Merge branch 'openmw-33'

loadfix
Marc Zinnschlag 10 years ago
commit 45d41e22e2

@ -13,7 +13,7 @@ message(STATUS "Configuring OpenMW...")
set(OPENMW_VERSION_MAJOR 0) set(OPENMW_VERSION_MAJOR 0)
set(OPENMW_VERSION_MINOR 33) set(OPENMW_VERSION_MINOR 33)
set(OPENMW_VERSION_RELEASE 0) set(OPENMW_VERSION_RELEASE 1)
set(OPENMW_VERSION_COMMITHASH "") set(OPENMW_VERSION_COMMITHASH "")
set(OPENMW_VERSION_TAGHASH "") set(OPENMW_VERSION_TAGHASH "")

@ -3,6 +3,7 @@
#include <string> #include <string>
#include <map> #include <map>
#include <memory>
#include <OgreVector3.h> #include <OgreVector3.h>

@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
OpenMW is an attempt at recreating the engine for the popular role-playing game OpenMW is an attempt at recreating the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
Version: 0.33.0 Version: 0.33.1
License: GPL (see GPL3.txt for more information) License: GPL (see GPL3.txt for more information)
Website: http://www.openmw.org Website: http://www.openmw.org
@ -98,6 +98,10 @@ Allowed options:
CHANGELOG CHANGELOG
0.33.1
Bug #2108: OpenCS fails to build
0.33.0 0.33.0
Bug #371: If console assigned to ` (probably to any symbolic key), "`" symbol will be added to console every time it closed Bug #371: If console assigned to ` (probably to any symbolic key), "`" symbol will be added to console every time it closed
@ -197,14 +201,12 @@ Bug #2029: Ienith Brothers Thiev's Guild quest journal entry not adding
Feature #471: Editor: Special case implementation for top-level window with single sub-window Feature #471: Editor: Special case implementation for top-level window with single sub-window
Feature #472: Editor: Sub-Window re-use settings Feature #472: Editor: Sub-Window re-use settings
Feature #704: Font colors import from fallback settings Feature #704: Font colors import from fallback settings
Feature #854: Editor: Add user setting to show status bar
Feature #879: Editor: Open sub-views in a new top-level window Feature #879: Editor: Open sub-views in a new top-level window
Feature #932: Editor: magic effect table Feature #932: Editor: magic effect table
Feature #937: Editor: Path Grid table Feature #937: Editor: Path Grid table
Feature #938: Editor: Sound Gen table Feature #938: Editor: Sound Gen table
Feature #1117: Death and LevelUp music Feature #1117: Death and LevelUp music
Feature #1226: Editor: Request UniversalId editing from table columns Feature #1226: Editor: Request UniversalId editing from table columns
Feature #1310: Editor: Rendering User Settings
Feature #1545: Targeting console on player Feature #1545: Targeting console on player
Feature #1597: Editor: Render terrain Feature #1597: Editor: Render terrain
Feature #1695: Editor: add column for CellRef's global variable Feature #1695: Editor: add column for CellRef's global variable

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