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@ -41,6 +41,22 @@ namespace
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namespace Video
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namespace Video
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{
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{
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// Moved to implementation file, so that HAVE_SWRESAMPLE is used at library compile time only
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struct AudioResampler
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{
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AudioResampler()
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: mSwr(NULL)
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{
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}
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~AudioResampler()
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{
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swr_free(&mSwr);
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}
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SwrContext* mSwr;
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};
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MovieAudioDecoder::MovieAudioDecoder(VideoState* videoState)
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MovieAudioDecoder::MovieAudioDecoder(VideoState* videoState)
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: mVideoState(videoState)
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: mVideoState(videoState)
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, mAVStream(*videoState->audio_st)
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, mAVStream(*videoState->audio_st)
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@ -53,7 +69,6 @@ MovieAudioDecoder::MovieAudioDecoder(VideoState* videoState)
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/* Correct audio only if larger error than this */
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/* Correct audio only if larger error than this */
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, mAudioDiffThreshold(2.0 * 0.050/* 50 ms */)
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, mAudioDiffThreshold(2.0 * 0.050/* 50 ms */)
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, mAudioDiffAvgCount(0)
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, mAudioDiffAvgCount(0)
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, mSwr(0)
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, mOutputSampleFormat(AV_SAMPLE_FMT_NONE)
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, mOutputSampleFormat(AV_SAMPLE_FMT_NONE)
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, mOutputSampleRate(0)
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, mOutputSampleRate(0)
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, mOutputChannelLayout(0)
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, mOutputChannelLayout(0)
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@ -61,18 +76,18 @@ MovieAudioDecoder::MovieAudioDecoder(VideoState* videoState)
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, mFrameData(NULL)
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, mFrameData(NULL)
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, mDataBufLen(0)
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, mDataBufLen(0)
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{
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{
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mAudioResampler.reset(new AudioResampler());
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}
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}
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MovieAudioDecoder::~MovieAudioDecoder()
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MovieAudioDecoder::~MovieAudioDecoder()
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{
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{
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av_freep(&mFrame);
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av_freep(&mFrame);
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swr_free(&mSwr);
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av_freep(&mDataBuf);
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av_freep(&mDataBuf);
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}
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}
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void MovieAudioDecoder::setupFormat()
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void MovieAudioDecoder::setupFormat()
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{
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{
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if (mSwr)
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if (mAudioResampler->mSwr)
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return; // already set up
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return; // already set up
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AVSampleFormat inputSampleFormat = mAVStream->codec->sample_fmt;
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AVSampleFormat inputSampleFormat = mAVStream->codec->sample_fmt;
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@ -104,7 +119,7 @@ void MovieAudioDecoder::setupFormat()
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|| inputChannelLayout != mOutputChannelLayout
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|| inputChannelLayout != mOutputChannelLayout
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|| inputSampleRate != mOutputSampleRate)
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|| inputSampleRate != mOutputSampleRate)
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{
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{
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mSwr = swr_alloc_set_opts(mSwr,
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mAudioResampler->mSwr = swr_alloc_set_opts(mAudioResampler->mSwr,
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mOutputChannelLayout,
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mOutputChannelLayout,
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mOutputSampleFormat,
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mOutputSampleFormat,
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mOutputSampleRate,
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mOutputSampleRate,
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@ -113,9 +128,9 @@ void MovieAudioDecoder::setupFormat()
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inputSampleRate,
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inputSampleRate,
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0, // logging level offset
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0, // logging level offset
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NULL); // log context
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NULL); // log context
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if(!mSwr)
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if(!mAudioResampler->mSwr)
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fail(std::string("Couldn't allocate SwrContext"));
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fail(std::string("Couldn't allocate SwrContext"));
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if(swr_init(mSwr) < 0)
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if(swr_init(mAudioResampler->mSwr) < 0)
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fail(std::string("Couldn't initialize SwrContext"));
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fail(std::string("Couldn't initialize SwrContext"));
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}
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}
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}
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}
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@ -171,7 +186,7 @@ int MovieAudioDecoder::audio_decode_frame(AVFrame *frame)
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if(!got_frame || frame->nb_samples <= 0)
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if(!got_frame || frame->nb_samples <= 0)
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continue;
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continue;
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if(mSwr)
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if(mAudioResampler->mSwr)
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{
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{
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if(!mDataBuf || mDataBufLen < frame->nb_samples)
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if(!mDataBuf || mDataBufLen < frame->nb_samples)
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{
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{
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@ -183,7 +198,7 @@ int MovieAudioDecoder::audio_decode_frame(AVFrame *frame)
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mDataBufLen = frame->nb_samples;
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mDataBufLen = frame->nb_samples;
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}
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}
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if(swr_convert(mSwr, (uint8_t**)&mDataBuf, frame->nb_samples,
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if(swr_convert(mAudioResampler->mSwr, (uint8_t**)&mDataBuf, frame->nb_samples,
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(const uint8_t**)frame->extended_data, frame->nb_samples) < 0)
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(const uint8_t**)frame->extended_data, frame->nb_samples) < 0)
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{
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{
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break;
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break;
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