forked from teamnwah/openmw-tes3coop
Merge remote-tracking branch 'upstream/master' into osx_fix
Conflicts: CMakeLists.txt
This commit is contained in:
commit
defab0e4b5
114 changed files with 2959 additions and 3583 deletions
2
.gitmodules
vendored
2
.gitmodules
vendored
|
@ -1,3 +1,3 @@
|
|||
[submodule "extern/shiny"]
|
||||
path = extern/shiny
|
||||
url = git@github.com:scrawl/shiny.git
|
||||
url = git://github.com/scrawl/shiny.git
|
||||
|
|
|
@ -189,6 +189,9 @@ if (UNIX AND NOT APPLE)
|
|||
find_package (Threads)
|
||||
endif()
|
||||
|
||||
# find boost without components so we can use Boost_VERSION
|
||||
find_package(Boost REQUIRED)
|
||||
|
||||
set(BOOST_COMPONENTS system filesystem program_options thread)
|
||||
|
||||
if (Boost_VERSION LESS 104900)
|
||||
|
@ -256,14 +259,13 @@ endif (APPLE)
|
|||
|
||||
|
||||
# Set up Ogre plugin folder & debug suffix
|
||||
if (DEFINED CMAKE_BUILD_TYPE)
|
||||
# Ogre on OS X doesn't use "_d" suffix (see Ogre's CMakeLists.txt)
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT APPLE)
|
||||
add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="_d")
|
||||
else()
|
||||
add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="")
|
||||
endif()
|
||||
# Ogre on OS X doesn't use "_d" suffix (see Ogre's CMakeLists.txt)
|
||||
if (DEFINED CMAKE_BUILD_TYPE AND CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT APPLE)
|
||||
add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="_d")
|
||||
else()
|
||||
add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="")
|
||||
endif()
|
||||
|
||||
add_definitions(-DOGRE_PLUGIN_DIR_REL="${OGRE_PLUGIN_DIR_REL}")
|
||||
add_definitions(-DOGRE_PLUGIN_DIR_DBG="${OGRE_PLUGIN_DIR_DBG}")
|
||||
if (APPLE AND OPENMW_OSX_DEPLOYMENT)
|
||||
|
|
|
@ -39,7 +39,7 @@ add_openmw_dir (mwscript
|
|||
locals scriptmanager compilercontext interpretercontext cellextensions miscextensions
|
||||
guiextensions soundextensions skyextensions statsextensions containerextensions
|
||||
aiextensions controlextensions extensions globalscripts ref dialogueextensions
|
||||
animationextensions transformationextensions
|
||||
animationextensions transformationextensions consoleextensions userextensions
|
||||
)
|
||||
|
||||
add_openmw_dir (mwsound
|
||||
|
|
|
@ -56,11 +56,8 @@ void OMW::Engine::executeLocalScripts()
|
|||
localScripts.setIgnore (MWWorld::Ptr());
|
||||
}
|
||||
|
||||
void OMW::Engine::setAnimationVerbose(bool animverbose){
|
||||
if(animverbose){
|
||||
NifOgre::NIFLoader::getSingletonPtr()->setOutputAnimFiles(true);
|
||||
NifOgre::NIFLoader::getSingletonPtr()->setVerbosePath(mCfgMgr.getLogPath().string());
|
||||
}
|
||||
void OMW::Engine::setAnimationVerbose(bool animverbose)
|
||||
{
|
||||
}
|
||||
|
||||
bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
||||
|
@ -132,6 +129,7 @@ OMW::Engine::Engine(Files::ConfigurationManager& configurationManager)
|
|||
, mCompileAll (false)
|
||||
, mScriptContext (0)
|
||||
, mFSStrict (false)
|
||||
, mScriptConsoleMode (false)
|
||||
, mCfgMgr(configurationManager)
|
||||
{
|
||||
std::srand ( std::time(NULL) );
|
||||
|
@ -329,7 +327,8 @@ void OMW::Engine::go()
|
|||
MWScript::registerExtensions (mExtensions);
|
||||
|
||||
mEnvironment.setWindowManager (new MWGui::WindowManager(
|
||||
mExtensions, mFpsLevel, mNewGame, mOgre, mCfgMgr.getLogPath().string() + std::string("/")));
|
||||
mExtensions, mFpsLevel, mNewGame, mOgre, mCfgMgr.getLogPath().string() + std::string("/"),
|
||||
mScriptConsoleMode));
|
||||
|
||||
// Create sound system
|
||||
mEnvironment.setSoundManager (new MWSound::SoundManager(mUseSound));
|
||||
|
@ -391,6 +390,9 @@ void OMW::Engine::go()
|
|||
<< std::endl;
|
||||
}
|
||||
|
||||
if (!mStartupScript.empty())
|
||||
MWBase::Environment::get().getWindowManager()->executeInConsole (mStartupScript);
|
||||
|
||||
// Start the main rendering loop
|
||||
mOgre->start();
|
||||
|
||||
|
@ -493,3 +495,13 @@ void OMW::Engine::setFallbackValues(std::map<std::string,std::string> fallbackMa
|
|||
{
|
||||
mFallbackMap = fallbackMap;
|
||||
}
|
||||
|
||||
void OMW::Engine::setScriptConsoleMode (bool enabled)
|
||||
{
|
||||
mScriptConsoleMode = enabled;
|
||||
}
|
||||
|
||||
void OMW::Engine::setStartupScript (const std::string& path)
|
||||
{
|
||||
mStartupScript = path;
|
||||
}
|
||||
|
|
|
@ -73,6 +73,8 @@ namespace OMW
|
|||
bool mCompileAll;
|
||||
std::string mFocusName;
|
||||
std::map<std::string,std::string> mFallbackMap;
|
||||
bool mScriptConsoleMode;
|
||||
std::string mStartupScript;
|
||||
|
||||
Compiler::Extensions mExtensions;
|
||||
Compiler::Context *mScriptContext;
|
||||
|
@ -158,6 +160,12 @@ namespace OMW
|
|||
|
||||
void setFallbackValues(std::map<std::string,std::string> map);
|
||||
|
||||
/// Enable console-only script functionality
|
||||
void setScriptConsoleMode (bool enabled);
|
||||
|
||||
/// Set path for a script that is run on startup in the console.
|
||||
void setStartupScript (const std::string& path);
|
||||
|
||||
private:
|
||||
Files::ConfigurationManager& mCfgMgr;
|
||||
};
|
||||
|
|
|
@ -124,12 +124,20 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
|
|||
("script-verbose", bpo::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "verbose script output")
|
||||
|
||||
("new-game", bpo::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "activate char gen/new game mechanics")
|
||||
|
||||
("script-all", bpo::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "compile all scripts (excluding dialogue scripts) at startup")
|
||||
|
||||
("script-console", bpo::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "enable console-only script functionality")
|
||||
|
||||
("script-run", bpo::value<std::string>()->default_value(""),
|
||||
"select a file that is executed in the console on startup\n\n"
|
||||
"Note: The file contains a list of script lines, but not a complete scripts. "
|
||||
"That means no begin/end and no variable declarations.")
|
||||
|
||||
("new-game", bpo::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "activate char gen/new game mechanics")
|
||||
|
||||
("fs-strict", bpo::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "strict file system handling (no case folding)")
|
||||
|
||||
|
@ -249,6 +257,8 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
|
|||
engine.setCompileAll(variables["script-all"].as<bool>());
|
||||
engine.setAnimationVerbose(variables["anim-verbose"].as<bool>());
|
||||
engine.setFallbackValues(variables["fallback"].as<FallbackMap>().mMap);
|
||||
engine.setScriptConsoleMode (variables["script-console"].as<bool>());
|
||||
engine.setStartupScript (variables["script-run"].as<std::string>());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -54,6 +54,14 @@ namespace MWBase
|
|||
World& operator= (const World&);
|
||||
///< not implemented
|
||||
|
||||
protected:
|
||||
|
||||
virtual void
|
||||
placeObject(
|
||||
const MWWorld::Ptr &ptr,
|
||||
MWWorld::CellStore &cell,
|
||||
const ESM::Position &pos) = 0;
|
||||
|
||||
public:
|
||||
|
||||
enum RenderMode
|
||||
|
|
|
@ -19,32 +19,33 @@ namespace MWClass
|
|||
{
|
||||
void Activator::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Activator::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Activator::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Activator::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -93,4 +94,14 @@ namespace MWClass
|
|||
|
||||
return info;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Activator::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return MWWorld::Ptr(&cell.activators.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,6 +7,10 @@ namespace MWClass
|
|||
{
|
||||
class Activator : public MWWorld::Class
|
||||
{
|
||||
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -28,6 +32,8 @@ namespace MWClass
|
|||
///< Return name of the script attached to ptr
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -22,34 +22,35 @@
|
|||
|
||||
namespace MWClass
|
||||
{
|
||||
void Apparatus::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
void Apparatus::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Apparatus::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Apparatus::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Apparatus::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -148,4 +149,13 @@ namespace MWClass
|
|||
{
|
||||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionAlchemy());
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Apparatus::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return MWWorld::Ptr(&cell.appas.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,10 @@ namespace MWClass
|
|||
{
|
||||
class Apparatus : public MWWorld::Class
|
||||
{
|
||||
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -48,6 +52,8 @@ namespace MWClass
|
|||
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
|
||||
const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -27,31 +27,33 @@ namespace MWClass
|
|||
{
|
||||
void Armor::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Armor::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Armor::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Armor::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -274,4 +276,13 @@ namespace MWClass
|
|||
|
||||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Armor::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return MWWorld::Ptr(&cell.armors.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Armor : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -66,6 +69,7 @@ namespace MWClass
|
|||
const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -23,32 +23,33 @@ namespace MWClass
|
|||
{
|
||||
void Book::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Book::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Book::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Book::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -156,4 +157,12 @@ namespace MWClass
|
|||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Book::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return MWWorld::Ptr(&cell.books.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Book : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -50,6 +53,8 @@ namespace MWClass
|
|||
|
||||
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -25,32 +25,33 @@ namespace MWClass
|
|||
{
|
||||
void Clothing::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Clothing::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Clothing::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Clothing::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -226,4 +227,13 @@ namespace MWClass
|
|||
|
||||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Clothing::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return MWWorld::Ptr(&cell.clothes.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Clothing : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -59,6 +62,8 @@ namespace MWClass
|
|||
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
|
||||
const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -54,32 +54,33 @@ namespace MWClass
|
|||
|
||||
void Container::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Container::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Container::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Container::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -206,4 +207,13 @@ namespace MWClass
|
|||
{
|
||||
ptr.getCellRef().lockLevel = 0;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Container::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return MWWorld::Ptr(&cell.containers.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,6 +9,10 @@ namespace MWClass
|
|||
{
|
||||
void ensureCustomData (const MWWorld::Ptr& ptr) const;
|
||||
|
||||
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -51,6 +55,8 @@ namespace MWClass
|
|||
///< Unlock object
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -86,17 +86,25 @@ namespace MWClass
|
|||
}
|
||||
|
||||
void Creature::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()){
|
||||
physics.insertActorPhysics(ptr, model);
|
||||
}
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (ptr);
|
||||
}
|
||||
|
||||
std::string Creature::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
assert (ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertActorPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (ptr);
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Creature::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -187,4 +195,13 @@ namespace MWClass
|
|||
|
||||
return weight;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Creature::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return MWWorld::Ptr(&cell.creatures.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,9 @@ namespace MWClass
|
|||
{
|
||||
void ensureCustomData (const MWWorld::Ptr& ptr) const;
|
||||
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual std::string getId (const MWWorld::Ptr& ptr) const;
|
||||
|
@ -54,6 +57,8 @@ namespace MWClass
|
|||
/// effects). Throws an exception, if the object can't hold other objects.
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -25,30 +25,33 @@ namespace MWClass
|
|||
{
|
||||
void Door::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Door::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Door::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Door::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -94,18 +97,18 @@ namespace MWClass
|
|||
if (ref->ref.teleport)
|
||||
{
|
||||
// teleport door
|
||||
/// \todo remove this if clause once ActionTeleport can also support other actors
|
||||
if (MWBase::Environment::get().getWorld()->getPlayer().getPlayer()==actor)
|
||||
{
|
||||
// the player is using the door
|
||||
// The reason this is not 3D is that it would get interrupted when you teleport
|
||||
MWBase::Environment::get().getSoundManager()->playSound(openSound, 1.0, 1.0);
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTeleportPlayer (ref->ref.destCell, ref->ref.doorDest));
|
||||
new MWWorld::ActionTeleport (ref->ref.destCell, ref->ref.doorDest));
|
||||
}
|
||||
else
|
||||
{
|
||||
// another NPC or a creature is using the door
|
||||
// TODO return action for teleporting other NPC/creature
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction);
|
||||
}
|
||||
}
|
||||
|
@ -206,4 +209,13 @@ namespace MWClass
|
|||
|
||||
return info;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Door::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
return MWWorld::Ptr(&cell.doors.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Door : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -38,6 +41,8 @@ namespace MWClass
|
|||
///< Return name of the script attached to ptr
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -23,30 +23,33 @@ namespace MWClass
|
|||
{
|
||||
void Ingredient::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Ingredient::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Ingredient::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Ingredient::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -153,4 +156,13 @@ namespace MWClass
|
|||
|
||||
return info;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Ingredient::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return MWWorld::Ptr(&cell.ingreds.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Ingredient : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -44,6 +47,8 @@ namespace MWClass
|
|||
|
||||
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of inventory icon.
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -28,8 +28,8 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
|
@ -50,20 +50,31 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if(!model.empty()){
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
}
|
||||
|
||||
if (!ref->base->sound.empty())
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, ref->base->sound, 1.0, 1.0, MWSound::Play_Loop);
|
||||
if (!ref->base->sound.empty()) {
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->base->sound, 1.0, 1.0, MWSound::Play_Loop);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Light::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
assert (ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Light::getName (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
|
@ -185,4 +196,13 @@ namespace MWClass
|
|||
|
||||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Light::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return MWWorld::Ptr(&cell.lights.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Light : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -52,6 +55,8 @@ namespace MWClass
|
|||
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
|
||||
const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -25,35 +25,35 @@ namespace MWClass
|
|||
{
|
||||
void Lockpick::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Lockpick::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Lockpick::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
std::string Lockpick::getName (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
|
@ -165,4 +165,13 @@ namespace MWClass
|
|||
|
||||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Lockpick::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return MWWorld::Ptr(&cell.lockpicks.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Lockpick : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -52,6 +55,8 @@ namespace MWClass
|
|||
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
|
||||
const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwworld/physicssystem.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
#include "../mwgui/tooltips.hpp"
|
||||
|
@ -27,32 +28,33 @@ namespace MWClass
|
|||
{
|
||||
void Miscellaneous::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Miscellaneous::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Miscellaneous::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Miscellaneous::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -182,4 +184,39 @@ namespace MWClass
|
|||
|
||||
return info;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Miscellaneous::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::Ptr newPtr;
|
||||
|
||||
const ESMS::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
if (MWWorld::Class::get(ptr).getName(ptr) == store.gameSettings.search("sGold")->str) {
|
||||
int goldAmount = ptr.getRefData().getCount();
|
||||
|
||||
std::string base = "Gold_001";
|
||||
if (goldAmount >= 100)
|
||||
base = "Gold_100";
|
||||
else if (goldAmount >= 25)
|
||||
base = "Gold_025";
|
||||
else if (goldAmount >= 10)
|
||||
base = "Gold_010";
|
||||
else if (goldAmount >= 5)
|
||||
base = "Gold_005";
|
||||
|
||||
// Really, I have no idea why moving ref out of conditional
|
||||
// scope causes list::push_back throwing std::bad_alloc
|
||||
MWWorld::ManualRef newRef(store, base);
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
newRef.getPtr().get<ESM::Miscellaneous>();
|
||||
newPtr = MWWorld::Ptr(&cell.miscItems.insert(*ref), &cell);
|
||||
} else {
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
newPtr = MWWorld::Ptr(&cell.miscItems.insert(*ref), &cell);
|
||||
}
|
||||
return newPtr;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Miscellaneous : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -44,6 +47,8 @@ namespace MWClass
|
|||
|
||||
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of inventory icon.
