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c1fe9f2a89
Apparently, the SDL_WarpMouseInWindow can be very expensive (anywhere from 0.1-5ms) due to XSync() in the implementation. This was causing no-grab=1 configurations to suffer from terrible stuttering when turning the view. |
8 years ago | |
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.. | ||
OISCompat.hpp | 10 years ago | |
events.hpp | 10 years ago | |
imagetosurface.cpp | 10 years ago | |
imagetosurface.hpp | 10 years ago | |
sdlcursormanager.cpp | 8 years ago | |
sdlcursormanager.hpp | 9 years ago | |
sdlgraphicswindow.cpp | 9 years ago | |
sdlgraphicswindow.hpp | 10 years ago | |
sdlinputwrapper.cpp | 8 years ago | |
sdlinputwrapper.hpp | 8 years ago | |
sdlvideowrapper.cpp | 10 years ago | |
sdlvideowrapper.hpp | 10 years ago |