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@ -20,7 +20,7 @@ bool Launcher::AdvancedPage::loadSettings()
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loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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loadSettingBool(showEffectDurationCheckBox, "show effect duration", "Game");
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loadSettingBool(showEffectDurationCheckBox, "show effect duration", "Game");
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loadSettingBool(showMeleeInfoCheckBox, "show enchant chance", "Game");
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loadSettingBool(showEnchantChanceCheckBox, "show enchant chance", "Game");
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loadSettingBool(showMeleeInfoCheckBox, "show melee info", "Game");
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loadSettingBool(showMeleeInfoCheckBox, "show melee info", "Game");
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loadSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game");
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loadSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game");
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@ -56,7 +56,7 @@ void Launcher::AdvancedPage::saveSettings()
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saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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saveSettingBool(showEffectDurationCheckBox, "show effect duration", "Game");
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saveSettingBool(showEffectDurationCheckBox, "show effect duration", "Game");
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saveSettingBool(showMeleeInfoCheckBox, "show enchant chance", "Game");
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saveSettingBool(showEnchantChanceCheckBox, "show enchant chance", "Game");
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saveSettingBool(showMeleeInfoCheckBox, "show melee info", "Game");
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saveSettingBool(showMeleeInfoCheckBox, "show melee info", "Game");
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saveSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game");
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saveSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game");
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