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -125,25 +125,29 @@ namespace MWClass
|
|||
|
||||
void Npc::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
physics.insertActorPhysics(ptr, getModel(ptr));
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor(ptr);
|
||||
}
|
||||
|
||||
std::string Npc::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
std::string headID = ref->base->head;
|
||||
std::string bodyRaceID = headID.substr(0, headID.find_last_of("head_") - 4);
|
||||
bool beast = bodyRaceID == "b_n_khajiit_m_" || bodyRaceID == "b_n_khajiit_f_" || bodyRaceID == "b_n_argonian_m_" || bodyRaceID == "b_n_argonian_f_";
|
||||
int end = headID.find_last_of("head_") - 4;
|
||||
std::string bodyRaceID = headID.substr(0, end);
|
||||
|
||||
std::string smodel = "meshes\\base_anim.nif";
|
||||
if(beast)
|
||||
smodel = "meshes\\base_animkna.nif";
|
||||
physics.insertActorPhysics(ptr, smodel);
|
||||
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (ptr);
|
||||
std::string model = "meshes\\base_anim.nif";
|
||||
if (bodyRaceID == "b_n_khajiit_m_" ||
|
||||
bodyRaceID == "b_n_khajiit_f_" ||
|
||||
bodyRaceID == "b_n_argonian_m_" ||
|
||||
bodyRaceID == "b_n_argonian_f_")
|
||||
{
|
||||
model = "meshes\\base_animkna.nif";
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
||||
std::string Npc::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -376,4 +380,13 @@ namespace MWClass
|
|||
y = 0;
|
||||
x = 0;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Npc::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return MWWorld::Ptr(&cell.npcs.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,6 +9,9 @@ namespace MWClass
|
|||
{
|
||||
void ensureCustomData (const MWWorld::Ptr& ptr) const;
|
||||
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual std::string getId (const MWWorld::Ptr& ptr) const;
|
||||
|
@ -88,6 +91,8 @@ namespace MWClass
|
|||
virtual void adjustRotation(const MWWorld::Ptr& ptr,float& x,float& y,float& z) const;
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -25,32 +25,33 @@ namespace MWClass
|
|||
{
|
||||
void Potion::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Potion::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Potion::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Potion::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -156,7 +157,20 @@ namespace MWClass
|
|||
|
||||
MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionApply (actor, ref->base->mId, actor));
|
||||
boost::shared_ptr<MWWorld::Action> action (
|
||||
new MWWorld::ActionApply (actor, ref->base->mId));
|
||||
|
||||
action->setSound ("Drink");
|
||||
|
||||
return action;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Potion::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return MWWorld::Ptr(&cell.potions.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Potion : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -47,6 +50,8 @@ namespace MWClass
|
|||
|
||||
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of inventory icon.
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -25,35 +25,35 @@ namespace MWClass
|
|||
{
|
||||
void Probe::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Probe::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Probe::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
std::string Probe::getName (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
|
@ -164,4 +164,14 @@ namespace MWClass
|
|||
|
||||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Probe::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return MWWorld::Ptr(&cell.probes.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,9 +7,12 @@ namespace MWClass
|
|||
{
|
||||
class Probe : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
///< Add reference into a cell for rendering
|
||||
|
||||
virtual void insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const;
|
||||
|
@ -52,6 +55,8 @@ namespace MWClass
|
|||
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
|
||||
const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -23,32 +23,33 @@ namespace MWClass
|
|||
{
|
||||
void Repair::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Repair::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Repair::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Repair::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -145,4 +146,13 @@ namespace MWClass
|
|||
|
||||
return info;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Repair::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return MWWorld::Ptr(&cell.repairs.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,9 +7,12 @@ namespace MWClass
|
|||
{
|
||||
class Repair : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
///< Add reference into a cell for rendering
|
||||
|
||||
virtual void insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const;
|
||||
|
@ -44,6 +47,8 @@ namespace MWClass
|
|||
|
||||
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of inventory icon.
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -13,31 +13,33 @@ namespace MWClass
|
|||
{
|
||||
void Static::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Static> *ref =
|
||||
ptr.get<ESM::Static>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), true);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Static::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Static::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Static> *ref =
|
||||
ptr.get<ESM::Static>();
|
||||
assert(ref->base != NULL);
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Static::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -51,4 +53,13 @@ namespace MWClass
|
|||
|
||||
registerClass (typeid (ESM::Static).name(), instance);
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Static::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Static> *ref =
|
||||
ptr.get<ESM::Static>();
|
||||
|
||||
return MWWorld::Ptr(&cell.statics.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Static : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -19,6 +22,8 @@ namespace MWClass
|
|||
/// can return an empty string.
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -25,32 +25,33 @@ namespace MWClass
|
|||
{
|
||||
void Weapon::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
const std::string &model = ref->base->model;
|
||||
|
||||
if (!model.empty())
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if (!model.empty()) {
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
objects.insertMesh(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
void Weapon::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Weapon::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
assert(ref->base != NULL);
|
||||
|
||||
const std::string &model = ref->base->model;
|
||||
assert (ref->base != NULL);
|
||||
if(!model.empty()){
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string Weapon::getName (const MWWorld::Ptr& ptr) const
|
||||
|
@ -364,4 +365,13 @@ namespace MWClass
|
|||
|
||||
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Weapon::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return MWWorld::Ptr(&cell.weapons.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace MWClass
|
|||
{
|
||||
class Weapon : public MWWorld::Class
|
||||
{
|
||||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
|
||||
|
@ -66,6 +69,7 @@ namespace MWClass
|
|||
const;
|
||||
///< Generate action for using via inventory menu
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -3,9 +3,11 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "formatting.hpp"
|
||||
#include "window_manager.hpp"
|
||||
|
@ -99,7 +101,7 @@ void BookWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
|
|||
MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
|
||||
MWWorld::ActionTake take(mBook);
|
||||
take.execute();
|
||||
take.execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
||||
mWindowManager.removeGuiMode(GM_Book);
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "console.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
@ -105,9 +106,10 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
Console::Console(int w, int h, const Compiler::Extensions& extensions)
|
||||
Console::Console(int w, int h, bool consoleOnlyScripts)
|
||||
: Layout("openmw_console.layout"),
|
||||
mCompilerContext (MWScript::CompilerContext::Type_Console)
|
||||
mCompilerContext (MWScript::CompilerContext::Type_Console),
|
||||
mConsoleOnlyScripts (consoleOnlyScripts)
|
||||
{
|
||||
setCoord(10,10, w-10, h/2);
|
||||
|
||||
|
@ -126,7 +128,8 @@ namespace MWGui
|
|||
history->setVisibleVScroll(true);
|
||||
|
||||
// compiler
|
||||
mCompilerContext.setExtensions (&extensions);
|
||||
MWScript::registerExtensions (mExtensions, mConsoleOnlyScripts);
|
||||
mCompilerContext.setExtensions (&mExtensions);
|
||||
}
|
||||
|
||||
void Console::enable()
|
||||
|
@ -173,6 +176,47 @@ namespace MWGui
|
|||
print("#FF2222" + msg + "\n");
|
||||
}
|
||||
|
||||
void Console::execute (const std::string& command)
|
||||
{
|
||||
// Log the command
|
||||
print("#FFFFFF> " + command + "\n");
|
||||
|
||||
Compiler::Locals locals;
|
||||
Compiler::Output output (locals);
|
||||
|
||||
if (compile (command + "\n", output))
|
||||
{
|
||||
try
|
||||
{
|
||||
ConsoleInterpreterContext interpreterContext (*this, mPtr);
|
||||
Interpreter::Interpreter interpreter;
|
||||
MWScript::installOpcodes (interpreter, mConsoleOnlyScripts);
|
||||
std::vector<Interpreter::Type_Code> code;
|
||||
output.getCode (code);
|
||||
interpreter.run (&code[0], code.size(), interpreterContext);
|
||||
}
|
||||
catch (const std::exception& error)
|
||||
{
|
||||
printError (std::string ("An exception has been thrown: ") + error.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Console::executeFile (const std::string& path)
|
||||
{
|
||||
std::ifstream stream (path.c_str());
|
||||
|
||||
if (!stream.is_open())
|
||||
printError ("failed to open file: " + path);
|
||||
else
|
||||
{
|
||||
std::string line;
|
||||
|
||||
while (std::getline (stream, line))
|
||||
execute (line);
|
||||
}
|
||||
}
|
||||
|
||||
void Console::keyPress(MyGUI::WidgetPtr _sender,
|
||||
MyGUI::KeyCode key,
|
||||
MyGUI::Char _char)
|
||||
|
@ -234,28 +278,7 @@ namespace MWGui
|
|||
current = command_history.end();
|
||||
editString.clear();
|
||||
|
||||
// Log the command
|
||||
print("#FFFFFF> " + cm + "\n");
|
||||
|
||||
Compiler::Locals locals;
|
||||
Compiler::Output output (locals);
|
||||
|
||||
if (compile (cm + "\n", output))
|
||||
{
|
||||
try
|
||||
{
|
||||
ConsoleInterpreterContext interpreterContext (*this, mPtr);
|
||||
Interpreter::Interpreter interpreter;
|
||||
MWScript::installOpcodes (interpreter);
|
||||
std::vector<Interpreter::Type_Code> code;
|
||||
output.getCode (code);
|
||||
interpreter.run (&code[0], code.size(), interpreterContext);
|
||||
}
|
||||
catch (const std::exception& error)
|
||||
{
|
||||
printError (std::string ("An exception has been thrown: ") + error.what());
|
||||
}
|
||||
}
|
||||
execute (cm);
|
||||
|
||||
command->setCaption("");
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include <components/compiler/scanner.hpp>
|
||||
#include <components/compiler/locals.hpp>
|
||||
#include <components/compiler/output.hpp>
|
||||
#include <components/compiler/extensions.hpp>
|
||||
#include <components/interpreter/interpreter.hpp>
|
||||
|
||||
#include "../mwscript/compilercontext.hpp"
|
||||
|
@ -24,8 +25,10 @@ namespace MWGui
|
|||
{
|
||||
private:
|
||||
|
||||
Compiler::Extensions mExtensions;
|
||||
MWScript::CompilerContext mCompilerContext;
|
||||
std::vector<std::string> mNames;
|
||||
bool mConsoleOnlyScripts;
|
||||
|
||||
bool compile (const std::string& cmd, Compiler::Output& output);
|
||||
|
||||
|
@ -62,7 +65,7 @@ namespace MWGui
|
|||
StringList::iterator current;
|
||||
std::string editString;
|
||||
|
||||
Console(int w, int h, const Compiler::Extensions& extensions);
|
||||
Console(int w, int h, bool consoleOnlyScripts);
|
||||
|
||||
void enable();
|
||||
|
||||
|
@ -86,6 +89,10 @@ namespace MWGui
|
|||
/// Error message
|
||||
void printError(const std::string &msg);
|
||||
|
||||
void execute (const std::string& command);
|
||||
|
||||
void executeFile (const std::string& command);
|
||||
|
||||
private:
|
||||
|
||||
void keyPress(MyGUI::WidgetPtr _sender,
|
||||
|
|
|
@ -175,7 +175,7 @@ namespace MWGui
|
|||
|
||||
boost::shared_ptr<MWWorld::Action> action = MWWorld::Class::get(ptr).use(ptr);
|
||||
|
||||
action->execute();
|
||||
action->execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
||||
// this is necessary for books/scrolls: if they are already in the player's inventory,
|
||||
// the "Take" button should not be visible.
