openmw-tes3coop/apps/openmw/mwgui/tradewindow.cpp

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#include "tradewindow.hpp"
#include "../mwbase/environment.hpp"
#include "../mwworld/world.hpp"
namespace MWGui
{
TradeWindow::TradeWindow(WindowManager& parWindowManager) :
WindowBase("openmw_trade_window_layout.xml", parWindowManager),
ContainerBase(NULL) // no drag&drop
{
getWidget(mFilterAll, "AllButton");
getWidget(mFilterWeapon, "WeaponButton");
getWidget(mFilterApparel, "ApparelButton");
getWidget(mFilterMagic, "MagicButton");
getWidget(mFilterMisc, "MiscButton");
MyGUI::ScrollView* itemView;
MyGUI::Widget* containerWidget;
getWidget(containerWidget, "Items");
getWidget(itemView, "ItemView");
setWidgets(containerWidget, itemView);
mFilterAll->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sAllTab")->str);
mFilterWeapon->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sWeaponTab")->str);
mFilterApparel->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sApparelTab")->str);
mFilterMagic->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sMagicTab")->str);
mFilterMisc->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sMiscTab")->str);
// adjust size of buttons to fit text
int curX = 0;
mFilterAll->setSize( mFilterAll->getTextSize().width + 24, mFilterAll->getSize().height );
curX += mFilterAll->getTextSize().width + 24 + 4;
mFilterWeapon->setPosition(curX, mFilterWeapon->getPosition().top);
mFilterWeapon->setSize( mFilterWeapon->getTextSize().width + 24, mFilterWeapon->getSize().height );
curX += mFilterWeapon->getTextSize().width + 24 + 4;
mFilterApparel->setPosition(curX, mFilterApparel->getPosition().top);
mFilterApparel->setSize( mFilterApparel->getTextSize().width + 24, mFilterApparel->getSize().height );
curX += mFilterApparel->getTextSize().width + 24 + 4;
mFilterMagic->setPosition(curX, mFilterMagic->getPosition().top);
mFilterMagic->setSize( mFilterMagic->getTextSize().width + 24, mFilterMagic->getSize().height );
curX += mFilterMagic->getTextSize().width + 24 + 4;
mFilterMisc->setPosition(curX, mFilterMisc->getPosition().top);
mFilterMisc->setSize( mFilterMisc->getTextSize().width + 24, mFilterMisc->getSize().height );
mFilterAll->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged);
mFilterWeapon->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged);
mFilterApparel->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged);
mFilterMagic->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged);
mFilterMisc->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged);
mFilterAll->setStateSelected(true);
}
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void TradeWindow::startTrade(MWWorld::Ptr actor)
{
ContainerBase::openContainer(actor);
setVisible(true);
}
void TradeWindow::onFilterChanged(MyGUI::Widget* _sender)
{
if (_sender == mFilterAll)
setFilter(ContainerBase::Filter_All);
else if (_sender == mFilterWeapon)
setFilter(ContainerBase::Filter_Weapon);
else if (_sender == mFilterApparel)
setFilter(ContainerBase::Filter_Apparel);
else if (_sender == mFilterMagic)
setFilter(ContainerBase::Filter_Magic);
else if (_sender == mFilterMisc)
setFilter(ContainerBase::Filter_Misc);
mFilterAll->setStateSelected(false);
mFilterWeapon->setStateSelected(false);
mFilterApparel->setStateSelected(false);
mFilterMagic->setStateSelected(false);
mFilterMisc->setStateSelected(false);
static_cast<MyGUI::Button*>(_sender)->setStateSelected(true);
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}
}