&mDataBuf);
if(av_samples_alloc(&mDataBuf, NULL, av_get_channel_layout_nb_channels(mOutputChannelLayout),
mFrame->nb_samples, mOutputSampleFormat, 0) < 0)
return false;
else
mDataBufLen = mFrame->nb_samples;
}
if(swr_convert(mSwr, (uint8_t**)&mDataBuf, mFrame->nb_samples,
(const uint8_t**)mFrame->extended_data, mFrame->nb_samples) < 0)
{
return false;
}
mFrameData = &mDataBuf;
}
else
mFrameData = &mFrame->data[0];
} while(got_frame == 0 || mFrame->nb_samples == 0);
mNextPts += (double)mFrame->nb_samples / (double)(*mStream)->codec->sample_rate;
return true;
}
size_t FFmpeg_Decoder::readAVAudioData(void *data, size_t length)
{
size_t dec = 0;
while(dec < length)
{
/* If there's no decoded data, find some */
if(mFramePos >= mFrameSize)
{
if(!getAVAudioData())
break;
mFramePos = 0;
mFrameSize = mFrame->nb_samples * av_get_channel_layout_nb_channels(mOutputChannelLayout) *
av_get_bytes_per_sample(mOutputSampleFormat);
}
/* Get the amount of bytes remaining to be written, and clamp to
* the amount of decoded data we have */
size_t rem = std::min<size_t>(length-dec, mFrameSize-mFramePos);
/* Copy the data to the app's buffer and increment */
memcpy(data, mFrameData[0]+mFramePos, rem);
data = (char*)data + rem;
dec += rem;
mFramePos += rem;
}
/* Return the number of bytes we were able to get */
return dec;
}
void FFmpeg_Decoder::open(const std::string &fname)
{
close();
mDataStream = mResourceMgr->get(fname);
if((mFormatCtx=avformat_alloc_context()) == NULL)
throw std::runtime_error("Failed to allocate context");
try
{
mFormatCtx->pb = avio_alloc_context(NULL, 0, 0, this, readPacket, writePacket, seek);
if(!mFormatCtx->pb || avformat_open_input(&mFormatCtx, fname.c_str(), NULL, NULL) != 0)
{
// "Note that a user-supplied AVFormatContext will be freed on failure".
if (mFormatCtx)
{
if (mFormatCtx->pb != NULL)
{
if (mFormatCtx->pb->buffer != NULL)
{
av_free(mFormatCtx->pb->buffer);
mFormatCtx->pb->buffer = NULL;
}
av_free(mFormatCtx->pb);
mFormatCtx->pb = NULL;
}
avformat_free_context(mFormatCtx);
}
mFormatCtx = NULL;
throw std::runtime_error("Failed to allocate input stream");
}
if(avformat_find_stream_info(mFormatCtx, NULL) < 0)
throw std::runtime_error("Failed to find stream info in "+fname);
for(size_t j = 0;j < mFormatCtx->nb_streams;j++)
{
if(mFormatCtx->streams[j]->codec->codec_type == AVMEDIA_TYPE_AUDIO)
{
mStream = &mFormatCtx->streams[j];
break;
}
}
if(!mStream)
throw std::runtime_error("No audio streams in "+fname);
(*mStream)->codec->request_sample_fmt = (*mStream)->codec->sample_fmt;
AVCodec *codec = avcodec_find_decoder((*mStream)->codec->codec_id);
if(!codec)
{
std::string ss = "No codec found for id " +
std::to_string((*mStream)->codec->codec_id);
throw std::runtime_error(ss);
}
if(avcodec_open2((*mStream)->codec, codec, NULL) < 0)
throw std::runtime_error(std::string("Failed to open audio codec ") +
codec->long_name);
mFrame = av_frame_alloc();
if((*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_FLT ||
(*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_FLTP)
mOutputSampleFormat = AV_SAMPLE_FMT_S16; // FIXME: Check for AL_EXT_FLOAT32 support
else if((*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_U8P)
mOutputSampleFormat = AV_SAMPLE_FMT_U8;
else if((*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_S16P)
mOutputSampleFormat = AV_SAMPLE_FMT_S16;
else
mOutputSampleFormat = AV_SAMPLE_FMT_S16;
mOutputChannelLayout = (*mStream)->codec->channel_layout;
if(mOutputChannelLayout == 0)
mOutputChannelLayout = av_get_default_channel_layout((*mStream)->codec->channels);
}
catch(...) {
if(mStream)
avcodec_close((*mStream)->codec);
mStream = NULL;
if (mFormatCtx->pb->buffer != NULL)
{
av_free(mFormatCtx->pb->buffer);
mFormatCtx->pb->buffer = NULL;
}
av_free(mFormatCtx->pb);
mFormatCtx->pb = NULL;
avformat_close_input(&mFormatCtx);
throw;
}
}
void FFmpeg_Decoder::close()
{
if(mStream)
avcodec_close((*mStream)->codec);
mStream = NULL;
av_free_packet(&mPacket);
av_freep(&mFrame);
swr_free(&mSwr);