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#include "scrollwindow.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "formatting.hpp"
|
||||
|
@ -63,7 +65,7 @@ void ScrollWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
|
|||
MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
|
||||
MWWorld::ActionTake take(mScroll);
|
||||
take.execute();
|
||||
take.execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
||||
mWindowManager.removeGuiMode(GM_Scroll);
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@
|
|||
using namespace MWGui;
|
||||
|
||||
WindowManager::WindowManager(
|
||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath)
|
||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath, bool consoleOnlyScripts)
|
||||
: mGuiManager(NULL)
|
||||
, mHud(NULL)
|
||||
, mMap(NULL)
|
||||
|
@ -113,7 +113,7 @@ WindowManager::WindowManager(
|
|||
mMenu = new MainMenu(w,h);
|
||||
mMap = new MapWindow(*this);
|
||||
mStatsWindow = new StatsWindow(*this);
|
||||
mConsole = new Console(w,h, extensions);
|
||||
mConsole = new Console(w,h, consoleOnlyScripts);
|
||||
mJournal = new JournalWindow(*this);
|
||||
mMessageBoxManager = new MessageBoxManager(this);
|
||||
mInventoryWindow = new InventoryWindow(*this,mDragAndDrop);
|
||||
|
@ -740,3 +740,8 @@ bool WindowManager::getWorldMouseOver()
|
|||
{
|
||||
return mHud->getWorldMouseOver();
|
||||
}
|
||||
|
||||
void WindowManager::executeInConsole (const std::string& path)
|
||||
{
|
||||
mConsole->executeFile (path);
|
||||
}
|
||||
|
|
|
@ -94,7 +94,7 @@ namespace MWGui
|
|||
typedef std::vector<Faction> FactionList;
|
||||
typedef std::vector<int> SkillList;
|
||||
|
||||
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath);
|
||||
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath, bool consoleOnlyScripts);
|
||||
virtual ~WindowManager();
|
||||
|
||||
/**
|
||||
|
@ -237,6 +237,8 @@ namespace MWGui
|
|||
|
||||
void processChangedSettings(const Settings::CategorySettingVector& changed);
|
||||
|
||||
void executeInConsole (const std::string& path);
|
||||
|
||||
private:
|
||||
OEngine::GUI::MyGUIManager *mGuiManager;
|
||||
HUD *mHud;
|
||||
|
|
|
@ -122,15 +122,13 @@ void Actors::removeCell(MWWorld::Ptr::CellStore* store){
|
|||
|
||||
void Actors::playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode, int number){
|
||||
if(mAllActors.find(ptr) != mAllActors.end())
|
||||
mAllActors[ptr]->startScript(groupName, mode, number);
|
||||
mAllActors[ptr]->playGroup(groupName, mode, number);
|
||||
}
|
||||
void Actors::skipAnimation (const MWWorld::Ptr& ptr){
|
||||
if(mAllActors.find(ptr) != mAllActors.end())
|
||||
mAllActors[ptr]->stopScript();
|
||||
mAllActors[ptr]->skipAnim();
|
||||
}
|
||||
void Actors::update (float duration){
|
||||
for(std::map<MWWorld::Ptr, Animation*>::iterator iter = mAllActors.begin(); iter != mAllActors.end(); iter++)
|
||||
{
|
||||
(iter->second)->runAnimation(duration);
|
||||
}
|
||||
iter->second->runAnimation(duration);
|
||||
}
|
||||
|
|
|
@ -5,498 +5,171 @@
|
|||
#include <OgreEntity.h>
|
||||
#include <OgreBone.h>
|
||||
#include <OgreSubMesh.h>
|
||||
#include <OgreSceneManager.h>
|
||||
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
std::map<std::string, int> Animation::sUniqueIDs;
|
||||
|
||||
Animation::Animation(OEngine::Render::OgreRenderer& _rend)
|
||||
: mInsert(NULL)
|
||||
, mRend(_rend)
|
||||
, mVecRotPos()
|
||||
, mTime(0.0f)
|
||||
, mStartTime(0.0f)
|
||||
, mStopTime(0.0f)
|
||||
, mAnimate(0)
|
||||
, mRindexI()
|
||||
, mTindexI()
|
||||
, mShapeNumber(0)
|
||||
, mShapeIndexI()
|
||||
, mShapes(NULL)
|
||||
, mTransformations(NULL)
|
||||
, mTextmappings(NULL)
|
||||
, mBase(NULL)
|
||||
Animation::Animation(OEngine::Render::OgreRenderer& _rend)
|
||||
: mInsert(NULL)
|
||||
, mRend(_rend)
|
||||
, mTime(0.0f)
|
||||
, mSkipFrame(false)
|
||||
{
|
||||
}
|
||||
|
||||
Animation::~Animation()
|
||||
{
|
||||
Ogre::SceneManager *sceneMgr = mInsert->getCreator();
|
||||
for(size_t i = 0;i < mEntityList.mEntities.size();i++)
|
||||
sceneMgr->destroyEntity(mEntityList.mEntities[i]);
|
||||
mEntityList.mEntities.clear();
|
||||
}
|
||||
|
||||
|
||||
struct checklow {
|
||||
bool operator()(const char &a, const char &b) const
|
||||
{
|
||||
return ::tolower(a) == ::tolower(b);
|
||||
}
|
||||
};
|
||||
|
||||
Animation::~Animation()
|
||||
bool Animation::findGroupTimes(const std::string &groupname, Animation::GroupTimes *times)
|
||||
{
|
||||
const std::string &start = groupname+": start";
|
||||
const std::string &startloop = groupname+": loop start";
|
||||
const std::string &stop = groupname+": stop";
|
||||
const std::string &stoploop = groupname+": loop stop";
|
||||
|
||||
NifOgre::TextKeyMap::const_iterator iter;
|
||||
for(iter = mTextKeys.begin();iter != mTextKeys.end();iter++)
|
||||
{
|
||||
}
|
||||
if(times->mStart >= 0.0f && times->mLoopStart >= 0.0f && times->mLoopStop >= 0.0f && times->mStop >= 0.0f)
|
||||
return true;
|
||||
|
||||
std::string Animation::getUniqueID(std::string mesh)
|
||||
{
|
||||
int counter;
|
||||
std::string copy = mesh;
|
||||
std::transform(copy.begin(), copy.end(), copy.begin(), ::tolower);
|
||||
|
||||
if(sUniqueIDs.find(copy) == sUniqueIDs.end())
|
||||
std::string::const_iterator strpos = iter->second.begin();
|
||||
std::string::const_iterator strend = iter->second.end();
|
||||
|
||||
while(strpos != strend)
|
||||
{
|
||||
counter = sUniqueIDs[copy] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sUniqueIDs[copy] = sUniqueIDs[copy] + 1;
|
||||
counter = sUniqueIDs[copy];
|
||||
}
|
||||
size_t strlen = strend-strpos;
|
||||
std::string::const_iterator striter;
|
||||
|
||||
std::stringstream out;
|
||||
|
||||
if(counter > 99 && counter < 1000)
|
||||
out << "0";
|
||||
else if(counter > 9)
|
||||
out << "00";
|
||||
else
|
||||
out << "000";
|
||||
out << counter;
|
||||
|
||||
return out.str();
|
||||
}
|
||||
|
||||
void Animation::startScript(std::string groupname, int mode, int loops)
|
||||
{
|
||||
//If groupname is recognized set animate to true
|
||||
//Set the start time and stop time
|
||||
//How many times to loop
|
||||
if(groupname == "all")
|
||||
{
|
||||
mAnimate = loops;
|
||||
mTime = mStartTime;
|
||||
}
|
||||
else if(mTextmappings)
|
||||
{
|
||||
|
||||
std::string startName = groupname + ": loop start";
|
||||
std::string stopName = groupname + ": loop stop";
|
||||
|
||||
bool first = false;
|
||||
|
||||
if(loops > 1)
|
||||
if(start.size() <= strlen &&
|
||||
((striter=std::mismatch(strpos, strend, start.begin(), checklow()).first) == strend ||
|
||||
*striter == '\r' || *striter == '\n'))
|
||||
{
|
||||
startName = groupname + ": loop start";
|
||||
stopName = groupname + ": loop stop";
|
||||
|
||||
for(std::map<std::string, float>::iterator iter = mTextmappings->begin(); iter != mTextmappings->end(); iter++)
|
||||
{
|
||||
|
||||
std::string current = iter->first.substr(0, startName.size());
|
||||
std::transform(current.begin(), current.end(), current.begin(), ::tolower);
|
||||
std::string current2 = iter->first.substr(0, stopName.size());
|
||||
std::transform(current2.begin(), current2.end(), current2.begin(), ::tolower);
|
||||
|
||||
if(current == startName)
|
||||
{
|
||||
mStartTime = iter->second;
|
||||
mAnimate = loops;
|
||||
mTime = mStartTime;
|
||||
first = true;
|
||||
}
|
||||
if(current2 == stopName)
|
||||
{
|
||||
mStopTime = iter->second;
|
||||
if(first)
|
||||
break;
|
||||
}
|
||||
}
|
||||
times->mStart = iter->first;
|
||||
times->mLoopStart = iter->first;
|
||||
}
|
||||
if(!first)
|
||||
else if(startloop.size() <= strlen &&
|
||||
((striter=std::mismatch(strpos, strend, startloop.begin(), checklow()).first) == strend ||
|
||||
*striter == '\r' || *striter == '\n'))
|
||||
{
|
||||
startName = groupname + ": start";
|
||||
stopName = groupname + ": stop";
|
||||
times->mLoopStart = iter->first;
|
||||
}
|
||||
else if(stoploop.size() <= strlen &&
|
||||
((striter=std::mismatch(strpos, strend, stoploop.begin(), checklow()).first) == strend ||
|
||||
*striter == '\r' || *striter == '\n'))
|
||||
{
|
||||
times->mLoopStop = iter->first;
|
||||
}
|
||||
else if(stop.size() <= strlen &&
|
||||
((striter=std::mismatch(strpos, strend, stop.begin(), checklow()).first) == strend ||
|
||||
*striter == '\r' || *striter == '\n'))
|
||||
{
|
||||
times->mStop = iter->first;
|
||||
if(times->mLoopStop < 0.0f)
|
||||
times->mLoopStop = iter->first;
|
||||
break;
|
||||
}
|
||||
|
||||
for(std::map<std::string, float>::iterator iter = mTextmappings->begin(); iter != mTextmappings->end(); iter++)
|
||||
{
|
||||
strpos = std::find(strpos+1, strend, '\n');
|
||||
while(strpos != strend && *strpos == '\n')
|
||||
strpos++;
|
||||
}
|
||||
}
|
||||
|
||||
std::string current = iter->first.substr(0, startName.size());
|
||||
std::transform(current.begin(), current.end(), current.begin(), ::tolower);
|
||||
std::string current2 = iter->first.substr(0, stopName.size());
|
||||
std::transform(current2.begin(), current2.end(), current2.begin(), ::tolower);
|
||||
return (times->mStart >= 0.0f && times->mLoopStart >= 0.0f && times->mLoopStop >= 0.0f && times->mStop >= 0.0f);
|
||||
}
|
||||
|
||||
if(current == startName)
|
||||
{
|
||||
mStartTime = iter->second;
|
||||
mAnimate = loops;
|
||||
mTime = mStartTime;
|
||||
first = true;
|
||||
}
|
||||
if(current2 == stopName)
|
||||
{
|
||||
mStopTime = iter->second;
|
||||
if(first)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Animation::playGroup(std::string groupname, int mode, int loops)
|
||||
{
|
||||
GroupTimes times;
|
||||
times.mLoops = loops;
|
||||
|
||||
if(groupname == "all")
|
||||
{
|
||||
times.mStart = times.mLoopStart = 0.0f;
|
||||
times.mLoopStop = times.mStop = 0.0f;
|
||||
|
||||
if(mEntityList.mSkelBase)
|
||||
{
|
||||
Ogre::AnimationStateSet *aset = mEntityList.mSkelBase->getAllAnimationStates();
|
||||
Ogre::AnimationStateIterator as = aset->getAnimationStateIterator();
|
||||
while(as.hasMoreElements())
|
||||
{
|
||||
Ogre::AnimationState *state = as.getNext();
|
||||
times.mLoopStop = times.mStop = state->getLength();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Animation::stopScript()
|
||||
else if(!findGroupTimes(groupname, ×))
|
||||
throw std::runtime_error("Failed to find animation group "+groupname);
|
||||
|
||||
if(mode == 0 && mCurGroup.mLoops > 0)
|
||||
mNextGroup = times;
|
||||
else
|
||||
{
|
||||
mAnimate = 0;
|
||||
mCurGroup = times;
|
||||
mNextGroup = GroupTimes();
|
||||
mTime = ((mode==2) ? mCurGroup.mLoopStart : mCurGroup.mStart);
|
||||
}
|
||||
|
||||
void Animation::handleShapes(std::vector<Nif::NiTriShapeCopy>* allshapes, Ogre::Entity* creaturemodel, Ogre::SkeletonInstance *skel)
|
||||
}
|
||||
|
||||
void Animation::skipAnim()
|
||||
{
|
||||
mSkipFrame = true;
|
||||
}
|
||||
|
||||
void Animation::runAnimation(float timepassed)
|
||||
{
|
||||
if(mCurGroup.mLoops > 0 && !mSkipFrame)
|
||||
{
|
||||
mShapeNumber = 0;
|
||||
|
||||
if (allshapes == NULL || creaturemodel == NULL || skel == NULL)
|
||||
return;
|
||||
|
||||
std::vector<Nif::NiTriShapeCopy>::iterator allshapesiter;
|
||||
for(allshapesiter = allshapes->begin(); allshapesiter != allshapes->end(); allshapesiter++)
|
||||
mTime += timepassed;
|
||||
if(mTime >= mCurGroup.mLoopStop)
|
||||
{
|
||||
//std::map<unsigned short, PosAndRot> vecPosRot;
|
||||
|
||||
Nif::NiTriShapeCopy& copy = *allshapesiter;
|
||||
std::vector<Ogre::Vector3>* allvertices = ©.vertices;
|
||||
|
||||
//std::set<unsigned int> vertices;
|
||||
//std::set<unsigned int> normals;
|
||||
//std::vector<Nif::NiSkinData::BoneInfoCopy> boneinfovector = copy.boneinfo;
|
||||
std::map<int, std::vector<Nif::NiSkinData::IndividualWeight> >* verticesToChange = ©.vertsToWeights;
|
||||
|
||||
//std::cout << "Name " << copy.sname << "\n";
|
||||
Ogre::HardwareVertexBufferSharedPtr vbuf = creaturemodel->getMesh()->getSubMesh(copy.sname)->vertexData->vertexBufferBinding->getBuffer(0);
|
||||
Ogre::Real* pReal = static_cast<Ogre::Real*>(vbuf->lock(Ogre::HardwareBuffer::HBL_NORMAL));
|
||||
|
||||
|
||||
std::vector<Ogre::Vector3> initialVertices = copy.morph.getInitialVertices();
|
||||
//Each shape has multiple indices
|
||||
if(initialVertices.size() )
|
||||
if(mCurGroup.mLoops > 1)
|
||||
{
|
||||
if(copy.vertices.size() == initialVertices.size())
|
||||
{
|
||||
//Create if it doesn't already exist
|
||||
if(mShapeIndexI.size() == static_cast<std::size_t> (mShapeNumber))
|
||||
{
|
||||
std::vector<int> vec;
|
||||
mShapeIndexI.push_back(vec);
|
||||
}
|
||||
if(mTime >= copy.morph.getStartTime() && mTime <= copy.morph.getStopTime())
|
||||
{
|
||||
float x;
|
||||
for (unsigned int i = 0; i < copy.morph.getAdditionalVertices().size(); i++)
|
||||
{
|
||||
int j = 0;
|
||||
if(mShapeIndexI[mShapeNumber].size() <= i)
|
||||
mShapeIndexI[mShapeNumber].push_back(0);
|
||||
|
||||
if(timeIndex(mTime,copy.morph.getRelevantTimes()[i],(mShapeIndexI[mShapeNumber])[i], j, x))
|
||||
{
|
||||
int indexI = (mShapeIndexI[mShapeNumber])[i];
|
||||
std::vector<Ogre::Vector3> relevantData = (copy.morph.getRelevantData()[i]);
|
||||
float v1 = relevantData[indexI].x;
|
||||
float v2 = relevantData[j].x;
|
||||
float t = v1 + (v2 - v1) * x;
|
||||
|
||||
if ( t < 0 )
|
||||
t = 0;
|
||||
if ( t > 1 )
|
||||
t = 1;
|
||||
if( t != 0 && initialVertices.size() == copy.morph.getAdditionalVertices()[i].size())
|
||||
for (unsigned int v = 0; v < initialVertices.size(); v++)
|
||||
initialVertices[v] += ((copy.morph.getAdditionalVertices()[i])[v]) * t;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
allvertices = &initialVertices;
|
||||
}
|
||||
mShapeNumber++;
|
||||
}
|
||||
mCurGroup.mLoops--;
|
||||
mTime = mTime - mCurGroup.mLoopStop + mCurGroup.mLoopStart;
|
||||
}
|
||||
|
||||
|
||||
if(verticesToChange->size() > 0)
|
||||
else if(mTime >= mCurGroup.mStop)
|
||||
{
|
||||
|
||||
for(std::map<int, std::vector<Nif::NiSkinData::IndividualWeight> >::iterator iter = verticesToChange->begin();
|
||||
iter != verticesToChange->end(); iter++)
|
||||
{
|
||||
std::vector<Nif::NiSkinData::IndividualWeight> inds = iter->second;
|
||||
int verIndex = iter->first;
|
||||
Ogre::Vector3 currentVertex = (*allvertices)[verIndex];
|
||||
Nif::NiSkinData::BoneInfoCopy* boneinfocopy = &(allshapesiter->boneinfo[inds[0].boneinfocopyindex]);
|
||||
Ogre::Bone *bonePtr = 0;
|
||||
|
||||
Ogre::Vector3 vecPos;
|
||||
Ogre::Quaternion vecRot;
|
||||
