fixed all code for building on all platforms inlcudng ANDROID

deque
root 10 years ago
parent 57a8b9cdb5
commit 8a8b91dfe1

@ -58,6 +58,15 @@ if (ANDROID)
set(CMAKE_FIND_ROOT_PATH ${OPENMW_DEPENDENCIES_DIR} "${CMAKE_FIND_ROOT_PATH}") set(CMAKE_FIND_ROOT_PATH ${OPENMW_DEPENDENCIES_DIR} "${CMAKE_FIND_ROOT_PATH}")
endif (ANDROID) endif (ANDROID)
if (NOT ANDROID)
ADD_DEFINITIONS(-DNOT_ANDROID)
endif()
if (ANDROID)
ADD_DEFINITIONS(-DBUILD_ANDROID)
endif()
# doxygen main page # doxygen main page
configure_file ("${OpenMW_SOURCE_DIR}/docs/mainpage.hpp.cmake" "${OpenMW_SOURCE_DIR}/docs/mainpage.hpp") configure_file ("${OpenMW_SOURCE_DIR}/docs/mainpage.hpp.cmake" "${OpenMW_SOURCE_DIR}/docs/mainpage.hpp")

@ -19,6 +19,14 @@ endif ()
if(NOT WIN32 AND NOT ANDROID) if(NOT WIN32 AND NOT ANDROID)
set(GAME ${GAME} crashcatcher.cpp) set(GAME ${GAME} crashcatcher.cpp)
endif() endif()
if (NOT ANDROID)
ADD_DEFINITIONS(-DNOT_ANDROID)
endif()
if (ANDROID)
ADD_DEFINITIONS(-DBUILD_ANDROID)
endif()
set(GAME_HEADER set(GAME_HEADER
engine.hpp engine.hpp

@ -58,39 +58,51 @@ LinuxPath::LinuxPath(const std::string& application_name)
boost::filesystem::path LinuxPath::getUserConfigPath() const boost::filesystem::path LinuxPath::getUserConfigPath() const
{ {
//if (flag==false) #ifdef NOT_ANDROID
// return getEnv("XDG_CONFIG_HOME", getUserHome() / ".config") / mName; return getEnv("XDG_CONFIG_HOME", getUserHome() / ".config") / mName;
#endif
//else //else
return getEnv("XDG_CONFIG_HOME", "/sdcard/morrowind/config") / mName; #ifdef BUILD_ANDROID
return getEnv("XDG_CONFIG_HOME", "/sdcard/morrowind/config") / mName;
#endif
} }
boost::filesystem::path LinuxPath::getUserDataPath() const boost::filesystem::path LinuxPath::getUserDataPath() const
{ {
//if (flag==false) //if (flag==false)
// return getEnv("XDG_DATA_HOME", getUserHome() / ".local/share") / mName; #ifdef NOT_ANDROID
return getEnv("XDG_DATA_HOME", getUserHome() / ".local/share") / mName;
#endif
//else //else
#ifdef BUILD_ANDROID
return getEnv("XDG_DATA_HOME", "/sdcard/morrowind/share") / mName; return getEnv("XDG_DATA_HOME", "/sdcard/morrowind/share") / mName;
#endif
} }
boost::filesystem::path LinuxPath::getCachePath() const boost::filesystem::path LinuxPath::getCachePath() const
{ {
//if (flag==false) //if (flag==false)
// return getEnv("XDG_CACHE_HOME", getUserHome() / ".cache") / mName; #ifdef NOT_ANDROID
return getEnv("XDG_CACHE_HOME", getUserHome() / ".cache") / mName;
#endif
//else //else
#ifdef BUILD_ANDROID
return getEnv("XDG_CACHE_HOME", "/sdcard/morrowind/cache") / mName; return getEnv("XDG_CACHE_HOME", "/sdcard/morrowind/cache") / mName;
#endif
} }
boost::filesystem::path LinuxPath::getGlobalConfigPath() const boost::filesystem::path LinuxPath::getGlobalConfigPath() const
{ {
//if (flag==false) //if (flag==false)
// boost::filesystem::path globalPath("/etc/"); #ifdef NOT_ANDROID
boost::filesystem::path globalPath("/etc/");
#endif
//else //else
#ifdef BUILD_ANDROID
boost::filesystem::path globalPath("/sdcard/morrowind/"); boost::filesystem::path globalPath("/sdcard/morrowind/");
#endif
return globalPath / mName; return globalPath / mName;
} }
@ -102,10 +114,14 @@ boost::filesystem::path LinuxPath::getLocalPath() const
boost::filesystem::path LinuxPath::getGlobalDataPath() const boost::filesystem::path LinuxPath::getGlobalDataPath() const
{ {
//if (flag==false) //if (flag==false)
// boost::filesystem::path globalDataPath("/usr/share/games/"); #ifdef NOT_ANDROID
boost::filesystem::path globalDataPath("/usr/share/games/");
#endif
//else //else
#ifdef BUILD_ANDROID
boost::filesystem::path globalDataPath("/sdcard/morrowind/data"); boost::filesystem::path globalDataPath("/sdcard/morrowind/data");
#endif
return globalDataPath / mName; return globalDataPath / mName;
} }

