Minor cleanup

c++11
scrawl 10 years ago
parent fd50be0fb8
commit b2fe21dd3b

@ -435,7 +435,6 @@ namespace MWWorld
MWBase::Environment::get().getWorld()->adjustSky();
}
//We need the ogre renderer and a scene node.
Scene::Scene (MWRender::RenderingManager& rendering, MWPhysics::PhysicsSystem *physics)
: mCurrentCell (0), mCellChanged (false), mPhysics(physics), mRendering(rendering), mNeedMapUpdate(false)
{

@ -8,7 +8,6 @@
#include "ptr.hpp"
#include "scene.hpp"
#include "esmstore.hpp"
//#include "physicssystem.hpp"
#include "cells.hpp"
#include "localscripts.hpp"
#include "timestamp.hpp"

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