av_freep(&mDataBuf);
if(mFormatCtx)
{
if (mFormatCtx->pb != NULL)
{
// mFormatCtx->pb->buffer must be freed by hand,
// if not, valgrind will show memleak, see:
//
// https://trac.ffmpeg.org/ticket/1357
//
if (mFormatCtx->pb->buffer != NULL)
{
av_free(mFormatCtx->pb->buffer);
mFormatCtx->pb->buffer = NULL;
}
av_free(mFormatCtx->pb);
mFormatCtx->pb = NULL;
}
avformat_close_input(&mFormatCtx);
}
mDataStream.reset();
}
std::string FFmpeg_Decoder::getName()
{
return mFormatCtx->filename;
}
void FFmpeg_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
{
if(!mStream)
throw std::runtime_error("No audio stream info");
if(mOutputSampleFormat == AV_SAMPLE_FMT_U8)
*type = SampleType_UInt8;
else if(mOutputSampleFormat == AV_SAMPLE_FMT_S16)
*type = SampleType_Int16;
else if(mOutputSampleFormat == AV_SAMPLE_FMT_FLT)
*type = SampleType_Float32;
else
{
mOutputSampleFormat = AV_SAMPLE_FMT_S16;
*type = SampleType_Int16;
}
if(mOutputChannelLayout == AV_CH_LAYOUT_MONO)
*chans = ChannelConfig_Mono;
else if(mOutputChannelLayout == AV_CH_LAYOUT_STEREO)
*chans = ChannelConfig_Stereo;
else if(mOutputChannelLayout == AV_CH_LAYOUT_QUAD)
*chans = ChannelConfig_Quad;
else if(mOutputChannelLayout == AV_CH_LAYOUT_5POINT1)
*chans = ChannelConfig_5point1;
else if(mOutputChannelLayout == AV_CH_LAYOUT_7POINT1)
*chans = ChannelConfig_7point1;
else
{
char str[1024];
av_get_channel_layout_string(str, sizeof(str), (*mStream)->codec->channels,
(*mStream)->codec->channel_layout);
std::cerr<< "Unsupported channel layout: "<<str <<std::endl;
if((*mStream)->codec->channels == 1)
{
mOutputChannelLayout = AV_CH_LAYOUT_MONO;
*chans = ChannelConfig_Mono;
}
else
{
mOutputChannelLayout = AV_CH_LAYOUT_STEREO;
*chans = ChannelConfig_Stereo;
}
}
*samplerate = (*mStream)->codec->sample_rate;
int64_t ch_layout = (*mStream)->codec->channel_layout;
if(ch_layout == 0)
ch_layout = av_get_default_channel_layout((*mStream)->codec->channels);
if(mOutputSampleFormat != (*mStream)->codec->sample_fmt ||
mOutputChannelLayout != ch_layout)
{
mSwr = swr_alloc_set_opts(mSwr, // SwrContext
mOutputChannelLayout, // output ch layout
mOutputSampleFormat, // output sample format
(*mStream)->codec->sample_rate, // output sample rate
ch_layout, // input ch layout
(*mStream)->codec->sample_fmt, // input sample format
(*mStream)->codec->sample_rate, // input sample rate
0, // logging level offset
NULL); // log context
if(!mSwr)
throw std::runtime_error("Couldn't allocate SwrContext");
if(swr_init(mSwr) < 0)
throw std::runtime_error("Couldn't initialize SwrContext");
}
}
size_t FFmpeg_Decoder::read(char *buffer, size_t bytes)
{
if(!mStream)
{
std::cerr<< "No audio stream" <<std::endl;
return 0;
}
return readAVAudioData(buffer, bytes);
}
void FFmpeg_Decoder::readAll(std::vector<char> &output)
{
if(!mStream)
{
std::cerr<< "No audio stream" <<std::endl;
return;
}
while(getAVAudioData())
{
size_t got = mFrame->nb_samples * av_get_channel_layout_nb_channels(mOutputChannelLayout) *
av_get_bytes_per_sample(mOutputSampleFormat);
const char *inbuf = reinterpret_cast<char*>(mFrameData[0]);
output.insert(output.end(), inbuf, inbuf+got);
}
}
size_t FFmpeg_Decoder::getSampleOffset()
{
int delay = (mFrameSize-mFramePos) / av_get_channel_layout_nb_channels(mOutputChannelLayout) /
av_get_bytes_per_sample(mOutputSampleFormat);
return (int)(mNextPts*(*mStream)->codec->sample_rate) - delay;
}
FFmpeg_Decoder::FFmpeg_Decoder(const VFS::Manager* vfs)
: Sound_Decoder(vfs)
, mFormatCtx(NULL)
, mStream(NULL)
, mFrame(NULL)
, mFrameSize(0)
, mFramePos(0)
, mNextPts(0.0)
, mSwr(0)
, mOutputSampleFormat(AV_SAMPLE_FMT_NONE)
, mOutputChannelLayout(0)
, mDataBuf(NULL)
, mFrameData(NULL)
, mDataBufLen(0)
{
memset(&mPacket, 0, sizeof(mPacket));
/* We need to make sure ffmpeg is initialized. Optionally silence warning
* output from the lib */
static bool done_init = false;
if(!done_init)
{
av_register_all();
av_log_set_level(AV_LOG_ERROR);
done_init = true;
}
}
FFmpeg_Decoder::~FFmpeg_Decoder()
{
close();
}
}