forked from mirror/openmw-tes3mp
f1ac408f35
OSG 3.4 adds the ability to place Drawables directly in the scene graph, without a Geode decorating them. Leveraging this should give a small performance boost, because the redundant Geodes increase culling overhead. There is still an oustanding issue with the RemoveDrawableVisitor no longer working correctly, because Drawables can have multiple parents. |
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.. | ||
attach.cpp | ||
attach.hpp | ||
clone.cpp | ||
clone.hpp | ||
controller.cpp | ||
controller.hpp | ||
lightcontroller.cpp | ||
lightcontroller.hpp | ||
lightmanager.cpp | ||
lightmanager.hpp | ||
riggeometry.cpp | ||
riggeometry.hpp | ||
skeleton.cpp | ||
skeleton.hpp | ||
statesetupdater.cpp | ||
statesetupdater.hpp | ||
util.cpp | ||
util.hpp | ||
visitor.cpp | ||
visitor.hpp | ||
workqueue.cpp | ||
workqueue.hpp |