Add transparency for tooltips in game mode

This commit is contained in:
Andrei Kortunov 2017-08-08 20:38:15 +04:00
parent 6cb3c83248
commit 4cc8afd25d

View file

@ -378,17 +378,11 @@ namespace MWGui
{ {
mDynamicToolTipBox->setVisible(true); mDynamicToolTipBox->setVisible(true);
if(mShowOwned == 1 || mShowOwned == 3) // TODO: apply alpha to "owned" background
{ if((mShowOwned == 1 || mShowOwned == 3) && isFocusObject && checkOwned())
if(isFocusObject && checkOwned()) mDynamicToolTipBox->changeWidgetSkin("HUD_Box_NoTransp_Owned");
{ else
mDynamicToolTipBox->changeWidgetSkin("HUD_Box_NoTransp_Owned"); mDynamicToolTipBox->changeWidgetSkin(MWBase::Environment::get().getWindowManager()->isGuiMode() ? "HUD_Box_NoTransp" : "HUD_Box");
}
else
{
mDynamicToolTipBox->changeWidgetSkin("HUD_Box_NoTransp");
}
}
std::string caption = info.caption; std::string caption = info.caption;
std::string image = info.icon; std::string image = info.icon;