forked from teamnwah/openmw-tes3coop
Clarify documentation for --load-savegame
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2 changed files with 4 additions and 2 deletions
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@ -68,7 +68,9 @@ Command line options
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of the blacklist is enabled)
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of the blacklist is enabled)
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--script-blacklist-use [=arg(=1)] (=1)
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--script-blacklist-use [=arg(=1)] (=1)
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enable script blacklisting
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enable script blacklisting
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--load-savegame arg load a save game file on game startup
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--load-savegame arg load a save game file on game startup
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(specify an absolute or relative
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filename for this option)
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--skip-menu [=arg(=1)] (=0) skip main menu on game startup
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--skip-menu [=arg(=1)] (=0) skip main menu on game startup
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--new-game [=arg(=1)] (=0) run new game sequence (ignored if
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--new-game [=arg(=1)] (=0) run new game sequence (ignored if
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skip-menu=0)
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skip-menu=0)
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@ -153,7 +153,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
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->default_value(true), "enable script blacklisting")
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->default_value(true), "enable script blacklisting")
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("load-savegame", bpo::value<std::string>()->default_value(""),
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("load-savegame", bpo::value<std::string>()->default_value(""),
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"load a save game file on game startup")
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"load a save game file on game startup (specify an absolute or relative filename for this option)")
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("skip-menu", bpo::value<bool>()->implicit_value(true)
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("skip-menu", bpo::value<bool>()->implicit_value(true)
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->default_value(false), "skip main menu on game startup")
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->default_value(false), "skip main menu on game startup")
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