std::map<Nif::NiSkinData::BoneInfoCopy*, PosAndRot>::iterator result = mVecRotPos.find(boneinfocopy);
|
||||
|
||||
if(result == mVecRotPos.end())
|
||||
{
|
||||
bonePtr = skel->getBone(boneinfocopy->bonename);
|
||||
|
||||
vecPos = bonePtr->_getDerivedPosition() + bonePtr->_getDerivedOrientation() * boneinfocopy->trafo.trans;
|
||||
vecRot = bonePtr->_getDerivedOrientation() * boneinfocopy->trafo.rotation;
|
||||
|
||||
PosAndRot both;
|
||||
both.vecPos = vecPos;
|
||||
both.vecRot = vecRot;
|
||||
mVecRotPos[boneinfocopy] = both;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
PosAndRot both = result->second;
|
||||
vecPos = both.vecPos;
|
||||
vecRot = both.vecRot;
|
||||
}
|
||||
|
||||
Ogre::Vector3 absVertPos = (vecPos + vecRot * currentVertex) * inds[0].weight;
|
||||
|
||||
for(std::size_t i = 1; i < inds.size(); i++)
|
||||
{
|
||||
boneinfocopy = &(allshapesiter->boneinfo[inds[i].boneinfocopyindex]);
|
||||
result = mVecRotPos.find(boneinfocopy);
|
||||
|
||||
if(result == mVecRotPos.end())
|
||||
{
|
||||
bonePtr = skel->getBone(boneinfocopy->bonename);
|
||||
vecPos = bonePtr->_getDerivedPosition() + bonePtr->_getDerivedOrientation() * boneinfocopy->trafo.trans;
|
||||
vecRot = bonePtr->_getDerivedOrientation() * boneinfocopy->trafo.rotation;
|
||||
|
||||
PosAndRot both;
|
||||
both.vecPos = vecPos;
|
||||
both.vecRot = vecRot;
|
||||
mVecRotPos[boneinfocopy] = both;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
PosAndRot both = result->second;
|
||||
vecPos = both.vecPos;
|
||||
vecRot = both.vecRot;
|
||||
}
|
||||
|
||||
absVertPos += (vecPos + vecRot * currentVertex) * inds[i].weight;
|
||||
|
||||
}
|
||||
Ogre::Real* addr = (pReal + 3 * verIndex);
|
||||
*addr = absVertPos.x;
|
||||
*(addr+1) = absVertPos.y;
|
||||
*(addr+2) = absVertPos.z;
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Ogre::Bone *bonePtr = creaturemodel->getSkeleton()->getBone(copy.bonename);
|
||||
Ogre::Quaternion shaperot = copy.trafo.rotation;
|
||||
Ogre::Vector3 shapetrans = copy.trafo.trans;
|
||||
float shapescale = copy.trafo.scale;
|
||||
std::vector<std::string> boneSequence = copy.boneSequence;
|
||||
|
||||
Ogre::Vector3 transmult;
|
||||
Ogre::Quaternion rotmult;
|
||||
float scale;
|
||||
if(boneSequence.size() > 0)
|
||||
{
|
||||
std::vector<std::string>::iterator boneSequenceIter = boneSequence.begin();
|
||||
if(skel->hasBone(*boneSequenceIter))
|
||||
{
|
||||
Ogre::Bone *bonePtr = skel->getBone(*boneSequenceIter);
|
||||
|
||||
transmult = bonePtr->getPosition();
|
||||
rotmult = bonePtr->getOrientation();
|
||||
scale = bonePtr->getScale().x;
|
||||
boneSequenceIter++;
|
||||
|
||||
for(; boneSequenceIter != boneSequence.end(); boneSequenceIter++)
|
||||
{
|
||||
if(skel->hasBone(*boneSequenceIter))
|
||||
{
|
||||
Ogre::Bone *bonePtr = skel->getBone(*boneSequenceIter);
|
||||
// Computes C = B + AxC*scale
|
||||
transmult = transmult + rotmult * bonePtr->getPosition();
|
||||
rotmult = rotmult * bonePtr->getOrientation();
|
||||
scale = scale * bonePtr->getScale().x;
|
||||
}
|
||||
//std::cout << "Bone:" << *boneSequenceIter << " ";
|
||||
}
|
||||
transmult = transmult + rotmult * shapetrans;
|
||||
rotmult = rotmult * shaperot;
|
||||
scale = shapescale * scale;
|
||||
|
||||
//std::cout << "Position: " << transmult << "Rotation: " << rotmult << "\n";
|
||||
}
|
||||
}
|
||||
if(mNextGroup.mLoops > 0)
|
||||
mTime = mTime - mCurGroup.mStop + mNextGroup.mStart;
|
||||
else
|
||||
{
|
||||
transmult = shapetrans;
|
||||
rotmult = shaperot;
|
||||
scale = shapescale;
|
||||
}
|
||||
|
||||
// Computes C = B + AxC*scale
|
||||
// final_vector = old_vector + old_rotation*new_vector*old_scale/
|
||||
|
||||
for(unsigned int i = 0; i < allvertices->size(); i++)
|
||||
{
|
||||
Ogre::Vector3 current = transmult + rotmult * (*allvertices)[i];
|
||||
Ogre::Real* addr = pReal + i * 3;
|
||||
*addr = current.x;
|
||||
*(addr+1) = current.y;
|
||||
*(addr + 2) = current.z;
|
||||
|
||||
}/*
|
||||
for(int i = 0; i < allnormals.size(); i++){
|
||||
Ogre::Vector3 current =rotmult * allnormals[i];
|
||||
Ogre::Real* addr = pRealNormal + i * 3;
|
||||
*addr = current.x;
|
||||
*(addr+1) = current.y;
|
||||
*(addr + 2) = current.z;
|
||||
|
||||
}*/
|
||||
|
||||
mTime = mCurGroup.mStop;
|
||||
mCurGroup = mNextGroup;
|
||||
mNextGroup = GroupTimes();
|
||||
}
|
||||
vbuf->unlock();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool Animation::timeIndex( float time, const std::vector<float> & times, int & i, int & j, float & x )
|
||||
{
|
||||
int count;
|
||||
if ( (count = times.size()) > 0 )
|
||||
|
||||
if(mEntityList.mSkelBase)
|
||||
{
|
||||
if ( time <= times[0] )
|
||||
Ogre::AnimationStateSet *aset = mEntityList.mSkelBase->getAllAnimationStates();
|
||||
Ogre::AnimationStateIterator as = aset->getAnimationStateIterator();
|
||||
while(as.hasMoreElements())
|
||||
{
|
||||
i = j = 0;
|
||||
x = 0.0;
|
||||
return true;
|
||||
}
|
||||
if ( time >= times[count - 1] )
|
||||
{
|
||||
i = j = count - 1;
|
||||
x = 0.0;
|
||||
return true;
|
||||
}
|
||||
|
||||
if ( i < 0 || i >= count )
|
||||
i = 0;
|
||||
|
||||
float tI = times[i];
|
||||
if ( time > tI )
|
||||
{
|
||||
j = i + 1;
|
||||
float tJ;
|
||||
while ( time >= ( tJ = times[j]) )
|
||||
{
|
||||
i = j++;
|
||||
tI = tJ;
|
||||
}
|
||||
x = ( time - tI ) / ( tJ - tI );
|
||||
return true;
|
||||
}
|
||||
else if ( time < tI )
|
||||
{
|
||||
j = i - 1;
|
||||
float tJ;
|
||||
while ( time <= ( tJ = times[j] ) )
|
||||
{
|
||||
i = j--;
|
||||
tI = tJ;
|
||||
}
|
||||
x = ( time - tI ) / ( tJ - tI );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
j = i;
|
||||
x = 0.0;
|
||||
return true;
|
||||
Ogre::AnimationState *state = as.getNext();
|
||||
state->setTimePosition(mTime);
|
||||
}
|
||||
}
|
||||
else
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
void Animation::handleAnimationTransforms()
|
||||
{
|
||||
Ogre::SkeletonInstance* skel = mBase->getSkeleton();
|
||||
|
||||
Ogre::Bone* b = skel->getRootBone();
|
||||
b->setOrientation(Ogre::Real(.3),Ogre::Real(.3),Ogre::Real(.3), Ogre::Real(.3)); //This is a trick
|
||||
|
||||
skel->_updateTransforms();
|
||||
//skel->_notifyManualBonesDirty();
|
||||
|
||||
mBase->getAllAnimationStates()->_notifyDirty();
|
||||
//mBase->_updateAnimation();
|
||||
//mBase->_notifyMoved();
|
||||
|
||||
std::vector<Nif::NiKeyframeData>::iterator iter;
|
||||
int slot = 0;
|
||||
if(mTransformations)
|
||||
{
|
||||
for(iter = mTransformations->begin(); iter != mTransformations->end(); iter++)
|
||||
{
|
||||
if(mTime < iter->getStartTime() || mTime < mStartTime || mTime > iter->getStopTime())
|
||||
{
|
||||
slot++;
|
||||
continue;
|
||||
}
|
||||
|
||||
float x;
|
||||
float x2;
|
||||
|
||||
const std::vector<Ogre::Quaternion> & quats = iter->getQuat();
|
||||
|
||||
const std::vector<float> & ttime = iter->gettTime();
|
||||
const std::vector<float> & rtime = iter->getrTime();
|
||||
int rindexJ = mRindexI[slot];
|
||||
|
||||
timeIndex(mTime, rtime, mRindexI[slot], rindexJ, x2);
|
||||
int tindexJ = mTindexI[slot];
|
||||
|
||||
const std::vector<Ogre::Vector3> & translist1 = iter->getTranslist1();
|
||||
|
||||
timeIndex(mTime, ttime, mTindexI[slot], tindexJ, x);
|
||||
|
||||
Ogre::Vector3 t;
|
||||
Ogre::Quaternion r;
|
||||
|
||||
bool bTrans = translist1.size() > 0;
|
||||
|
||||
bool bQuats = quats.size() > 0;
|
||||
|
||||
if(skel->hasBone(iter->getBonename()))
|
||||
{
|
||||
Ogre::Bone* bone = skel->getBone(iter->getBonename());
|
||||
|
||||
if(bTrans)
|
||||
{
|
||||
Ogre::Vector3 v1 = translist1[mTindexI[slot]];
|
||||
Ogre::Vector3 v2 = translist1[tindexJ];
|
||||
t = (v1 + (v2 - v1) * x);
|
||||
bone->setPosition(t);
|
||||
|
||||
}
|
||||
|
||||
if(bQuats)
|
||||
{
|
||||
r = Ogre::Quaternion::Slerp(x2, quats[mRindexI[slot]], quats[rindexJ], true);
|
||||
bone->setOrientation(r);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
slot++;
|
||||
}
|
||||
skel->_updateTransforms();
|
||||
mBase->getAllAnimationStates()->_notifyDirty();
|
||||
}
|
||||
}
|
||||
mSkipFrame = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#ifndef _GAME_RENDER_ANIMATION_H
|
||||
#define _GAME_RENDER_ANIMATION_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <components/nifogre/ogre_nif_loader.hpp>
|
||||
#include <openengine/ogre/renderer.hpp>
|
||||
#include "../mwworld/actiontalk.hpp"
|
||||
#include <components/nif/node.hpp>
|
||||
|
@ -8,53 +11,47 @@
|
|||
|
||||
|
||||
|
||||
namespace MWRender{
|
||||
|
||||
struct PosAndRot{
|
||||
Ogre::Quaternion vecRot;
|
||||
Ogre::Vector3 vecPos;
|
||||
};
|
||||
namespace MWRender {
|
||||
|
||||
class Animation{
|
||||
class Animation {
|
||||
struct GroupTimes {
|
||||
float mStart;
|
||||
float mStop;
|
||||
float mLoopStart;
|
||||
float mLoopStop;
|
||||
|
||||
protected:
|
||||
size_t mLoops;
|
||||
|
||||
GroupTimes()
|
||||
: mStart(-1.0f), mStop(-1.0f), mLoopStart(-1.0f), mLoopStop(-1.0f),
|
||||
mLoops(0)
|
||||
{ }
|
||||
};
|
||||
|
||||
protected:
|
||||
Ogre::SceneNode* mInsert;
|
||||
OEngine::Render::OgreRenderer &mRend;
|
||||
std::map<Nif::NiSkinData::BoneInfoCopy*, PosAndRot> mVecRotPos;
|
||||
static std::map<std::string, int> sUniqueIDs;
|
||||
|
||||
float mTime;
|
||||
float mStartTime;
|
||||
float mStopTime;
|
||||
int mAnimate;
|
||||
//Represents a rotation index for each bone
|
||||
std::vector<int>mRindexI;
|
||||
//Represents a translation index for each bone
|
||||
std::vector<int>mTindexI;
|
||||
GroupTimes mCurGroup;
|
||||
GroupTimes mNextGroup;
|
||||
|
||||
//Only shapes with morphing data will use a shape number
|
||||
int mShapeNumber;
|
||||
std::vector<std::vector<int> > mShapeIndexI;
|
||||
bool mSkipFrame;
|
||||
|
||||
//Ogre::SkeletonInstance* skel;
|
||||
std::vector<Nif::NiTriShapeCopy>* mShapes; //All the NiTriShapeData for a creature
|
||||
NifOgre::EntityList mEntityList;
|
||||
NifOgre::TextKeyMap mTextKeys;
|
||||
|
||||
std::vector<Nif::NiKeyframeData>* mTransformations;
|
||||
std::map<std::string,float>* mTextmappings;
|
||||
Ogre::Entity* mBase;
|
||||
void handleShapes(std::vector<Nif::NiTriShapeCopy>* allshapes, Ogre::Entity* creaturemodel, Ogre::SkeletonInstance *skel);
|
||||
void handleAnimationTransforms();
|
||||
bool timeIndex( float time, const std::vector<float> & times, int & i, int & j, float & x );
|
||||
std::string getUniqueID(std::string mesh);
|
||||
bool findGroupTimes(const std::string &groupname, GroupTimes *times);
|
||||
|
||||
public:
|
||||
Animation(OEngine::Render::OgreRenderer& _rend);
|
||||
virtual void runAnimation(float timepassed) = 0;
|
||||
void startScript(std::string groupname, int mode, int loops);
|
||||
void stopScript();
|
||||
|
||||
virtual ~Animation();
|
||||
public:
|
||||
Animation(OEngine::Render::OgreRenderer& _rend);
|
||||
virtual ~Animation();
|
||||
|
||||
void playGroup(std::string groupname, int mode, int loops);
|
||||
void skipAnim();
|
||||
virtual void runAnimation(float timepassed);
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace MWRender{
|
|||
|
||||
CreatureAnimation::~CreatureAnimation()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
CreatureAnimation::CreatureAnimation(const MWWorld::Ptr& ptr, OEngine::Render::OgreRenderer& _rend): Animation(_rend)
|
||||
{
|
||||
|
@ -24,75 +24,54 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr& ptr, OEngine::Render::O
|
|||
assert (ref->base != NULL);
|
||||
if(!ref->base->model.empty())
|
||||
{
|
||||
const std::string &mesh = "meshes\\" + ref->base->model;
|
||||
std::string meshNumbered = mesh + getUniqueID(mesh) + ">|";
|
||||
NifOgre::NIFLoader::load(meshNumbered);
|
||||
mBase = mRend.getScene()->createEntity(meshNumbered);
|
||||
mBase->setVisibilityFlags(RV_Actors);
|
||||
std::string mesh = "meshes\\" + ref->base->model;
|
||||
|
||||
bool transparent = false;
|
||||
for (unsigned int i=0; i < mBase->getNumSubEntities(); ++i)
|
||||
mEntityList = NifOgre::NIFLoader::createEntities(mInsert, &mTextKeys, mesh);
|
||||
for(size_t i = 0;i < mEntityList.mEntities.size();i++)
|
||||
{
|
||||
Ogre::MaterialPtr mat = mBase->getSubEntity(i)->getMaterial();
|
||||
Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
|
||||
while (techIt.hasMoreElements())
|
||||
{
|
||||
Ogre::Technique* tech = techIt.getNext();
|
||||
Ogre::Technique::PassIterator passIt = tech->getPassIterator();
|
||||
while (passIt.hasMoreElements())
|
||||
{
|
||||
Ogre::Pass* pass = passIt.getNext();
|
||||
Ogre::Entity *ent = mEntityList.mEntities[i];
|
||||
ent->setVisibilityFlags(RV_Actors);
|
||||
|
||||
if (pass->getDepthWriteEnabled() == false)
|
||||
transparent = true;
|
||||
bool transparent = false;
|
||||
for (unsigned int j=0;j < ent->getNumSubEntities() && !transparent; ++j)
|
||||
{
|
||||
Ogre::MaterialPtr mat = ent->getSubEntity(j)->getMaterial();
|
||||
Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
|
||||
while (techIt.hasMoreElements() && !transparent)
|
||||
{
|
||||
Ogre::Technique* tech = techIt.getNext();
|
||||
Ogre::Technique::PassIterator passIt = tech->getPassIterator();
|
||||
while (passIt.hasMoreElements() && !transparent)
|
||||
{
|
||||
Ogre::Pass* pass = passIt.getNext();
|
||||
|
||||
if (pass->getDepthWriteEnabled() == false)
|
||||
transparent = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
ent->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main);
|
||||
}
|
||||
mBase->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main);
|
||||
|
||||
std::string meshZero = mesh + "0000>|";
|
||||
|
||||
if((mTransformations = (NIFLoader::getSingletonPtr())->getAnim(meshZero)))
|
||||
if(mEntityList.mSkelBase)
|
||||
{
|
||||
for(std::size_t init = 0; init < mTransformations->size(); init++)
|
||||
Ogre::AnimationStateSet *aset = mEntityList.mSkelBase->getAllAnimationStates();
|
||||
Ogre::AnimationStateIterator as = aset->getAnimationStateIterator();
|
||||
while(as.hasMoreElements())
|
||||
{
|
||||
mRindexI.push_back(0);
|
||||
mTindexI.push_back(0);
|
||||
Ogre::AnimationState *state = as.getNext();
|
||||
state->setEnabled(true);
|
||||
state->setLoop(false);
|
||||
}
|
||||
mStopTime = mTransformations->begin()->getStopTime();
|
||||
mStartTime = mTransformations->begin()->getStartTime();
|
||||
mShapes = (NIFLoader::getSingletonPtr())->getShapes(meshZero);
|
||||
}
|
||||
mTextmappings = NIFLoader::getSingletonPtr()->getTextIndices(meshZero);
|
||||
mInsert->attachObject(mBase);
|
||||
}
|
||||
}
|
||||
|
||||
void CreatureAnimation::runAnimation(float timepassed)
|
