Reintroducing animation

actorid
Jason Hooks 14 years ago
parent 2236f69645
commit d035441876

@ -25,6 +25,8 @@
#define _NIF_DATA_H_
#include "controlled.hpp"
#include <iostream>
#include <Ogre.h>
namespace Nif
{
@ -433,20 +435,91 @@ public:
class NiKeyframeData : public Record
{
//Rotations
std::vector<Ogre::Quaternion> quats;
std::vector<Ogre::Vector3> tbc;
std::vector<float> rottime;
int rtype;
//Translations
std::vector<Ogre::Vector3> translist1;
std::vector<Ogre::Vector3> translist2;
std::vector<Ogre::Vector3> translist3;
std::vector<Ogre::Vector3> transtbc;
std::vector<float> transtime;
int ttype;
//Scalings
std::vector<float> scalefactor;
std::vector<float> scaletime;
std::vector<float> forwards;
std::vector<float> backwards;
std::vector<Ogre::Vector3> tbcscale;
int stype;
public:
void read(NIFFile *nif)
{
// Rotations first
int count = nif->getInt();
//std::vector<Ogre::Quaternion> quat(count);
//std::vector<float> rottime(count);
std::cout << "r";
if(count)
{
int type = nif->getInt();
if(type == 1)
nif->skip(count*4*5); // time + quaternion
else if(type == 3)
nif->skip(count*4*8); // rot1 + tension+bias+continuity
else if(type == 4)
//TYPE1 LINEAR_KEY
//TYPE2 QUADRATIC_KEY
//TYPE3 TBC_KEY
//TYPE4 XYZ_ROTATION_KEY
//TYPE5 UNKNOWN_KEY
rtype = nif->getInt();
//std::cout << "Count: " << count << "Type: " << type << "\n";
if(rtype == 1)
{
//We need to actually read in these values instead of skipping them
//nif->skip(count*4*5); // time + quaternion
for (int i = 0; i < count; i++) {
float time = nif->getFloat();
float w = nif->getFloat();
float x = nif->getFloat();
float y = nif->getFloat();
float z = nif->getFloat();
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
quats.push_back(quat);
rottime.push_back(time);
//if(time == 0.0 || time > 355.5)
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
}
}
else if(rtype == 3)
{ //Example - node 116 in base_anim.nif
for (int i = 0; i < count; i++) {
float time = nif->getFloat();
float w = nif->getFloat();
float x = nif->getFloat();
float y = nif->getFloat();
float z = nif->getFloat();
float tbcx = nif->getFloat();
float tbcy = nif->getFloat();
float tbcz = nif->getFloat();
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
quats.push_back(quat);
rottime.push_back(time);
tbc.push_back(vec);
//if(time == 0.0 || time > 355.5)
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
}
//nif->skip(count*4*8); // rot1 + tension+bias+continuity
}
else if(rtype == 4)
{
for(int j=0;j<count;j++)
{
@ -465,18 +538,69 @@ public:
}
else nif->fail("Unknown rotation type in NiKeyframeData");
}
//first = false;
// Then translation
count = nif->getInt();
if(count)
{
int type = nif->getInt();
if(type == 1) nif->getFloatLen(count*4); // time + translation
else if(type == 2)
nif->getFloatLen(count*10); // trans1 + forward + backward
else if(type == 3)
nif->getFloatLen(count*7); // trans1 + tension,bias,continuity
ttype = nif->getInt();
//std::cout << "TransCount:" << count << " Type: " << type << "\n";
if(ttype == 1) {
for (int i = 0; i < count; i++) {
float time = nif->getFloat();
float x = nif->getFloat();
float y = nif->getFloat();
float z = nif->getFloat();
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
