Update comment

This commit is contained in:
scrawl 2016-03-07 22:46:15 +01:00
parent 3e6cf17665
commit 121bdd3e39

View file

@ -30,12 +30,12 @@ class MovedCellRef
public:
RefNum mRefNum;
// Target cell (if exterior)
// Coordinates of target exterior cell
int mTarget[2];
// TODO: Support moving references between exterior and interior cells!
// This may happen in saves, when an NPC follows the player. Tribunal
// introduces a henchman (which no one uses), so we may need this as well.
// The content file format does not support moving objects to an interior cell.
// The save game format does support moving to interior cells, but uses a different mechanism
// (see the MovedRefTracker implementation in MWWorld::CellStore for more details).
};
/// Overloaded compare operator used to search inside a list of cell refs.