Separate and expand texture filtering options

openmw-38
Chris Robinson 9 years ago
parent a7e0562e1c
commit 76bde5ee13

@ -451,12 +451,35 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
mResourceSystem.reset(new Resource::ResourceSystem(mVFS.get()));
mResourceSystem->getTextureManager()->setUnRefImageDataAfterApply(true);
osg::Texture::FilterMode min = osg::Texture::LINEAR_MIPMAP_NEAREST;
{
osg::Texture::FilterMode min = osg::Texture::LINEAR;
osg::Texture::FilterMode mag = osg::Texture::LINEAR;
if (Settings::Manager::getString("texture filtering", "General") == "trilinear")
std::string filter = Settings::Manager::getString("texture filtering", "General");
if(filter == "nearest")
{
min = osg::Texture::NEAREST;
mag = osg::Texture::NEAREST;
}
std::string mipmap = Settings::Manager::getString("texture mipmapping", "General");
if(mipmap == "nearest")
{
if(min == osg::Texture::NEAREST)
min = osg::Texture::NEAREST_MIPMAP_NEAREST;
else if(min == osg::Texture::LINEAR)
min = osg::Texture::LINEAR_MIPMAP_NEAREST;
}
else if(mipmap != "none")
{
if(min == osg::Texture::NEAREST)
min = osg::Texture::NEAREST_MIPMAP_LINEAR;
else if(min == osg::Texture::LINEAR)
min = osg::Texture::LINEAR_MIPMAP_LINEAR;
}
int maxAnisotropy = Settings::Manager::getInt("anisotropy", "General");
mResourceSystem->getTextureManager()->setFilterSettings(min, mag, maxAnisotropy);
}
// Create input and UI first to set up a bootstrapping environment for
// showing a loading screen and keeping the window responsive while doing so

@ -37,10 +37,20 @@ namespace
std::string textureFilteringToStr(const std::string& val)
{
if (val == "trilinear")
return "Trilinear";
if (val == "nearest")
return "Nearest";
else
return "Bilinear";
return "Linear";
}
std::string textureMipmappingToStr(const std::string& val)
{
if (val == "linear")
return "Linear";
else if (val == "none")
return "None";
else
return "Nearest";
}
void parseResolution (int &x, int &y, const std::string& str)
@ -169,6 +179,7 @@ namespace MWGui
getWidget(mFOVSlider, "FOVSlider");
getWidget(mAnisotropySlider, "AnisotropySlider");
getWidget(mTextureFilteringButton, "TextureFilteringButton");
getWidget(mTextureMipmappingButton, "TextureMipmappingButton");
getWidget(mAnisotropyLabel, "AnisotropyLabel");
getWidget(mAnisotropyBox, "AnisotropyBox");
getWidget(mShadersButton, "ShadersButton");
@ -200,6 +211,7 @@ namespace MWGui
mSettingsTab->eventTabChangeSelect += MyGUI::newDelegate(this, &SettingsWindow::onTabChanged);
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
mTextureFilteringButton->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringChanged);
mTextureMipmappingButton->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onTextureMipmappingChanged);
mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
mWaterTextureSize->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWaterTextureSizeChanged);
@ -237,6 +249,8 @@ namespace MWGui
std::string tf = Settings::Manager::getString("texture filtering", "General");
mTextureFilteringButton->setCaption(textureFilteringToStr(tf));
std::string tmip = Settings::Manager::getString("texture mipmapping", "General");
mTextureMipmappingButton->setCaption(textureMipmappingToStr(tmip));
mAnisotropyLabel->setCaption("Anisotropy (" + MyGUI::utility::toString(Settings::Manager::getInt("anisotropy", "General")) + ")");
int waterTextureSize = Settings::Manager::getInt ("rtt size", "Water");
@ -429,6 +443,12 @@ namespace MWGui
apply();
}
void SettingsWindow::onTextureMipmappingChanged(MyGUI::ComboBox* _sender, size_t pos)
{
Settings::Manager::setString("texture mipmapping", "General", Misc::StringUtils::lowerCase(_sender->getItemNameAt(pos)));
apply();
}
void SettingsWindow::onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
{
if (getSettingType(scroller) == "Slider")

