Merge pull request #1421 from hristoast/normals-doc-update

Use "Remove Branch" instead of "Remove" in normals tutorial
0.6.1
scrawl 7 years ago committed by GitHub
commit 20310cf5c6

@ -176,7 +176,7 @@ The sacks included in Apel's `Various Things - Sacks`_ come in two versions
#. Open up each of the models in NifSkope and look for these certain blocks_:
- NiTextureEffect
- NiSourceTexture with the value that appears to be a normal map file, in this mod, they have the suffix *_nm.dds*.
#. Remove all these tags by selecting them one at a time and press right click>Block>Remove.
#. Remove all these tags by selecting them one at a time and press right click>Block>Remove Branch. (Ctrl-Del)
#. Repeat this on all the affected models.
#. If you launch OpenMW now, you'll `no longer have shiny models`_. But one thing is missing. Can you see it? It's actually hard to spot on still pictures, but we have no normal maps here.
#. Now, go back to the root of where you installed the mod. Now go to ``./Textures/`` and you'll find the texture files in question.

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