||||
{
|
||||
mVecRotPos.clear();
|
||||
if(mAnimate > 0)
|
||||
{
|
||||
//Add the amount of time passed to time
|
||||
// Placeholder
|
||||
|
||||
//Handle the animation transforms dependent on time
|
||||
|
||||
//Handle the shapes dependent on animation transforms
|
||||
mTime += timepassed;
|
||||
if(mTime >= mStopTime)
|
||||
{
|
||||
mAnimate--;
|
||||
//std::cout << "Stopping the animation\n";
|
||||
if(mAnimate == 0)
|
||||
mTime = mStopTime;
|
||||
else
|
||||
mTime = mStartTime + (mTime - mStopTime);
|
||||
}
|
||||
|
||||
handleAnimationTransforms();
|
||||
handleShapes(mShapes, mBase, mBase->getSkeleton());
|
||||
|
||||
}
|
||||
Animation::runAnimation(timepassed);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -14,42 +14,37 @@ class NpcAnimation: public Animation{
|
|||
private:
|
||||
MWWorld::InventoryStore& mInv;
|
||||
int mStateID;
|
||||
//Free Parts
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mChest;
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mSkirt;
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mLhand;
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mRhand;
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mTail;
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mLFreeFoot;
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mRFreeFoot;
|
||||
|
||||
int mPartslots[27]; //Each part slot is taken by clothing, armor, or is empty
|
||||
int mPartPriorities[27];
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> mZero;
|
||||
int mPartslots[27]; //Each part slot is taken by clothing, armor, or is empty
|
||||
int mPartPriorities[27];
|
||||
|
||||
//Bounded Parts
|
||||
Ogre::Entity* lclavicle;
|
||||
Ogre::Entity* rclavicle;
|
||||
Ogre::Entity* rupperArm;
|
||||
Ogre::Entity* lupperArm;
|
||||
Ogre::Entity* rUpperLeg;
|
||||
Ogre::Entity* lUpperLeg;
|
||||
Ogre::Entity* lForearm;
|
||||
Ogre::Entity* rForearm;
|
||||
Ogre::Entity* lWrist;
|
||||
Ogre::Entity* rWrist;
|
||||
Ogre::Entity* rKnee;
|
||||
Ogre::Entity* lKnee;
|
||||
Ogre::Entity* neck;
|
||||
Ogre::Entity* rAnkle;
|
||||
Ogre::Entity* lAnkle;
|
||||
Ogre::Entity* groin;
|
||||
Ogre::Entity* lfoot;
|
||||
Ogre::Entity* rfoot;
|
||||
Ogre::Entity* hair;
|
||||
Ogre::Entity* head;
|
||||
NifOgre::EntityList lclavicle;
|
||||
NifOgre::EntityList rclavicle;
|
||||
NifOgre::EntityList rupperArm;
|
||||
NifOgre::EntityList lupperArm;
|
||||
NifOgre::EntityList rUpperLeg;
|
||||
NifOgre::EntityList lUpperLeg;
|
||||
NifOgre::EntityList lForearm;
|
||||
NifOgre::EntityList rForearm;
|
||||
NifOgre::EntityList lWrist;
|
||||
NifOgre::EntityList rWrist;
|
||||
NifOgre::EntityList rKnee;
|
||||
NifOgre::EntityList lKnee;
|
||||
NifOgre::EntityList neck;
|
||||
NifOgre::EntityList rAnkle;
|
||||
NifOgre::EntityList lAnkle;
|
||||
NifOgre::EntityList groin;
|
||||
NifOgre::EntityList skirt;
|
||||
NifOgre::EntityList lfoot;
|
||||
NifOgre::EntityList rfoot;
|
||||
NifOgre::EntityList hair;
|
||||
NifOgre::EntityList rHand;
|
||||
NifOgre::EntityList lHand;
|
||||
NifOgre::EntityList head;
|
||||
NifOgre::EntityList chest;
|
||||
NifOgre::EntityList tail;
|
||||
|
||||
Ogre::SceneNode* insert;
|
||||
bool isBeast;
|
||||
bool isFemale;
|
||||
std::string headModel;
|
||||
|
@ -73,18 +68,17 @@ private:
|
|||
public:
|
||||
NpcAnimation(const MWWorld::Ptr& ptr, OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv);
|
||||
virtual ~NpcAnimation();
|
||||
Ogre::Entity* insertBoundedPart(const std::string &mesh, std::string bonename);
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> insertFreePart(const std::string &mesh, const std::string& suffix);
|
||||
void insertFootPart(int type, const std::string &mesh);
|
||||
NifOgre::EntityList insertBoundedPart(const std::string &mesh, const std::string &bonename);
|
||||
virtual void runAnimation(float timepassed);
|
||||
void updateParts();
|
||||
void removeEntities(NifOgre::EntityList &entities);
|
||||
void removeIndividualPart(int type);
|
||||
void reserveIndividualPart(int type, int group, int priority);
|
||||
|
||||
bool addOrReplaceIndividualPart(int type, int group, int priority, const std::string &mesh);
|
||||
void removePartGroup(int group);
|
||||
void addPartGroup(int group, int priority, std::vector<ESM::PartReference>& parts);
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -92,11 +92,16 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
|
|||
Ogre::SceneNode* insert = ptr.getRefData().getBaseNode();
|
||||
assert(insert);
|
||||
|
||||
NifOgre::NIFLoader::load(mesh);
|
||||
Ogre::Entity *ent = mRenderer.getScene()->createEntity(mesh);
|
||||
|
||||
|
||||
Ogre::Vector3 extents = ent->getBoundingBox().getSize();
|
||||
Ogre::AxisAlignedBox bounds = Ogre::AxisAlignedBox::BOX_NULL;
|
||||
NifOgre::EntityList entities = NifOgre::NIFLoader::createEntities(insert, NULL, mesh);
|
||||
for(size_t i = 0;i < entities.mEntities.size();i++)
|
||||
{
|
||||
const Ogre::AxisAlignedBox &tmp = entities.mEntities[i]->getBoundingBox();
|
||||
bounds.merge(Ogre::AxisAlignedBox(insert->_getDerivedPosition() + tmp.getMinimum(),
|
||||
insert->_getDerivedPosition() + tmp.getMaximum())
|
||||
);
|
||||
}
|
||||
Ogre::Vector3 extents = bounds.getSize();
|
||||
extents *= insert->getScale();
|
||||
float size = std::max(std::max(extents.x, extents.y), extents.z);
|
||||
|
||||
|
@ -108,42 +113,41 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
|
|||
|
||||
if (mBounds.find(ptr.getCell()) == mBounds.end())
|
||||
mBounds[ptr.getCell()] = Ogre::AxisAlignedBox::BOX_NULL;
|
||||
|
||||
Ogre::AxisAlignedBox bounds = ent->getBoundingBox();
|
||||
bounds = Ogre::AxisAlignedBox(
|
||||
insert->_getDerivedPosition() + bounds.getMinimum(),
|
||||
insert->_getDerivedPosition() + bounds.getMaximum()
|
||||
);
|
||||
|
||||
bounds.scale(insert->getScale());
|
||||
mBounds[ptr.getCell()].merge(bounds);
|
||||
|
||||
bool transparent = false;
|
||||
for (unsigned int i=0; i<ent->getNumSubEntities(); ++i)
|
||||
for(size_t i = 0;i < entities.mEntities.size();i++)
|
||||
{
|
||||
Ogre::MaterialPtr mat = ent->getSubEntity(i)->getMaterial();
|
||||
Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
|
||||
while (techIt.hasMoreElements())
|
||||
Ogre::Entity *ent = entities.mEntities[i];
|
||||
for (unsigned int i=0; i<ent->getNumSubEntities(); ++i)
|
||||
{
|
||||
Ogre::Technique* tech = techIt.getNext();
|
||||
Ogre::Technique::PassIterator passIt = tech->getPassIterator();
|
||||
while (passIt.hasMoreElements())
|
||||
Ogre::MaterialPtr mat = ent->getSubEntity(i)->getMaterial();
|
||||
Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
|
||||
while (techIt.hasMoreElements())
|
||||
{
|
||||
Ogre::Pass* pass = passIt.getNext();
|
||||
Ogre::Technique* tech = techIt.getNext();
|
||||
Ogre::Technique::PassIterator passIt = tech->getPassIterator();
|
||||
while (passIt.hasMoreElements())
|
||||
{
|
||||
Ogre::Pass* pass = passIt.getNext();
|
||||
|
||||
if (pass->getDepthWriteEnabled() == false)
|
||||
transparent = true;
|
||||
if (pass->getDepthWriteEnabled() == false)
|
||||
transparent = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!mIsStatic || !Settings::Manager::getBool("use static geometry", "Objects") || transparent)
|
||||
{
|
||||
insert->attachObject(ent);
|
||||
for(size_t i = 0;i < entities.mEntities.size();i++)
|
||||
{
|
||||
Ogre::Entity *ent = entities.mEntities[i];
|
||||
|
||||
ent->setRenderingDistance(small ? Settings::Manager::getInt("small object distance", "Viewing distance") : 0);
|
||||
ent->setVisibilityFlags(mIsStatic ? (small ? RV_StaticsSmall : RV_Statics) : RV_Misc);
|
||||
ent->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main);
|
||||
ent->setRenderingDistance(small ? Settings::Manager::getInt("small object distance", "Viewing distance") : 0);
|
||||
ent->setVisibilityFlags(mIsStatic ? (small ? RV_StaticsSmall : RV_Statics) : RV_Misc);
|
||||
ent->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -183,15 +187,20 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
|
|||
// - there will be too many batches.
|
||||
sg->setRegionDimensions(Ogre::Vector3(2500,2500,2500));
|
||||
|
||||
sg->addEntity(ent,insert->_getDerivedPosition(),insert->_getDerivedOrientation(),insert->_getDerivedScale());
|
||||
|
||||
sg->setVisibilityFlags(small ? RV_StaticsSmall : RV_Statics);
|
||||
|
||||
sg->setCastShadows(true);
|
||||
|
||||
sg->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main);
|
||||
|
||||
mRenderer.getScene()->destroyEntity(ent);
|
||||
for(size_t i = 0;i < entities.mEntities.size();i++)
|
||||
{
|
||||
Ogre::Entity *ent = entities.mEntities[i];
|
||||
insert->detachObject(ent);
|
||||
sg->addEntity(ent,insert->_getDerivedPosition(),insert->_getDerivedOrientation(),insert->_getDerivedScale());
|
||||
|
||||
mRenderer.getScene()->destroyEntity(ent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -72,6 +72,7 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
|
|||
else
|
||||
lang = sh::Language_CG;
|
||||
mFactory->setCurrentLanguage (lang);
|
||||
mFactory->loadAllFiles();
|
||||
|
||||
//The fog type must be set before any terrain objects are created as if the
|
||||
//fog type is set to FOG_NONE then the initially created terrain won't have any fog
|
||||
|
@ -110,6 +111,7 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
|
|||
sh::Factory::getInstance ().setGlobalSetting ("fog", "true");
|
||||
sh::Factory::getInstance ().setGlobalSetting ("lighting", "true");
|
||||
sh::Factory::getInstance ().setGlobalSetting ("num_lights", Settings::Manager::getString ("num lights", "Objects"));
|
||||
sh::Factory::getInstance ().setGlobalSetting ("terrain_num_lights", Settings::Manager::getString ("num lights", "Terrain"));
|
||||
sh::Factory::getInstance ().setGlobalSetting ("underwater_effects", Settings::Manager::getString("underwater effect", "Water"));
|
||||
sh::Factory::getInstance ().setGlobalSetting ("simple_water", Settings::Manager::getBool("shader", "Water") ? "false" : "true");
|
||||
|
||||
|
|
|
@ -287,6 +287,8 @@ SkyManager::SkyManager (SceneNode* pMwRoot, Camera* pCamera)
|
|||
|
||||
void SkyManager::create()
|
||||
{
|
||||
assert(!mCreated);
|
||||
|
||||
sh::Factory::getInstance().setSharedParameter ("cloudBlendFactor",
|
||||
sh::makeProperty<sh::FloatValue>(new sh::FloatValue(0)));
|
||||
sh::Factory::getInstance().setSharedParameter ("cloudOpacity",
|
||||
|
@ -302,7 +304,7 @@ void SkyManager::create()
|
|||
sh::Factory::getInstance().setTextureAlias ("cloud_texture_1", "");
|
||||
sh::Factory::getInstance().setTextureAlias ("cloud_texture_2", "");
|
||||
|
||||
// Create overlay used for thunderstorm
|
||||
// Create light used for thunderstorm
|
||||
mLightning = mSceneMgr->createLight();
|
||||
mLightning->setType (Ogre::Light::LT_DIRECTIONAL);
|
||||
mLightning->setDirection (Ogre::Vector3(0.3, -0.7, 0.3));
|
||||
|
@ -324,52 +326,57 @@ void SkyManager::create()
|
|||
mSunGlare->setVisibilityFlags(RV_NoReflection);
|
||||
|
||||
// Stars
|
||||
MeshPtr mesh = NifOgre::NIFLoader::load("meshes\\sky_night_01.nif");
|
||||
Entity* night1_ent = mSceneMgr->createEntity("meshes\\sky_night_01.nif");
|
||||
night1_ent->setRenderQueueGroup(RQG_SkiesEarly+1);
|
||||
night1_ent->setVisibilityFlags(RV_Sky);
|
||||
night1_ent->setCastShadows(false);
|
||||
|
||||
mAtmosphereNight = mRootNode->createChildSceneNode();
|
||||
mAtmosphereNight->attachObject(night1_ent);
|
||||
|
||||
for (unsigned int i=0; i<night1_ent->getNumSubEntities(); ++i)
|
||||
NifOgre::EntityList entities = NifOgre::NIFLoader::createEntities(mAtmosphereNight, NULL, "meshes\\sky_night_01.nif");
|
||||
for(size_t i = 0, matidx = 0;i < entities.mEntities.size();i++)
|
||||
{
|
||||
std::string matName = "openmw_stars_" + boost::lexical_cast<std::string>(i);
|
||||
sh::MaterialInstance* m = sh::Factory::getInstance ().createMaterialInstance (matName, "openmw_stars");
|
||||
Entity* night1_ent = entities.mEntities[i];
|
||||
night1_ent->setRenderQueueGroup(RQG_SkiesEarly+1);
|
||||
night1_ent->setVisibilityFlags(RV_Sky);
|
||||
night1_ent->setCastShadows(false);
|
||||
|
||||
std::string textureName = sh::retrieveValue<sh::StringValue>(
|
||||
sh::Factory::getInstance().getMaterialInstance(night1_ent->getSubEntity (i)->getMaterialName ())->getProperty("diffuseMap"), NULL).get();
|
||||
for (unsigned int j=0; j<night1_ent->getNumSubEntities(); ++j)
|
||||
{
|
||||
std::string matName = "openmw_stars_" + boost::lexical_cast<std::string>(matidx++);
|
||||
sh::MaterialInstance* m = sh::Factory::getInstance().createMaterialInstance(matName, "openmw_stars");
|
||||
|
||||
m->setProperty ("texture", sh::makeProperty<sh::StringValue>(new sh::StringValue(textureName)));
|
||||
std::string textureName = sh::retrieveValue<sh::StringValue>(
|
||||
sh::Factory::getInstance().getMaterialInstance(night1_ent->getSubEntity(j)->getMaterialName())->getProperty("diffuseMap"), NULL).get();
|
||||
|
||||
night1_ent->getSubEntity(i)->setMaterialName (matName);
|
||||
m->setProperty("texture", sh::makeProperty<sh::StringValue>(new sh::StringValue(textureName)));
|
||||
|
||||
night1_ent->getSubEntity(j)->setMaterialName(matName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Atmosphere (day)
|
||||
mesh = NifOgre::NIFLoader::load("meshes\\sky_atmosphere.nif");
|
||||
Entity* atmosphere_ent = mSceneMgr->createEntity("meshes\\sky_atmosphere.nif");
|
||||
atmosphere_ent->setCastShadows(false);
|
||||
|
||||
ModVertexAlpha(atmosphere_ent, 0);
|
||||
|
||||
atmosphere_ent->setRenderQueueGroup(RQG_SkiesEarly);
|
||||
atmosphere_ent->setVisibilityFlags(RV_Sky);
|
||||
mAtmosphereDay = mRootNode->createChildSceneNode();
|
||||
mAtmosphereDay->attachObject(atmosphere_ent);
|
||||
atmosphere_ent->getSubEntity (0)->setMaterialName ("openmw_atmosphere");
|
||||
entities = NifOgre::NIFLoader::createEntities(mAtmosphereDay, NULL, "meshes\\sky_atmosphere.nif");
|
||||
for(size_t i = 0;i < entities.mEntities.size();i++)
|
||||
{
|
||||
Entity* atmosphere_ent = entities.mEntities[i];
|
||||
atmosphere_ent->setCastShadows(false);
|
||||
atmosphere_ent->setRenderQueueGroup(RQG_SkiesEarly);
|
||||
atmosphere_ent->setVisibilityFlags(RV_Sky);
|
||||
atmosphere_ent->getSubEntity (0)->setMaterialName ("openmw_atmosphere");
|
||||
ModVertexAlpha(atmosphere_ent, 0);
|
||||
}
|
||||
|
||||
|
||||
// Clouds
|
||||
NifOgre::NIFLoader::load("meshes\\sky_clouds_01.nif");
|
||||
Entity* clouds_ent = mSceneMgr->createEntity("meshes\\sky_clouds_01.nif");
|
||||
clouds_ent->setVisibilityFlags(RV_Sky);
