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activespells.cpp
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Handle CasterLinked magic effect flag
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2014-01-12 10:21:49 +01:00 |
activespells.hpp
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Handle CasterLinked magic effect flag
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2014-01-12 10:21:49 +01:00 |
actors.cpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
actors.hpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
aiactivate.cpp
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Implemented script commands StartCombat, StopCombat, GetTarget.
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2014-01-07 04:43:06 +04:00 |
aiactivate.hpp
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aicombat.cpp
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Stop AiCombat when the target is dead
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2014-01-20 13:54:10 +01:00 |
aicombat.hpp
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bug fix/logic fix/future suggestion
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2014-01-19 22:09:51 +02:00 |
aiescort.cpp
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Merge remote-tracking branch 'sergeyshambir/startcombat'
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2014-01-13 10:17:10 +01:00 |
aiescort.hpp
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better timer
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2013-10-30 20:42:50 +01:00 |
aifollow.cpp
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Implemented script commands StartCombat, StopCombat, GetTarget.
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2014-01-07 04:43:06 +04:00 |
aifollow.hpp
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aipackage.cpp
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aipackage.hpp
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Implemented script commands StartCombat, StopCombat, GetTarget.
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2014-01-07 04:43:06 +04:00 |
aisequence.cpp
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Closes #1115: Fix a bug causing number of AI packages to grow exponentially when adding an AI package. Not sure if adding the same package twice should even be allowed.
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2014-01-17 10:55:46 +01:00 |
aisequence.hpp
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Implemented script commands StartCombat, StopCombat, GetTarget.
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2014-01-07 04:43:06 +04:00 |
aitravel.cpp
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Merge remote-tracking branch 'sergeyshambir/startcombat'
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2014-01-13 10:17:10 +01:00 |
aitravel.hpp
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aiwander.cpp
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Closes #1127: Fix for subtitles for idle dialogue appearing outside of hearing range
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2014-01-19 20:54:05 +01:00 |
aiwander.hpp
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Play 'hello' voiced dialogue entries in AIWander
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2014-01-19 20:53:58 +01:00 |
alchemy.cpp
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Remove unused magic effect flags and update esmtool output
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2014-01-12 01:25:00 +01:00 |
alchemy.hpp
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character.cpp
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Feature #956: Implement blocking melee attacks
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2014-01-21 23:25:24 +01:00 |
character.hpp
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Feature #956: Implement blocking melee attacks
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2014-01-21 23:25:24 +01:00 |
combat.cpp
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Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult.
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2014-01-22 12:26:53 +01:00 |
combat.hpp
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Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult.
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2014-01-22 12:26:53 +01:00 |
creaturestats.cpp
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Feature #956: Implement blocking melee attacks
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2014-01-21 23:25:24 +01:00 |
creaturestats.hpp
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Feature #956: Implement blocking melee attacks
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2014-01-21 23:25:24 +01:00 |
disease.hpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
drawstate.hpp
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enchanting.cpp
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Some unneeded includes cleanup
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2014-01-15 14:53:28 +01:00 |
enchanting.hpp
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Detect selling stolen items or enchanting with stolen items
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2014-01-22 13:04:55 +01:00 |
levelledlist.hpp
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Feature #701: Spawn levelled creatures in cells
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2014-01-18 07:26:27 +01:00 |
magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
mechanicsmanagerimp.hpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
movement.hpp
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npcstats.cpp
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Handle iWereWolfBounty
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2014-01-22 12:33:47 +01:00 |
npcstats.hpp
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Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats.
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2014-01-19 13:32:58 +01:00 |
objects.cpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
objects.hpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
pathfinding.cpp
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bug fix/logic fix/future suggestion
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2014-01-19 22:09:51 +02:00 |
pathfinding.hpp
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bug fix/logic fix/future suggestion
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2014-01-19 22:09:51 +02:00 |
pickpocket.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
pickpocket.hpp
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Implement pickpocket detection. Play a voiced dialogue entry when detected.
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2014-01-07 03:01:33 +01:00 |
repair.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
repair.hpp
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security.cpp
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Implement Trespassing crime
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2014-01-10 21:26:24 +01:00 |
security.hpp
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spellcasting.cpp
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Feature #957: Handle area effects for "on touch" range
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2014-01-21 12:30:15 +01:00 |
spellcasting.hpp
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Feature #957: Handle area effects for "on touch" range
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2014-01-21 12:30:15 +01:00 |
spells.cpp
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Implement RemoveEffects instruction
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2014-01-03 05:19:10 +01:00 |
spells.hpp
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Some cleanup - move definitions to implementation file
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2014-01-18 10:52:16 +01:00 |
stat.hpp
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Fix skill progress not working
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2014-01-13 10:18:03 +01:00 |