translist1.push_back(trans);
transtime.push_back(time);
}
//nif->getFloatLen(count*4); // time + translation
}
else if(ttype == 2)
{ //Example - node 116 in base_anim.nif
for (int i = 0; i < count; i++) {
float time = nif->getFloat();
float x = nif->getFloat();
float y = nif->getFloat();
float z = nif->getFloat();
float x2 = nif->getFloat();
float y2 = nif->getFloat();
float z2 = nif->getFloat();
float x3 = nif->getFloat();
float y3 = nif->getFloat();
float z3 = nif->getFloat();
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
Ogre::Vector3 trans2 = Ogre::Vector3(x2, y2, z2);
Ogre::Vector3 trans3 = Ogre::Vector3(x3, y3, z3);
transtime.push_back(time);
translist1.push_back(trans);
translist2.push_back(trans2);
translist3.push_back(trans3);
}
//nif->getFloatLen(count*10); // trans1 + forward + backward
}
else if(ttype == 3){
for (int i = 0; i < count; i++) {
float time = nif->getFloat();
float x = nif->getFloat();
float y = nif->getFloat();
float z = nif->getFloat();
float t = nif->getFloat();
float b = nif->getFloat();
float c = nif->getFloat();
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
Ogre::Vector3 tbc = Ogre::Vector3(t, b, c);
translist1.push_back(trans);
transtbc.push_back(tbc);
transtime.push_back(time);
}
//nif->getFloatLen(count*7); // trans1 + tension,bias,continuity
}
else nif->fail("Unknown translation type");
}
@ -484,17 +608,93 @@ public:
count = nif->getInt();
if(count)
{
int type = nif->getInt();
int size = 0;
if(type == 1) size = 2; // time+scale
else if(type == 2) size = 4; // 1 + forward + backward (floats)
else if(type == 3) size = 5; // 1 + tbc
else nif->fail("Unknown scaling type");
nif->getFloatLen(count*size);
stype = nif->getInt();
for(int i = 0; i < count; i++){
//int size = 0;
if(stype >= 1 && stype < 4)
{
float time = nif->getFloat();
float scale = nif->getFloat();
scaletime.push_back(time);
scalefactor.push_back(scale);
//size = 2; // time+scale
}
else nif->fail("Unknown scaling type");
if(stype == 2){
//size = 4; // 1 + forward + backward (floats)
float forward = nif->getFloat();
float backward = nif->getFloat();
forwards.push_back(forward);
backwards.push_back(backward);
}
else if(stype == 3){
float tbcx = nif->getFloat();
float tbcy = nif->getFloat();
float tbcz = nif->getFloat();
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
tbcscale.push_back(vec);
//size = 5; // 1 + tbc
}
}
}
else
stype = 0;
}
int getRtype(){
return rtype;
}
int getStype(){
return stype;
}
int getTtype(){
return ttype;
}
std::vector<Ogre::Quaternion> getQuat(){
return quats;
}
std::vector<Ogre::Vector3> getrTbc(){
return tbc;
}
std::vector<float> getrTime(){
return rottime;
}
std::vector<Ogre::Vector3> getTranslist1(){
return translist1;
}
std::vector<Ogre::Vector3> getTranslist2(){
return translist2;
}
std::vector<Ogre::Vector3> getTranslist3(){
return translist3;
}
std::vector<float> gettTime(){
return transtime;
}
std::vector<float> getScalefactor(){
return scalefactor;
}
std::vector<float> getForwards(){
return forwards;
}
std::vector<float> getBackwards(){
return backwards;
}
std::vector<Ogre::Vector3> getScaleTbc(){
return tbcscale;
}
std::vector<float> getsTime(){
return scaletime;
}
};
} // Namespace
#endif

