Make Travis happy.

actorid
cc9cii 11 years ago
parent 325d0616bb
commit a8b2eb1fe9

@ -442,13 +442,13 @@ namespace MWMechanics
} }
buildConnectedPoints(); buildConnectedPoints();
mIsGraphConstructed = true; mIsGraphConstructed = true;
//#if 0 #if 0
std::cout << "loading pathgrid " << std::cout << "loading pathgrid " <<
+"\""+ mPathgrid->mCell +"\"" +"\""+ mPathgrid->mCell +"\""
+", "+ std::to_string(mPathgrid->mData.mX) +", "+ std::to_string(mPathgrid->mData.mX)
+", "+ std::to_string(mPathgrid->mData.mY) +", "+ std::to_string(mPathgrid->mData.mY)
<< std::endl; << std::endl;
//#endif #endif
return true; return true;
} }
@ -529,11 +529,11 @@ namespace MWMechanics
if(mSCCPoint[v].first == -1) // undefined (haven't visited) if(mSCCPoint[v].first == -1) // undefined (haven't visited)
recursiveStrongConnect(v); recursiveStrongConnect(v);
} }
//#if 0 #if 0
std::cout << "components: " << std::to_string(mSCCId) std::cout << "components: " << std::to_string(mSCCId)
+", "+ mPathgrid->mCell +", "+ mPathgrid->mCell
<< std::endl; << std::endl;
//#endif #endif
} }
bool PathgridGraph::isPointConnected(const int start, const int end) const bool PathgridGraph::isPointConnected(const int start, const int end) const

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