@ -34,6 +34,7 @@ namespace MWGui
MyGUI::ScrollBar* mDifficultySlider;
MyGUI::ScrollBar* mAnisotropySlider;
MyGUI::ComboBox* mTextureFilteringButton;
MyGUI::ComboBox* mTextureMipmappingButton;
MyGUI::TextBox* mAnisotropyLabel;
MyGUI::Widget* mAnisotropyBox;
MyGUI::Button* mShadersButton;
@ -53,6 +54,7 @@ namespace MWGui
void onTabChanged(MyGUI::TabControl* _sender, size_t index);
void onOkButtonClicked(MyGUI::Widget* _sender);
void onTextureFilteringChanged(MyGUI::ComboBox* _sender, size_t pos);
void onTextureMipmappingChanged(MyGUI::ComboBox* _sender, size_t pos);
void onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos);
void onButtonToggled(MyGUI::Widget* _sender);
void onResolutionSelected(MyGUI::ListBox* _sender, size_t index);

@ -781,11 +781,31 @@ namespace MWRender
void RenderingManager::updateTextureFiltering()
{
osg::Texture::FilterMode min = osg::Texture::LINEAR_MIPMAP_NEAREST;
osg::Texture::FilterMode min = osg::Texture::LINEAR;
osg::Texture::FilterMode mag = osg::Texture::LINEAR;
if (Settings::Manager::getString("texture filtering", "General") == "trilinear")
std::string filter = Settings::Manager::getString("texture filtering", "General");
if(filter == "nearest")
{
min = osg::Texture::NEAREST;
mag = osg::Texture::NEAREST;
}
std::string mipmap = Settings::Manager::getString("texture mipmapping", "General");
if(mipmap == "nearest")
{
if(min == osg::Texture::NEAREST)
min = osg::Texture::NEAREST_MIPMAP_NEAREST;
else if(min == osg::Texture::LINEAR)
min = osg::Texture::LINEAR_MIPMAP_NEAREST;
}
else if(mipmap != "none")
{
if(min == osg::Texture::NEAREST)
min = osg::Texture::NEAREST_MIPMAP_LINEAR;
else if(min == osg::Texture::LINEAR)
min = osg::Texture::LINEAR_MIPMAP_LINEAR;
}
int maxAnisotropy = Settings::Manager::getInt("anisotropy", "General");
@ -826,7 +846,9 @@ namespace MWRender
mStateUpdater->setFogEnd(mViewDistance);
updateProjectionMatrix();
}
else if (it->first == "General" && (it->second == "texture filtering" || it->second == "anisotropy"))
else if (it->first == "General" && (it->second == "texture filtering" ||
it->second == "texture mipmapping" ||
it->second == "anisotropy"))
updateTextureFiltering();
else if (it->first == "Water")
mWater->processChangedSettings(changed);

@ -322,10 +322,18 @@
<Property key="Caption" value="Texture filtering"/>
</Widget>
<Widget type="ComboBox" skin="MW_ComboBox" position="14 28 110 24" align="Left Top" name="TextureFilteringButton">
<Property key="AddItem" value="Bilinear"/>
<Property key="AddItem" value="Trilinear"/>
<Property key="AddItem" value="Nearest"/>
<Property key="AddItem" value="Linear"/>
</Widget>
<Widget type="Widget" skin="" position="184 4 300 50" align="Left Top" name="AnisotropyBox">
<Widget type="TextBox" skin="NormalText" position="184 4 300 24" align="Left Top">
<Property key="Caption" value="Mipmapping"/>
</Widget>
<Widget type="ComboBox" skin="MW_ComboBox" position="194 28 110 24" align="Left Top" name="TextureMipmappingButton">
<Property key="AddItem" value="None"/>
<Property key="AddItem" value="Nearest"/>
<Property key="AddItem" value="Linear"/>
</Widget>
<Widget type="Widget" skin="" position="4 64 300 50" align="Left Top" name="AnisotropyBox">
<Widget type="TextBox" skin="SandText" position="0 0 300 24" align="Left Top" name="AnisotropyLabel">
<Property key="Caption" value="Anisotropy"/>
</Widget>

@ -110,8 +110,11 @@ anisotropy = 4
# File format for screenshots. (jpg, png, tga, and possibly more).
screenshot format = png
# Isotropic texture filtering. (bilinear or trilinear).
texture filtering = trilinear
# Texture filtering. (nearest or linear).
texture filtering = linear
# Texture mipmapping. (none, nearest, or linear).
texture mipmapping = nearest
[Input]

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