|
|
@ -391,7 +391,7 @@ namespace MWMechanics
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// Player followers and escorters with high fight should not initiate combat with the player or with
|
|
|
|
// Player followers and escorters with high fight should not initiate combat with the player or with
|
|
|
|
// other player followers or escorters
|
|
|
|
// other player followers or escorters
|
|
|
|
if (std::find(playerAllies.begin(), playerAllies.end(), actor1) == playerAllies.end())
|
|
|
|
if (!isPlayerFollowerOrEscorter)
|
|
|
|
aggressive = MWBase::Environment::get().getMechanicsManager()->isAggressive(actor1, actor2);
|
|
|
|
aggressive = MWBase::Environment::get().getMechanicsManager()->isAggressive(actor1, actor2);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|