Allow Water Walking on non-submerged creatures

This commit is contained in:
Allofich 2016-09-01 03:34:55 +09:00
parent 22b11c5947
commit b99c2c54d8

View file

@ -292,7 +292,7 @@ namespace MWMechanics
} }
break; break;
case ESM::MagicEffect::WaterWalking: case ESM::MagicEffect::WaterWalking:
if (target.getClass().isPureWaterCreature(target)) if (target.getClass().isPureWaterCreature(target) && MWBase::Environment::get().getWorld()->isSwimming(target))
return false; return false;
MWBase::World *world = MWBase::Environment::get().getWorld(); MWBase::World *world = MWBase::Environment::get().getWorld();