openmw-tes3coop/apps/openmw
2014-01-17 10:55:46 +01:00
..
mwbase Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
mwclass Implement movement speed formula for creatures. Still moving a bit too slow. 2014-01-17 10:55:46 +01:00
mwdialogue minor cleanup 2014-01-14 12:46:53 +04:00
mwgui Update statswindow.cpp 2014-01-16 12:09:50 +01:00
mwinput Rewrite some awful code 2014-01-11 00:24:21 +01:00
mwmechanics Closes #1115: Fix a bug causing number of AI packages to grow exponentially when adding an AI package. Not sure if adding the same package twice should even be allowed. 2014-01-17 10:55:46 +01:00
mwrender Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
mwscript Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
mwsound Fix a leftover of the old coordinate system 2014-01-14 03:26:56 +01:00
mwworld Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
CMakeLists.txt Move levelled list code out of ContainerStore 2014-01-14 05:37:06 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Windows SDL fix 2014-01-11 11:00:34 +01:00
engine.hpp Remove unused command line option 2013-12-26 20:53:51 +01:00
main.cpp Windows-specific definition to omit inclusion of unused stuff from Windows.h 2014-01-04 07:46:29 +02:00