forked from teamnwah/openmw-tes3coop
[Server] Fix build on Windows
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parent
045dc566ea
commit
6decd148e5
3 changed files with 3 additions and 2 deletions
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@ -11,6 +11,7 @@
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#include <components/openmw-mp/Master/MasterData.hpp>
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#include <RakString.h>
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#include <components/openmw-mp/Master/PacketMasterAnnounce.hpp>
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#include <atomic>
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class MasterClient
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{
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@ -376,7 +376,7 @@ void LuaState::loadMods()
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if (envServerDir.empty())
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{
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envServerDir = current_path();
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setenv("TES3MP_SERVER_DIR", envServerDir.c_str(), 1);
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setenv("TES3MP_SERVER_DIR", envServerDir.string().c_str(), 1);
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}
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addGlobalPackagePath(envServerDir.string() + "/lib/lua/?/init.lua;" + envServerDir.string() + "/lib/lua/?.lua");
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@ -42,7 +42,7 @@ void printVersion(string version, Version::Version ver, int protocol)
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cout << "Unknown OS";
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#endif
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cout << " ";
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#ifdef __x86_64__
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#if defined(__x86_64__) || defined(_M_X64)
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cout << "64-bit";
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#elif defined(__i386__) || defined(_M_I86)
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cout << "32-bit";
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