|
||||
clouds_ent->setRenderQueueGroup(RQG_SkiesEarly+5);
|
||||
SceneNode* clouds_node = mRootNode->createChildSceneNode();
|
||||
clouds_node->attachObject(clouds_ent);
|
||||
clouds_ent->getSubEntity(0)->setMaterialName ("openmw_clouds");
|
||||
clouds_ent->setCastShadows(false);
|
||||
entities = NifOgre::NIFLoader::createEntities(clouds_node, NULL, "meshes\\sky_clouds_01.nif");
|
||||
for(size_t i = 0;i < entities.mEntities.size();i++)
|
||||
{
|
||||
Entity* clouds_ent = entities.mEntities[i];
|
||||
clouds_ent->setVisibilityFlags(RV_Sky);
|
||||
clouds_ent->setRenderQueueGroup(RQG_SkiesEarly+5);
|
||||
clouds_ent->getSubEntity(0)->setMaterialName ("openmw_clouds");
|
||||
clouds_ent->setCastShadows(false);
|
||||
|
||||
ModVertexAlpha(clouds_ent, 1);
|
||||
ModVertexAlpha(clouds_ent, 1);
|
||||
}
|
||||
|
||||
mCreated = true;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef _GAME_RENDER_SKY_H
|
||||
#define _GAME_RENDER_SKY_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <OgreVector3.h>
|
||||
#include <OgreString.h>
|
||||
#include <OgreMaterial.h>
|
||||
|
@ -9,7 +11,7 @@
|
|||
|
||||
#include <extern/shiny/Main/Factory.hpp>
|
||||
|
||||
#include "sky.hpp"
|
||||
|
||||
#include "../mwworld/weather.hpp"
|
||||
|
||||
namespace Ogre
|
||||
|
|
24
apps/openmw/mwscript/consoleextensions.cpp
Normal file
24
apps/openmw/mwscript/consoleextensions.cpp
Normal file
|
@ -0,0 +1,24 @@
|
|||
|
||||
#include "consoleextensions.hpp"
|
||||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
|
||||
#include <components/interpreter/interpreter.hpp>
|
||||
#include <components/interpreter/runtime.hpp>
|
||||
#include <components/interpreter/opcodes.hpp>
|
||||
|
||||
namespace MWScript
|
||||
{
|
||||
namespace Console
|
||||
{
|
||||
void registerExtensions (Compiler::Extensions& extensions)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
25
apps/openmw/mwscript/consoleextensions.hpp
Normal file
25
apps/openmw/mwscript/consoleextensions.hpp
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef GAME_SCRIPT_CONSOLEEXTENSIONS_H
|
||||
#define GAME_SCRIPT_CONSOLEEXTENSIONS_H
|
||||
|
||||
namespace Compiler
|
||||
{
|
||||
class Extensions;
|
||||
}
|
||||
|
||||
namespace Interpreter
|
||||
{
|
||||
class Interpreter;
|
||||
}
|
||||
|
||||
namespace MWScript
|
||||
{
|
||||
/// \brief Script functionality limited to the console
|
||||
namespace Console
|
||||
{
|
||||
void registerExtensions (Compiler::Extensions& extensions);
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -169,5 +169,14 @@ op 0x2000164: SetScale
|
|||
op 0x2000165: SetScale, explicit reference
|
||||
op 0x2000166: SetAngle
|
||||
op 0x2000167: SetAngle, explicit reference
|
||||
opcodes 0x2000168-0x3ffffff unused
|
||||
|
||||
op 0x2000168: GetScale
|
||||
op 0x2000169: GetScale, explicit reference
|
||||
op 0x200016a: GetAngle
|
||||
op 0x200016b: GetAngle, explicit reference
|
||||
op 0x200016c: user1 (console only, requires --script-console switch)
|
||||
op 0x200016d: user2 (console only, requires --script-console switch)
|
||||
op 0x200016e: user3, explicit reference (console only, requires --script-console switch)
|
||||
op 0x200016f: user3 (implicit reference, console only, requires --script-console switch)
|
||||
op 0x2000170: user4, explicit reference (console only, requires --script-console switch)
|
||||
op 0x2000171: user4 (implicit reference, console only, requires --script-console switch)
|
||||
opcodes 0x2000172-0x3ffffff unused
|
||||
|
|
|
@ -16,10 +16,12 @@
|
|||
#include "dialogueextensions.hpp"
|
||||
#include "animationextensions.hpp"
|
||||
#include "transformationextensions.hpp"
|
||||
#include "consoleextensions.hpp"
|
||||
#include "userextensions.hpp"
|
||||
|
||||
namespace MWScript
|
||||
{
|
||||
void registerExtensions (Compiler::Extensions& extensions)
|
||||
void registerExtensions (Compiler::Extensions& extensions, bool consoleOnly)
|
||||
{
|
||||
Cell::registerExtensions (extensions);
|
||||
Misc::registerExtensions (extensions);
|
||||
|
@ -33,9 +35,15 @@ namespace MWScript
|
|||
Dialogue::registerExtensions (extensions);
|
||||
Animation::registerExtensions (extensions);
|
||||
Transformation::registerExtensions (extensions);
|
||||
|
||||
if (consoleOnly)
|
||||
{
|
||||
Console::registerExtensions (extensions);
|
||||
User::registerExtensions (extensions);
|
||||
}
|
||||
}
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter)
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter, bool consoleOnly)
|
||||
{
|
||||
Interpreter::installOpcodes (interpreter);
|
||||
Cell::installOpcodes (interpreter);
|
||||
|
@ -50,5 +58,11 @@ namespace MWScript
|
|||
Dialogue::installOpcodes (interpreter);
|
||||
Animation::installOpcodes (interpreter);
|
||||
Transformation::installOpcodes (interpreter);
|
||||
|
||||
if (consoleOnly)
|
||||
{
|
||||
Console::installOpcodes (interpreter);
|
||||
User::installOpcodes (interpreter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,9 +13,11 @@ namespace Interpreter
|
|||
|
||||
namespace MWScript
|
||||
{
|
||||
void registerExtensions (Compiler::Extensions& extensions);
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter);
|
||||
void registerExtensions (Compiler::Extensions& extensions, bool consoleOnly = false);
|
||||
///< \param consoleOnly include console only extensions
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter, bool consoleOnly = false);
|
||||
///< \param consoleOnly include console only opcodes
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
|
@ -236,7 +237,7 @@ namespace MWScript
|
|||
if (!mAction.get())
|
||||
throw std::runtime_error ("activation failed, because no action to perform");
|
||||
|
||||
mAction->execute();
|
||||
mAction->execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
mActivationHandled = true;
|
||||
}
|
||||
|
||||
|
|
91
apps/openmw/mwscript/userextensions.cpp
Normal file
91
apps/openmw/mwscript/userextensions.cpp
Normal file
|
@ -0,0 +1,91 @@
|
|||
|
||||
#include "userextensions.hpp"
|
||||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
|
||||
#include <components/interpreter/interpreter.hpp>
|
||||
#include <components/interpreter/runtime.hpp>
|
||||
#include <components/interpreter/opcodes.hpp>
|
||||
#include <components/interpreter/context.hpp>
|
||||
|
||||
#include "ref.hpp"
|
||||
|
||||
namespace MWScript
|
||||
{
|
||||
/// Temporary script extensions.
|
||||
///
|
||||
/// \attention Do not commit changes to this file to a git repository!
|
||||
namespace User
|
||||
{
|
||||
class OpUser1 : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
runtime.getContext().report ("user1: not in use");
|
||||
}
|
||||
};
|
||||
|
||||
class OpUser2 : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
runtime.getContext().report ("user2: not in use");
|
||||
}
|
||||
};
|
||||
|
||||
template<class R>
|
||||
class OpUser3 : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
// MWWorld::Ptr ptr = R()(runtime);
|
||||
|
||||
runtime.getContext().report ("user3: not in use");
|
||||
}
|
||||
};
|
||||
|
||||
template<class R>
|
||||
class OpUser4 : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
// MWWorld::Ptr ptr = R()(runtime);
|
||||
|
||||
runtime.getContext().report ("user4: not in use");
|
||||
}
|
||||
};
|
||||
|
||||
const int opcodeUser1 = 0x200016c;
|
||||
const int opcodeUser2 = 0x200016d;
|
||||
const int opcodeUser3 = 0x200016e;
|
||||
const int opcodeUser3Explicit = 0x200016f;
|
||||
const int opcodeUser4 = 0x2000170;
|
||||
const int opcodeUser4Explicit = 0x2000171;
|
||||
|
||||
void registerExtensions (Compiler::Extensions& extensions)
|
||||
{
|
||||
extensions.registerInstruction ("user1", "", opcodeUser1);
|
||||
extensions.registerInstruction ("user2", "", opcodeUser2);
|
||||
extensions.registerInstruction ("user3", "", opcodeUser3, opcodeUser3);
|
||||
extensions.registerInstruction ("user4", "", opcodeUser4, opcodeUser4);
|
||||
}
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter)
|
||||
{
|
||||
interpreter.installSegment5 (opcodeUser1, new OpUser1);
|
||||
interpreter.installSegment5 (opcodeUser2, new OpUser2);
|
||||
interpreter.installSegment5 (opcodeUser3, new OpUser3<ImplicitRef>);
|
||||
interpreter.installSegment5 (opcodeUser3Explicit, new OpUser3<ExplicitRef>);
|
||||
interpreter.installSegment5 (opcodeUser4, new OpUser4<ImplicitRef>);
|
||||
interpreter.installSegment5 (opcodeUser4Explicit, new OpUser4<ExplicitRef>);
|
||||
}
|
||||
}
|
||||
}
|
25
apps/openmw/mwscript/userextensions.hpp
Normal file
25
apps/openmw/mwscript/userextensions.hpp
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef GAME_SCRIPT_USEREXTENSIONS_H
|
||||
#define GAME_SCRIPT_USEREXTENSIONS_H
|
||||
|
||||
namespace Compiler
|
||||
{
|
||||
class Extensions;
|
||||
}
|
||||
|
||||
namespace Interpreter
|
||||
{
|
||||
class Interpreter;
|
||||
}
|
||||
|
||||
namespace MWScript
|
||||
{
|
||||
/// \brief Temporaty script functionality limited to the console
|
||||
namespace User
|
||||
{
|
||||
void registerExtensions (Compiler::Extensions& extensions);
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
24
apps/openmw/mwworld/action.cpp
Normal file
24
apps/openmw/mwworld/action.cpp
Normal file
|
@ -0,0 +1,24 @@
|
|||
|
||||
#include "action.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
MWWorld::Action::Action() {}
|
||||
|
||||
MWWorld::Action::~Action() {}
|
||||
|
||||
void MWWorld::Action::execute (const Ptr& actor)
|
||||
{
|
||||
if (!mSoundId.empty())
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (actor, mSoundId, 1.0, 1.0,
|
||||
MWSound::Play_NoTrack);
|
||||
|
||||
executeImp (actor);
|
||||
}
|
||||
|
||||
void MWWorld::Action::setSound (const std::string& id)
|
||||
{
|
||||
mSoundId = id;
|
||||
}
|
|
@ -1,22 +1,32 @@
|
|||
#ifndef GAME_MWWORLD_ACTION_H
|
||||
#define GAME_MWWORLD_ACTION_H
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
class Ptr;
|
||||
|
||||
/// \brief Abstract base for actions
|
||||
class Action
|
||||
{
|
||||
std::string mSoundId;
|
||||
|
||||
// not implemented
|
||||
Action (const Action& action);
|
||||
Action& operator= (const Action& action);
|
||||
|
||||
virtual void executeImp (const Ptr& actor) = 0;
|
||||
|
||||
public:
|
||||
|
||||
Action() {}
|
||||
Action();
|
||||
|
||||
virtual ~Action() {}
|
||||
virtual ~Action();
|
||||
|
||||
virtual void execute() = 0;
|
||||
void execute (const Ptr& actor);
|
||||
|
||||
void setSound (const std::string& id);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
void ActionAlchemy::execute()
|
||||
void ActionAlchemy::executeImp (const Ptr& actor)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Alchemy);
|
||||
}
|
||||
|
|
|
@ -7,8 +7,7 @@ namespace MWWorld
|
|||
{
|
||||
class ActionAlchemy : public Action
|
||||
{
|
||||
public:
|
||||
virtual void execute ();
|
||||
virtual void executeImp (const Ptr& actor);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -5,24 +5,24 @@
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
ActionApply::ActionApply (const Ptr& target, const std::string& id, const Ptr& actor)
|
||||
: mTarget (target), mId (id), mActor (actor)
|
||||
ActionApply::ActionApply (const Ptr& target, const std::string& id)
|
||||
: mTarget (target), mId (id)
|
||||
{}
|
||||
|
||||
void ActionApply::execute()
|
||||
void ActionApply::executeImp (const Ptr& actor)
|
||||
{
|
||||
MWWorld::Class::get (mTarget).apply (mTarget, mId, mActor);
|
||||
MWWorld::Class::get (mTarget).apply (mTarget, mId, actor);
|
||||
}
|
||||
|
||||
|
||||
ActionApplyWithSkill::ActionApplyWithSkill (const Ptr& target, const std::string& id,
|
||||
const Ptr& actor, int skillIndex, int usageType)
|
||||
: mTarget (target), mId (id), mActor (actor), mSkillIndex (skillIndex), mUsageType (usageType)
|
||||
int skillIndex, int usageType)
|
||||
: mTarget (target), mId (id), mSkillIndex (skillIndex), mUsageType (usageType)
|
||||
{}
|
||||
|
||||
void ActionApplyWithSkill::execute()
|
||||
void ActionApplyWithSkill::executeImp (const Ptr& actor)
|
||||
{
|
||||
if (MWWorld::Class::get (mTarget).apply (mTarget, mId, mActor) && mUsageType!=-1)
|
||||
MWWorld::Class::get (mTarget).skillUsageSucceeded (mActor, mSkillIndex, mUsageType);
|
||||
if (MWWorld::Class::get (mTarget).apply (mTarget, mId, actor) && mUsageType!=-1)
|
||||
MWWorld::Class::get (mTarget).skillUsageSucceeded (actor, mSkillIndex, mUsageType);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,29 +13,27 @@ namespace MWWorld
|
|||
{
|
||||
Ptr mTarget;
|
||||
std::string mId;
|
||||
Ptr mActor;
|
||||
|
||||
virtual void executeImp (const Ptr& actor);
|
||||
|
||||
public:
|
||||
|
||||
ActionApply (const Ptr& target, const std::string& id, const Ptr& actor);
|
||||
|
||||
virtual void execute();
|
||||
ActionApply (const Ptr& target, const std::string& id);
|
||||
};
|
||||
|
||||
class ActionApplyWithSkill : public Action
|
||||
{
|
||||
Ptr mTarget;
|
||||
std::string mId;
|
||||
Ptr mActor;
|
||||
int mSkillIndex;
|
||||
int mUsageType;
|
||||
|
||||
virtual void executeImp (const Ptr& actor);
|
||||
|
||||
public:
|
||||
|
||||
ActionApplyWithSkill (const Ptr& target, const std::string& id, const Ptr& actor,
|
||||
ActionApplyWithSkill (const Ptr& target, const std::string& id,
|
||||
int skillIndex, int usageType);
|
||||
|
||||
virtual void execute();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace MWWorld
|
|||
{
|
||||
}
|
||||
|
||||
void ActionEquip::execute ()
|
||||
void ActionEquip::executeImp (const Ptr& actor)
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWWorld::InventoryStore& invStore = MWWorld::Class::get(player).getInventoryStore(player);
|
||||
|
|
|
@ -10,11 +10,11 @@ namespace MWWorld
|
|||
{
|
||||
Ptr mObject;
|
||||
|
||||
virtual void executeImp (const Ptr& actor);
|
||||
|
||||
public:
|
||||
/// @param item to equip
|
||||
ActionEquip (const Ptr& object);
|
||||
|
||||
virtual void execute ();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ namespace MWWorld
|
|||
mContainer = container;
|
||||
}
|
||||
|
||||
void ActionOpen::execute ()
|
||||
void ActionOpen::executeImp (const MWWorld::Ptr& actor)
|
||||
{
|
||||
if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
|
||||
return;
|
||||
|
|
|
@ -12,10 +12,11 @@ namespace MWWorld
|
|||
{
|
||||
Ptr mContainer;
|
||||
|
||||
virtual void executeImp (const MWWorld::Ptr& actor);
|
||||
|
||||
public:
|
||||
ActionOpen (const Ptr& container);
|
||||
///< \param The Container the Player has activated.
