openmw-tes3coop/apps/openmw/mwmechanics
2014-01-22 13:04:55 +01:00
..
activespells.cpp Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
activespells.hpp Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
actors.cpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
actors.hpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
aiactivate.cpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aiactivate.hpp
aicombat.cpp Stop AiCombat when the target is dead 2014-01-20 13:54:10 +01:00
aicombat.hpp bug fix/logic fix/future suggestion 2014-01-19 22:09:51 +02:00
aiescort.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aiescort.hpp better timer 2013-10-30 20:42:50 +01:00
aifollow.cpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aifollow.hpp
aipackage.cpp
aipackage.hpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aisequence.cpp Closes #1115: Fix a bug causing number of AI packages to grow exponentially when adding an AI package. Not sure if adding the same package twice should even be allowed. 2014-01-17 10:55:46 +01:00
aisequence.hpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aitravel.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aitravel.hpp
aiwander.cpp Closes #1127: Fix for subtitles for idle dialogue appearing outside of hearing range 2014-01-19 20:54:05 +01:00
aiwander.hpp Play 'hello' voiced dialogue entries in AIWander 2014-01-19 20:53:58 +01:00
alchemy.cpp Remove unused magic effect flags and update esmtool output 2014-01-12 01:25:00 +01:00
alchemy.hpp
character.cpp Feature #956: Implement blocking melee attacks 2014-01-21 23:25:24 +01:00
character.hpp Feature #956: Implement blocking melee attacks 2014-01-21 23:25:24 +01:00
combat.cpp Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult. 2014-01-22 12:26:53 +01:00
combat.hpp Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult. 2014-01-22 12:26:53 +01:00
creaturestats.cpp Feature #956: Implement blocking melee attacks 2014-01-21 23:25:24 +01:00
creaturestats.hpp Feature #956: Implement blocking melee attacks 2014-01-21 23:25:24 +01:00
disease.hpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
drawstate.hpp
enchanting.cpp Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
enchanting.hpp Detect selling stolen items or enchanting with stolen items 2014-01-22 13:04:55 +01:00
levelledlist.hpp Feature #701: Spawn levelled creatures in cells 2014-01-18 07:26:27 +01:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
mechanicsmanagerimp.hpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
movement.hpp
npcstats.cpp Handle iWereWolfBounty 2014-01-22 12:33:47 +01:00
npcstats.hpp Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats. 2014-01-19 13:32:58 +01:00
objects.cpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
objects.hpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
pathfinding.cpp bug fix/logic fix/future suggestion 2014-01-19 22:09:51 +02:00
pathfinding.hpp bug fix/logic fix/future suggestion 2014-01-19 22:09:51 +02:00
pickpocket.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
repair.hpp
security.cpp Implement Trespassing crime 2014-01-10 21:26:24 +01:00
security.hpp
spellcasting.cpp Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
spellcasting.hpp Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
spells.cpp Implement RemoveEffects instruction 2014-01-03 05:19:10 +01:00
spells.hpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
stat.hpp Fix skill progress not working 2014-01-13 10:18:03 +01:00