@ -94,9 +94,9 @@ namespace OgreInit
Ogre::Root* OgreInit::init(const std::string &logPath) Ogre::Root* OgreInit::init(const std::string &logPath)
{ {
/*
if (flag1==false) #ifdef NOT_ANDROID
{
// Set up logging first // Set up logging first
new Ogre::LogManager; new Ogre::LogManager;
Ogre::Log *log = Ogre::LogManager::getSingleton().createLog(logPath); Ogre::Log *log = Ogre::LogManager::getSingleton().createLog(logPath);
@ -108,7 +108,7 @@ namespace OgreInit
// Disable logging to cout/cerr // Disable logging to cout/cerr
log->setDebugOutputEnabled(false); log->setDebugOutputEnabled(false);
}*/ #endif
mRoot = new Ogre::Root("", "", ""); mRoot = new Ogre::Root("", "", "");
#if defined(ENABLE_PLUGIN_GL) || (ENABLE_PLUGIN_GLES2) || defined(ENABLE_PLUGIN_Direct3D9) || defined(ENABLE_PLUGIN_CgProgramManager) || defined(ENABLE_PLUGIN_OctreeSceneManager) || defined(ENABLE_PLUGIN_ParticleFX) #if defined(ENABLE_PLUGIN_GL) || (ENABLE_PLUGIN_GLES2) || defined(ENABLE_PLUGIN_Direct3D9) || defined(ENABLE_PLUGIN_CgProgramManager) || defined(ENABLE_PLUGIN_OctreeSceneManager) || defined(ENABLE_PLUGIN_ParticleFX)

@ -44,18 +44,21 @@ SDLWindowHelper::SDLWindowHelper (SDL_Window* window, int w, int h,
winHandle = Ogre::StringConverter::toString(WindowContentViewHandle(wmInfo)); winHandle = Ogre::StringConverter::toString(WindowContentViewHandle(wmInfo));
break; break;
#else
#elif BUILD_ANDROID
case SDL_SYSWM_ANDROID: case SDL_SYSWM_ANDROID:
winHandle = Ogre::StringConverter::toString((unsigned long)wmInfo.info.android.window); winHandle = Ogre::StringConverter::toString((unsigned long)wmInfo.info.android.window);
winHandleSurface = Ogre::StringConverter::toString((unsigned long)wmInfo.info.android.surface); winHandleSurface = Ogre::StringConverter::toString((unsigned long)wmInfo.info.android.surface);
flag1=true; flag1=true;
break; break;
if (flag1==false)
{ #elif NOT_ANDROID
//case SDL_SYSWM_X11:
// winHandle = Ogre::StringConverter::toString((unsigned long)wmInfo.info.x11.window); case SDL_SYSWM_X11:
// break; winHandle = Ogre::StringConverter::toString((unsigned long)wmInfo.info.x11.window);
} break;
#endif #endif

@ -653,7 +653,9 @@ void MyGUIManager::updateWindow (Ogre::RenderWindow *wnd)
void MyGUIManager::windowResized() void MyGUIManager::windowResized()
{ {
// mRenderManager->setActiveViewport(0); #ifdef NOT_ANDROID
mRenderManager->setActiveViewport(0);
#endif
} }
void MyGUIManager::shutdown() void MyGUIManager::shutdown()

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