|
||||
virtual void execute ();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace MWWorld
|
|||
{
|
||||
}
|
||||
|
||||
void ActionRead::execute ()
|
||||
void ActionRead::executeImp (const MWWorld::Ptr& actor)
|
||||
{
|
||||
LiveCellRef<ESM::Book> *ref = mObject.get<ESM::Book>();
|
||||
|
||||
|
|
|
@ -10,11 +10,11 @@ namespace MWWorld
|
|||
{
|
||||
Ptr mObject; // book or scroll to read
|
||||
|
||||
virtual void executeImp (const MWWorld::Ptr& actor);
|
||||
|
||||
public:
|
||||
/// @param book or scroll to read
|
||||
ActionRead (const Ptr& object);
|
||||
|
||||
virtual void execute ();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace MWWorld
|
|||
{
|
||||
ActionTake::ActionTake (const MWWorld::Ptr& object) : mObject (object) {}
|
||||
|
||||
void ActionTake::execute()
|
||||
void ActionTake::executeImp (const Ptr& actor)
|
||||
{
|
||||
if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
|
||||
return;
|
||||
|
|
|
@ -10,11 +10,11 @@ namespace MWWorld
|
|||
{
|
||||
MWWorld::Ptr mObject;
|
||||
|
||||
virtual void executeImp (const Ptr& actor);
|
||||
|
||||
public:
|
||||
|
||||
ActionTake (const MWWorld::Ptr& object);
|
||||
|
||||
virtual void execute();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace MWWorld
|
|||
{
|
||||
ActionTalk::ActionTalk (const Ptr& actor) : mActor (actor) {}
|
||||
|
||||
void ActionTalk::execute()
|
||||
void ActionTalk::executeImp (const Ptr& actor)
|
||||
{
|
||||
MWBase::Environment::get().getDialogueManager()->startDialogue (mActor);
|
||||
}
|
||||
|
|
|
@ -10,12 +10,12 @@ namespace MWWorld
|
|||
{
|
||||
Ptr mActor;
|
||||
|
||||
virtual void executeImp (const Ptr& actor);
|
||||
|
||||
public:
|
||||
|
||||
ActionTalk (const Ptr& actor);
|
||||
///< \param actor The actor the player is talking to
|
||||
|
||||
virtual void execute();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -6,12 +6,12 @@
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
ActionTeleportPlayer::ActionTeleportPlayer (const std::string& cellName,
|
||||
ActionTeleport::ActionTeleport (const std::string& cellName,
|
||||
const ESM::Position& position)
|
||||
: mCellName (cellName), mPosition (position)
|
||||
{}
|
||||
|
||||
void ActionTeleportPlayer::execute()
|
||||
void ActionTeleport::executeImp (const Ptr& actor)
|
||||
{
|
||||
if (mCellName.empty())
|
||||
MWBase::Environment::get().getWorld()->changeToExteriorCell (mPosition);
|
||||
|
|
|
@ -9,17 +9,17 @@
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
class ActionTeleportPlayer : public Action
|
||||
class ActionTeleport : public Action
|
||||
{
|
||||
std::string mCellName;
|
||||
ESM::Position mPosition;
|
||||
|
||||
virtual void executeImp (const Ptr& actor);
|
||||
|
||||
public:
|
||||
|
||||
ActionTeleportPlayer (const std::string& cellName, const ESM::Position& position);
|
||||
ActionTeleport (const std::string& cellName, const ESM::Position& position);
|
||||
///< If cellName is empty, an exterior cell is asumed.
|
||||
|
||||
virtual void execute();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1,10 +1,14 @@
|
|||
|
||||
#include "cellstore.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "ptr.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
CellStore::CellStore (const ESM::Cell *cell_) : cell (cell_), mState (State_Unloaded)
|
||||
|
|
|
@ -15,6 +15,8 @@ namespace ESMS
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
class Ptr;
|
||||
|
||||
/// A reference to one object (of any type) in a cell.
|
||||
///
|
||||
/// Constructing this with a CellRef instance in the constructor means that
|
||||
|
@ -73,6 +75,11 @@ namespace MWWorld
|
|||
|
||||
return 0;
|
||||
}
|
||||
|
||||
LiveRef &insert(const LiveRef &item) {
|
||||
list.push_back(item);
|
||||
return list.back();
|
||||
}
|
||||
};
|
||||
|
||||
/// A storage struct for one single cell reference.
|
||||
|
@ -106,9 +113,9 @@ namespace MWWorld
|
|||
CellRefList<ESM::Ingredient> ingreds;
|
||||
CellRefList<ESM::CreatureLevList> creatureLists;
|
||||
CellRefList<ESM::ItemLevList> itemLists;
|
||||
CellRefList<ESM::Light> lights;
|
||||
CellRefList<ESM::Light> lights;
|
||||
CellRefList<ESM::Tool> lockpicks;
|
||||
CellRefList<ESM::Miscellaneous> miscItems;
|
||||
CellRefList<ESM::Miscellaneous> miscItems;
|
||||
CellRefList<ESM::NPC> npcs;
|
||||
CellRefList<ESM::Probe> probes;
|
||||
CellRefList<ESM::Repair> repairs;
|
||||
|
|
|
@ -5,7 +5,10 @@
|
|||
|
||||
#include <OgreVector3.h>
|
||||
|
||||
#include <components/esm/defs.hpp>
|
||||
|
||||
#include "ptr.hpp"
|
||||
#include "refdata.hpp"
|
||||
#include "nullaction.hpp"
|
||||
#include "containerstore.hpp"
|
||||
|
||||
|
@ -212,4 +215,32 @@ namespace MWWorld
|
|||
void Class::adjustRotation(const MWWorld::Ptr& ptr,float& x,float& y,float& z) const
|
||||
{
|
||||
}
|
||||
|
||||
std::string Class::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Class::copyToCellImpl(const Ptr &ptr, CellStore &cell) const
|
||||
{
|
||||
throw std::runtime_error("unable to move class to cell");
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Class::copyToCell(const Ptr &ptr, CellStore &cell) const
|
||||
{
|
||||
Ptr newPtr = copyToCellImpl(ptr, cell);
|
||||
|
||||
return newPtr;
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
Class::copyToCell(const Ptr &ptr, CellStore &cell, const ESM::Position &pos) const
|
||||
{
|
||||
Ptr newPtr = copyToCell(ptr, cell);
|
||||
newPtr.getRefData().getPosition() = pos;
|
||||
|
||||
return newPtr;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,12 +31,18 @@ namespace MWGui
|
|||
struct ToolTipInfo;
|
||||
}
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
struct Position;
|
||||
}
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
class Ptr;
|
||||
class ContainerStore;
|
||||
class InventoryStore;
|
||||
class PhysicsSystem;
|
||||
class CellStore;
|
||||
|
||||
/// \brief Base class for referenceable esm records
|
||||
class Class
|
||||
|
@ -51,6 +57,8 @@ namespace MWWorld
|
|||
|
||||
Class();
|
||||
|
||||
virtual Ptr copyToCellImpl(const Ptr &ptr, CellStore &cell) const;
|
||||
|
||||
public:
|
||||
|
||||
/// NPC-stances.
|
||||
|
@ -204,6 +212,14 @@ namespace MWWorld
|
|||
virtual void adjustScale(const MWWorld::Ptr& ptr,float& scale) const;
|
||||
|
||||
virtual void adjustRotation(const MWWorld::Ptr& ptr,float& x,float& y,float& z) const;
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
|
||||
virtual Ptr
|
||||
copyToCell(const Ptr &ptr, CellStore &cell) const;
|
||||
|
||||
virtual Ptr
|
||||
copyToCell(const Ptr &ptr, CellStore &cell, const ESM::Position &pos) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -8,9 +8,7 @@ namespace MWWorld
|
|||
/// \brief Action: do nothing
|
||||
class NullAction : public Action
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute() {}
|
||||
virtual void executeImp (const Ptr& actor) {}
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "../mwbase/world.hpp" // FIXME
|
||||
|
||||
#include "ptr.hpp"
|
||||
#include "class.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
namespace MWWorld
|
||||
|
@ -121,6 +122,22 @@ namespace MWWorld
|
|||
return !(result.first == "");
|
||||
}
|
||||
|
||||
std::pair<bool, Ogre::Vector3>
|
||||
PhysicsSystem::castRay(const Ogre::Vector3 &orig, const Ogre::Vector3 &dir, float len)
|
||||
{
|
||||
Ogre::Ray ray = Ogre::Ray(orig, dir);
|
||||
Ogre::Vector3 to = ray.getPoint(len);
|
||||
|
||||
btVector3 btFrom = btVector3(orig.x, orig.y, orig.z);
|
||||
btVector3 btTo = btVector3(to.x, to.y, to.z);
|
||||
|
||||
std::pair<std::string, float> test = mEngine->rayTest(btFrom, btTo);
|
||||
if (test.first == "") {
|
||||
return std::make_pair(false, Ogre::Vector3());
|
||||
}
|
||||
return std::make_pair(true, ray.getPoint(len * test.second));
|
||||
}
|
||||
|
||||
std::pair<bool, Ogre::Vector3> PhysicsSystem::castRay(float mouseX, float mouseY)
|
||||
{
|
||||
Ogre::Ray ray = mRender.getCamera()->getCameraToViewportRay(
|
||||
|
@ -348,21 +365,41 @@ namespace MWWorld
|
|||
throw std::logic_error ("can't find player");
|
||||
}
|
||||
|
||||
void PhysicsSystem::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string model){
|
||||
void PhysicsSystem::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string model){
|
||||
|
||||
Ogre::SceneNode* node = ptr.getRefData().getBaseNode();
|
||||
Ogre::SceneNode* node = ptr.getRefData().getBaseNode();
|
||||
|
||||
// unused
|
||||
//Ogre::Vector3 objPos = node->getPosition();
|
||||
addObject(
|
||||
node->getName(),
|
||||
model,
|
||||
node->getOrientation(),
|
||||
node->getScale().x,
|
||||
node->getPosition());
|
||||
}
|
||||
|
||||
addObject (node->getName(), model, node->getOrientation(),
|
||||
node->getScale().x, node->getPosition());
|
||||
}
|
||||
void PhysicsSystem::insertActorPhysics(const MWWorld::Ptr& ptr, const std::string model){
|
||||
Ogre::SceneNode* node = ptr.getRefData().getBaseNode();
|
||||
addActor (node->getName(), model, node->getPosition());
|
||||
}
|
||||
|
||||
void PhysicsSystem::insertActorPhysics(const MWWorld::Ptr& ptr, const std::string model){
|
||||
Ogre::SceneNode* node = ptr.getRefData().getBaseNode();
|
||||
// std::cout << "Adding node with name" << node->getName();
|
||||
addActor (node->getName(), model, node->getPosition());
|
||||
}
|
||||
bool PhysicsSystem::getObjectAABB(const MWWorld::Ptr &ptr, Ogre::Vector3 &min, Ogre::Vector3 &max)
|
||||
{
|
||||
std::string model = MWWorld::Class::get(ptr).getModel(ptr);
|
||||
if (model.empty()) {
|
||||
return false;
|
||||
}
|
||||
btVector3 btMin, btMax;
|
||||
float scale = ptr.getCellRef().scale;
|
||||
mEngine->getObjectAABB(model, scale, btMin, btMax);
|
||||
|
||||
min.x = btMin.x();
|
||||
min.y = btMin.y();
|
||||
min.z = btMin.z();
|
||||
|
||||
max.x = btMax.x();
|
||||
max.y = btMax.y();
|
||||
max.z = btMax.z();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -54,6 +54,9 @@ namespace MWWorld
|
|||
// cast ray, return true if it hit something
|
||||
bool castRay(const Ogre::Vector3& from, const Ogre::Vector3& to);
|
||||
|
||||
std::pair<bool, Ogre::Vector3>
|
||||
castRay(const Ogre::Vector3 &orig, const Ogre::Vector3 &dir, float len);
|
||||
|
||||
std::pair<bool, Ogre::Vector3> castRay(float mouseX, float mouseY);
|
||||
///< cast ray from the mouse, return true if it hit something and the first result (in OGRE coordinates)
|
||||
|
||||
|
@ -65,6 +68,8 @@ namespace MWWorld
|
|||
|
||||
void setCurrentWater(bool hasWater, int waterHeight);
|
||||
|
||||
bool getObjectAABB(const MWWorld::Ptr &ptr, Ogre::Vector3 &min, Ogre::Vector3 &max);
|
||||
|
||||
private:
|
||||
OEngine::Render::OgreRenderer &mRender;
|
||||
OEngine::Physic::PhysicEngine* mEngine;
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include "../mwworld/manualref.hpp" /// FIXME
|
||||
|
||||
#include "player.hpp"
|
||||
#include "localscripts.hpp"
|
||||
|
||||
|
@ -334,139 +332,12 @@ namespace MWWorld
|
|||
insertCellRefList(mRendering, cell.weapons, cell, *mPhysics);
|
||||
}
|
||||
|
||||
|
||||
/// \todo this whole code needs major clean up, and doesn't belong in this class.