@ -1068,6 +1068,11 @@ void NIFLoader::loadResource(Resource *resource)
// Handle the node
handleNode(node, 0, NULL, bounds, 0);
short handle = 0;
//skel->setBlendMode(Ogre::SkeletonAnimationBlendMode::ANIMBLEND_CUMULATIVE);
bool first = true;
// set the bounding value.
if (bounds.isValid())
{
@ -1075,6 +1080,166 @@ void NIFLoader::loadResource(Resource *resource)
bounds.maxX(), bounds.maxY(), bounds.maxZ()));
mesh->_setBoundingSphereRadius(bounds.getRadius());
}
for(int i = 0; i < nif.numRecords(); i++)
{
Nif::NiKeyframeController *f = dynamic_cast<Nif::NiKeyframeController*>(nif.getRecord(i));
Nif::Node *n = dynamic_cast<Nif::Node*>(nif.getRecord(i));
if(f != NULL)
{
Nif::NiKeyframeDataPtr data = f->data;
std::cout << "Controller's Rtype:" << data->getRtype() << "Stype: " << data->getStype() << "Ttype:" << data->getTtype() << "\n";
if(first){
float end = f->timeStop;
//std::cout <<"Creating WholeThing" << end << "\n";
//TRANSLATION
if(!mSkel.isNull()){
std::cout <<"Creating WholeThing" << end << "\n";
animcore = mSkel->createAnimation("WholeThing", end);
//animcore->setInterpolationMode(Ogre::Animation::IM_SPLINE);
//animcore->setRotationInterpolationMode(Ogre::Animation::RIM_SPHERICAL);
//animcore2->setRotationInterpolationMode(Ogre::Animation::RIM_LINEAR);
//ROTATION
animcore2 = mSkel->createAnimation("WholeThing2", end);
//animcore2->setInterpolationMode(Ogre::Animation::IM_SPLINE);
//animcore2->setRotationInterpolationMode(Ogre::Animation::RIM_SPHERICAL);
}
std::cout <<"AFTER";
first = false;
}
if(animcore && animcore2){
Nif::Named *node = dynamic_cast<Nif::Named*> ( f->target.getPtr());
std::cout << "The target rec: " << node->name.toString() << "\n";
Ogre::NodeAnimationTrack* mTrack = animcore->createNodeTrack(handle, mSkel->getBone(node->name.toString()));
Ogre::NodeAnimationTrack* mTrack2 = animcore2->createNodeTrack(handle++, mSkel->getBone(node->name.toString()));
/* if (node->recType == RC_NiNode)
{
NodeList &list = ((NiNode*)node)->children;
int n = list.length();
for (int i = n; i<=n; i++)
{
if(skel->hasBone((list[i]).name.toString()))
mTrack3 = animcore2->createNodeTrack(handle++, skel->getBone((list[i]).name.toString()));
}
}*/
std::vector<Ogre::Quaternion> quats = data->getQuat();
std::vector<Ogre::Quaternion>::iterator quatIter = quats.begin();
std::vector<float> rtime = data->getrTime();
std::vector<float>::iterator rtimeiter = rtime.begin();
std::vector<float> ttime = data->gettTime();
std::vector<float>::iterator ttimeiter = ttime.begin();
std::vector<Ogre::Vector3> translist1 = data->getTranslist1();
std::vector<Ogre::Vector3>::iterator transiter = translist1.begin();
std::vector<Ogre::Vector3> translist2 = data->getTranslist2();
std::vector<Ogre::Vector3>::iterator transiter2 = translist2.begin();
std::vector<Ogre::Vector3> translist3 = data->getTranslist3();
std::vector<Ogre::Vector3>::iterator transiter3 = translist3.begin();
float tleft = 0;
float rleft = 0.0;
float ttotal = 0.0;
float rtotal = 0;
Ogre::TransformKeyFrame* mKey;
Ogre::TransformKeyFrame* mKey2;
float tused = 0.0;
float rused = 0.0;
Ogre::Quaternion lastquat;
Ogre::Vector3 lasttrans;
bool rend = false;
bool tend = false;
Ogre::Quaternion test;// = (skel->getBone(node->name.toString()))->getOrientation();
for (int j = 0 ; j < ttime.size(); j++)
{
if(data->getTtype() >= 1 && data->getTtype() <= 5)
{
Ogre::TransformKeyFrame* mKey = mTrack->createNodeKeyFrame(*ttimeiter);
Ogre::Vector3 standard = *transiter;
if(data->getTtype() == 2)
standard = *transiter * *transiter2 * *transiter3;
mKey->setTranslate(standard);/*
if(mTrack3)
{
Ogre::TransformKeyFrame* mKey3 = mTrack->createNodeKeyFrame(*ttimeiter);
mKey3->setTranslate(standard);
}*/
//mKey->setRotation(Quaternion::ZERO);
//mKey->setScale(Ogre::Vector3(1,1,1));
transiter++; //START
transiter2++;
transiter3++;
ttimeiter++;
}
}
for (int j = 0 ; j < rtime.size(); j++)
{
if(data->getRtype() >= 1 && data->getRtype() <= 5)
{
Ogre::TransformKeyFrame* mKey2 = mTrack2->createNodeKeyFrame(*rtimeiter);
test = *quatIter;
mKey2->setRotation(test);
//mKey2->setTranslate(Ogre::Vector3(0,0,0));
//mKey2->setScale(Ogre::Vector3(1,1,1));
quatIter++;
rtimeiter++;
}
}
}
/*
//mTrack = animcore->createNodeTrack(handle++, skel->getBone(node->name.toString()));
std::vector<float> stime = data->getsTime();
std::vector<float>::iterator stimeiter = stime.begin();
std::vector<float> sfactor = data->getScalefactor();
std::vector<float>::iterator sfactoriter = sfactor.begin();
for (int i = 0 ; i < stime.size(); i++)
{
if(data->getStype() >= 1 && data->getStype() <= 5)
{
Ogre::TransformKeyFrame* mKey = mTrack->createNodeKeyFrame(*stimeiter);
mKey->setScale(Ogre::Vector3(*sfactoriter, *sfactoriter, *sfactoriter));
sfactoriter++;
stimeiter++;
}
}
*/
}
/*
else if (n != NULL)
{
std::cout << "handle" << handle << "\n";
//handle++;
}*/
}
// set skeleton
if (!mSkel.isNull())
{
mesh->_notifySkeleton(mSkel);
}
// set skeleton
// if (!skel.isNull())

@ -131,6 +131,10 @@ class NIFLoader : Ogre::ManualResourceLoader
int counter;
int numbers;
int stack;
bool anim;
int handle2;
Ogre::Animation* animcore;
Ogre::Animation* animcore2;
// pointer to the ogre mesh which is currently build

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