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@ -160,8 +160,18 @@ namespace MWGui
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void WaitDialog::startWaiting(int hoursToWait)
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void WaitDialog::startWaiting(int hoursToWait)
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{
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{
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/*
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Start of tes3mp change (major)
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It should not be possible to autosave the game in multiplayer, so it has been disabled
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*/
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/*
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if(Settings::Manager::getBool("autosave","Saves")) //autosaves when enabled
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if(Settings::Manager::getBool("autosave","Saves")) //autosaves when enabled
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MWBase::Environment::get().getStateManager()->quickSave("Autosave");
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MWBase::Environment::get().getStateManager()->quickSave("Autosave");
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*/
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/*
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End of tes3mp change (major)
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*/
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MWBase::World* world = MWBase::Environment::get().getWorld();
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MWBase::World* world = MWBase::Environment::get().getWorld();
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MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.2f);
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MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.2f);
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