openmw-tes3coop/components/sceneutil
..
attach.cpp
attach.hpp
clone.cpp
clone.hpp Add SceneManager and clone utility 2015-03-26 18:02:51 +01:00
controller.cpp
controller.hpp
lightcontroller.cpp
lightcontroller.hpp Pass a Vec4f by reference 2016-01-03 16:43:20 +01:00
lightmanager.cpp
lightmanager.hpp
lightutil.cpp
lightutil.hpp
optimizer.cpp
optimizer.hpp
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
riggeometry.cpp
riggeometry.hpp
serialize.cpp Don't print Geometry data (vertices, triangles, etc.) in showscenegraph 2017-02-23 23:28:50 +01:00
serialize.hpp
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp StateSetUpdater: use the frameNumber 2015-12-03 23:46:25 +01:00
unrefqueue.cpp
unrefqueue.hpp Add resource statistics panel opened with F4 2017-02-22 14:28:45 +01:00
util.cpp
util.hpp Explicitely opt for float matrices in performance critical places 2015-11-22 19:54:27 +01:00
visitor.cpp
visitor.hpp Add explicit handling of most commonly used nodes to NodeVisitors to avoid excessive virtual function calls 2017-02-04 02:16:26 +01:00
waterutil.cpp
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp