forked from teamnwah/openmw-tes3coop
Update comment
This commit is contained in:
parent
3e6cf17665
commit
121bdd3e39
1 changed files with 4 additions and 4 deletions
|
@ -30,12 +30,12 @@ class MovedCellRef
|
|||
public:
|
||||
RefNum mRefNum;
|
||||
|
||||
// Target cell (if exterior)
|
||||
// Coordinates of target exterior cell
|
||||
int mTarget[2];
|
||||
|
||||
// TODO: Support moving references between exterior and interior cells!
|
||||
// This may happen in saves, when an NPC follows the player. Tribunal
|
||||
// introduces a henchman (which no one uses), so we may need this as well.
|
||||
// The content file format does not support moving objects to an interior cell.
|
||||
// The save game format does support moving to interior cells, but uses a different mechanism
|
||||
// (see the MovedRefTracker implementation in MWWorld::CellStore for more details).
|
||||
};
|
||||
|
||||
/// Overloaded compare operator used to search inside a list of cell refs.
|
||||
|
|
Loading…
Reference in a new issue