|
||||
void Scene::insertObject (const Ptr& ptr, CellStore* cell)
|
||||
{
|
||||
std::string type = ptr.getTypeName();
|
||||
|
||||
MWWorld::Ptr newPtr;
|
||||
|
||||
// insert into the correct CellRefList
|
||||
if (type == typeid(ESM::Potion).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
|
||||
cell->potions.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->potions.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Apparatus).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();
|
||||
cell->appas.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->appas.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Armor).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Armor>* ref = ptr.get<ESM::Armor>();
|
||||
cell->armors.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->armors.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Book).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
|
||||
cell->books.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->books.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Clothing).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Clothing>* ref = ptr.get<ESM::Clothing>();
|
||||
cell->clothes.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->clothes.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Ingredient).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
|
||||
cell->ingreds.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->ingreds.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Light).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Light>* ref = ptr.get<ESM::Light>();
|
||||
cell->lights.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->lights.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Tool).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool>* ref = ptr.get<ESM::Tool>();
|
||||
cell->lockpicks.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->lockpicks.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Repair).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
|
||||
cell->repairs.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->repairs.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Probe).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
|
||||
cell->probes.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->probes.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Weapon).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
|
||||
cell->weapons.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->weapons.list.back(), cell);
|
||||
}
|
||||
else if (type == typeid(ESM::Miscellaneous).name())
|
||||
{
|
||||
|
||||
// if this is gold, we need to fetch the correct mesh depending on the amount of gold.
|
||||
if (MWWorld::Class::get(ptr).getName(ptr) == MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sGold")->str)
|
||||
{
|
||||
int goldAmount = ptr.getRefData().getCount();
|
||||
|
||||
std::string base = "Gold_001";
|
||||
if (goldAmount >= 100)
|
||||
base = "Gold_100";
|
||||
else if (goldAmount >= 25)
|
||||
base = "Gold_025";
|
||||
else if (goldAmount >= 10)
|
||||
base = "Gold_010";
|
||||
else if (goldAmount >= 5)
|
||||
base = "Gold_005";
|
||||
|
||||
MWWorld::ManualRef newRef (MWBase::Environment::get().getWorld()->getStore(), base);
|
||||
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous>* ref = newRef.getPtr().get<ESM::Miscellaneous>();
|
||||
|
||||
cell->miscItems.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->miscItems.list.back(), cell);
|
||||
|
||||
ESM::Position& p = newPtr.getRefData().getPosition();
|
||||
p.pos[0] = ptr.getRefData().getPosition().pos[0];
|
||||
p.pos[1] = ptr.getRefData().getPosition().pos[1];
|
||||
p.pos[2] = ptr.getRefData().getPosition().pos[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous>* ref = ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
cell->miscItems.list.push_back( *ref );
|
||||
newPtr = MWWorld::Ptr(&cell->miscItems.list.back(), cell);
|
||||
}
|
||||
}
|
||||
else
|
||||
throw std::runtime_error("Trying to insert object of unhandled type");
|
||||
|
||||
|
||||
|
||||
newPtr.getRefData().setCount(ptr.getRefData().getCount());
|
||||
ptr.getRefData().setCount(0);
|
||||
newPtr.getRefData().enable();
|
||||
|
||||
mRendering.addObject(newPtr);
|
||||
MWWorld::Class::get(newPtr).insertObject(newPtr, *mPhysics);
|
||||
|
||||
}
|
||||
|
||||
void Scene::addObjectToScene (const Ptr& ptr)
|
||||
{
|
||||
mRendering.addObject (ptr);
|
||||
MWWorld::Class::get (ptr).insertObject (ptr, *mPhysics);
|
||||
mRendering.addObject(ptr);
|
||||
MWWorld::Class::get(ptr).insertObject(ptr, *mPhysics);
|
||||
}
|
||||
|
||||
|
||||
void Scene::removeObjectFromScene (const Ptr& ptr)
|
||||
{
|
||||
MWBase::Environment::get().getMechanicsManager()->removeActor (ptr);
|
||||
|
@ -474,4 +345,19 @@ namespace MWWorld
|
|||
mPhysics->removeObject (ptr.getRefData().getHandle());
|
||||
mRendering.removeObject (ptr);
|
||||
}
|
||||
|
||||
bool Scene::isCellActive(const CellStore &cell)
|
||||
{
|
||||
CellStoreCollection::iterator active = mActiveCells.begin();
|
||||
while (active != mActiveCells.end()) {
|
||||
if ((*active)->cell->name == cell.cell->name &&
|
||||
(*active)->cell->data.gridX == cell.cell->data.gridX &&
|
||||
(*active)->cell->data.gridY == cell.cell->data.gridY)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
++active;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -88,10 +88,6 @@ namespace MWWorld
|
|||
|
||||
void insertCell (Ptr::CellStore &cell);
|
||||
|
||||
/// this method is only meant for dropping objects into the gameworld from a container
|
||||
/// and thus only handles object types that can be placed in a container
|
||||
void insertObject (const Ptr& object, CellStore* cell);
|
||||
|
||||
void update (float duration);
|
||||
|
||||
void addObjectToScene (const Ptr& ptr);
|
||||
|
@ -99,6 +95,8 @@ namespace MWWorld
|
|||
|
||||
void removeObjectFromScene (const Ptr& ptr);
|
||||
///< Remove an object from the scene, but not from the world model.
|
||||
|
||||
bool isCellActive(const CellStore &cell);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1016,14 +1016,13 @@ namespace MWWorld
|
|||
else
|
||||
cell = getPlayer().getPlayer().getCell();
|
||||
|
||||
ESM::Position& pos = object.getRefData().getPosition();
|
||||
ESM::Position pos = getPlayer().getPlayer().getRefData().getPosition();
|
||||
pos.pos[0] = result.second[0];
|
||||
pos.pos[1] = -result.second[2];
|
||||
pos.pos[2] = result.second[1];
|
||||
|
||||
mWorldScene->insertObject(object, cell);
|
||||
|
||||
/// \todo retrieve the bounds of the object and translate it accordingly
|
||||
placeObject(object, *cell, pos);
|
||||
object.getRefData().setCount(0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -1039,18 +1038,52 @@ namespace MWWorld
|
|||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
World::placeObject(const Ptr &object, CellStore &cell, const ESM::Position &pos)
|
||||
{
|
||||
/// \todo add searching correct cell for position specified
|
||||
MWWorld::Ptr dropped =
|
||||
MWWorld::Class::get(object).copyToCell(object, cell, pos);
|
||||
|
||||
Ogre::Vector3 min, max;
|
||||
if (mPhysics->getObjectAABB(object, min, max)) {
|
||||
float *pos = dropped.getRefData().getPosition().pos;
|
||||
pos[0] -= (min.x + max.x) / 2;
|
||||
pos[1] -= (min.y + max.y) / 2;
|
||||
pos[2] -= min.z;
|
||||
}
|
||||
|
||||
if (mWorldScene->isCellActive(cell)) {
|
||||
if (dropped.getRefData().isEnabled()) {
|
||||
mWorldScene->addObjectToScene(dropped);
|
||||
}
|
||||
std::string script = MWWorld::Class::get(dropped).getScript(dropped);
|
||||
if (!script.empty()) {
|
||||
mLocalScripts.add(script, dropped);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void World::dropObjectOnGround (const Ptr& object)
|
||||
{
|
||||
MWWorld::Ptr::CellStore* cell = getPlayer().getPlayer().getCell();
|
||||
|
||||
float* playerPos = getPlayer().getPlayer().getRefData().getPosition().pos;
|
||||
ESM::Position pos =
|
||||
getPlayer().getPlayer().getRefData().getPosition();
|
||||
|
||||
ESM::Position& pos = object.getRefData().getPosition();
|
||||
pos.pos[0] = playerPos[0];
|
||||
pos.pos[1] = playerPos[1];
|
||||
pos.pos[2] = playerPos[2];
|
||||
Ogre::Vector3 orig =
|
||||
Ogre::Vector3(pos.pos[0], pos.pos[1], pos.pos[2]);
|
||||
Ogre::Vector3 dir = Ogre::Vector3(0, 0, -1);
|
||||
|
||||
float len = (pos.pos[2] >= 0) ? pos.pos[2] : -pos.pos[2];
|
||||
len += 100.0;
|
||||
|
||||
mWorldScene->insertObject(object, cell);
|
||||
std::pair<bool, Ogre::Vector3> hit =
|
||||
mPhysics->castRay(orig, dir, len);
|
||||
pos.pos[2] = hit.second.z;
|
||||
|
||||
placeObject(object, *cell, pos);
|
||||
object.getRefData().setCount(0);
|
||||
}
|
||||
|
||||
void World::processChangedSettings(const Settings::CategorySettingVector& settings)
|
||||
|
|
|
@ -89,6 +89,9 @@ namespace MWWorld
|
|||
bool moveObjectImp (const Ptr& ptr, float x, float y, float z);
|
||||
///< @return true if the active cell (cell player is in) changed
|
||||
|
||||
virtual void
|
||||
placeObject(const Ptr &ptr, CellStore &cell, const ESM::Position &pos);
|
||||
|
||||
public:
|
||||
|
||||
World (OEngine::Render::OgreRenderer& renderer,
|
||||
|
|
|
@ -62,28 +62,13 @@ static bool fsstrict = false;
|
|||
/// An OGRE Archive wrapping a BSAFile archive
|
||||
class DirArchive: public Ogre::FileSystemArchive
|
||||
{
|
||||
|
||||
boost::filesystem::path currentdir;
|
||||
std::map<std::string, std::vector<std::string>, ciLessBoost> m;
|
||||
unsigned int cutoff;
|
||||
|
||||
bool findFile(const String& filename, std::string& copy) const
|
||||
{
|
||||
{
|
||||
String passed = filename;
|
||||
if(filename.at(filename.length() - 2) == '>' || filename.at(filename.length() - 2) == ':')
|
||||
passed = filename.substr(0, filename.length() - 6);
|
||||
else if(filename.at(filename.length() - 2) == '"')
|
||||
passed = filename.substr(0, filename.length() - 9);
|
||||
else if(filename.at(filename.length() - 1) == '*' || filename.at(filename.length() - 1) == '?' || filename.at(filename.length() - 1) == '<'
|
||||
|| filename.at(filename.length() - 1) == '"' || filename.at(filename.length() - 1) == '>' || filename.at(filename.length() - 1) == ':'
|
||||
|| filename.at(filename.length() - 1) == '|')
|
||||
passed = filename.substr(0, filename.length() - 2);
|
||||
|
||||
|
||||
copy = passed;
|
||||
}
|
||||
|
||||
copy = filename;
|
||||
std::replace(copy.begin(), copy.end(), '\\', '/');
|
||||
|
||||
if(copy.at(0) == '/')
|
||||
|
@ -223,43 +208,20 @@ public:
|
|||
// OGRE's fault. You should NOT expect an open() command not to
|
||||
// have any side effects on the archive, and hence this function
|
||||
// should not have been declared const in the first place.
|
||||
BSAFile *narc = (BSAFile*)&arc;
|
||||
BSAFile *narc = const_cast<BSAFile*>(&arc);
|
||||
|
||||
String passed = filename;
|
||||
if(filename.at(filename.length() - 2) == '>' || filename.at(filename.length() - 2) == ':')
|
||||
passed = filename.substr(0, filename.length() - 6);
|
||||
else if(filename.at(filename.length() - 2) == '"')
|
||||
passed = filename.substr(0, filename.length() - 9);
|
||||
else if(filename.at(filename.length() - 1) == '*' || filename.at(filename.length() - 1) == '?' || filename.at(filename.length() - 1) == '<'
|
||||
|| filename.at(filename.length() - 1) == '"' || filename.at(filename.length() - 1) == '>' || filename.at(filename.length() - 1) == ':'
|
||||
|| filename.at(filename.length() - 1) == '|')
|
||||
passed = filename.substr(0, filename.length() - 2);
|
||||
|
||||
|
||||
// Open the file
|
||||
return narc->getFile(passed.c_str());
|
||||
return narc->getFile(filename.c_str());
|
||||
}
|
||||
|
||||
bool exists(const String& filename) {
|
||||
return cexists(filename);
|
||||
}
|
||||
bool exists(const String& filename) {
|
||||
return arc.exists(filename.c_str());
|
||||
}
|
||||
|
||||
// Check if the file exists.
|
||||
bool cexists(const String& filename) const {
|
||||
String passed = filename;
|
||||
if(filename.at(filename.length() - 2) == '>' || filename.at(filename.length() - 2) == ':')
|
||||
passed = filename.substr(0, filename.length() - 6);
|
||||
else if(filename.at(filename.length() - 2) == '"')
|
||||
passed = filename.substr(0, filename.length() - 9);
|
||||
else if(filename.at(filename.length() - 1) == '*' || filename.at(filename.length() - 1) == '?' || filename.at(filename.length() - 1) == '<'
|
||||
|| filename.at(filename.length() - 1) == '"' || filename.at(filename.length() - 1) == '>' || filename.at(filename.length() - 1) == ':'
|
||||
|| filename.at(filename.length() - 1) == '|')
|
||||
passed = filename.substr(0, filename.length() - 2);
|
||||
|
||||
|
||||
return arc.exists(filename.c_str());
|
||||
}
|
||||
|
||||
return arc.exists(passed.c_str());
|
||||
}
|
||||
time_t getModifiedTime(const String&) { return 0; }
|
||||
|
||||
// This is never called as far as I can see.
|
||||
|
|
|
@ -96,7 +96,9 @@ public:
|
|||
class ShapeData : public Record
|
||||
{
|
||||
public:
|
||||
std::vector<float> vertices, normals, colors, uvlist;
|
||||
std::vector<Ogre::Vector3> vertices, normals;
|
||||
std::vector<Ogre::Vector4> colors;
|
||||
std::vector< std::vector<Ogre::Vector2> > uvlist;
|
||||
Ogre::Vector3 center;
|
||||
float radius;
|
||||
|
||||
|
@ -105,16 +107,16 @@ public:
|
|||
int verts = nif->getUShort();
|
||||
|
||||
if(nif->getInt())
|
||||
nif->getFloats(vertices, verts*3);
|
||||
nif->getVector3s(vertices, verts);
|
||||
|
||||
if(nif->getInt())
|
||||
nif->getFloats(normals, verts*3);
|
||||
nif->getVector3s(normals, verts);
|
||||
|
||||
center = nif->getVector3();
|
||||
radius = nif->getFloat();
|
||||
|
||||
if(nif->getInt())
|
||||
nif->getFloats(colors, verts*4);
|
||||
nif->getVector4s(colors, verts);
|
||||
|
||||
// Only the first 6 bits are used as a count. I think the rest are
|
||||
// flags of some sort.
|
||||
|
@ -122,7 +124,11 @@ public:
|
|||
uvs &= 0x3f;
|
||||
|
||||
if(nif->getInt())
|
||||
nif->getFloats(uvlist, uvs*verts*2);
|
||||
{
|
||||
uvlist.resize(uvs);
|
||||
for(int i = 0;i < uvs;i++)
|
||||
nif->getVector2s(uvlist[i], verts);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -202,61 +208,34 @@ public:
|
|||
class NiPosData : public Record
|
||||
{
|
||||
public:
|
||||
Vector3KeyList mKeyList;
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
int count = nif->getInt();
|
||||
int type = nif->getInt();
|
||||
if(type != 1 && type != 2)
|
||||
nif->fail("Cannot handle NiPosData type");
|
||||
|
||||
// TODO: Could make structs of these. Seems to be identical to
|
||||
// translation in NiKeyframeData.
|
||||
for(int i=0; i<count; i++)
|
||||
{
|
||||
/*float time =*/ nif->getFloat();
|
||||
nif->getVector3(); // This isn't really shared between type 1
|
||||
// and type 2, most likely
|
||||
if(type == 2)
|
||||
{
|
||||
nif->getVector3();
|
||||
nif->getVector3();
|
||||
}
|
||||
}
|
||||
mKeyList.read(nif);
|
||||
}
|
||||
};
|
||||
|
||||
class NiUVData : public Record
|
||||
{
|
||||
public:
|
||||
FloatKeyList mKeyList[4];
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
// TODO: This is claimed to be a "float animation key", which is
|
||||
// also used in FloatData and KeyframeData. We could probably
|
||||
// reuse and refactor a lot of this if we actually use it at some
|
||||
// point.
|
||||
for(int i=0; i<2; i++)
|
||||
{
|
||||
int count = nif->getInt();
|
||||
if(count)
|
||||
{
|
||||
nif->getInt(); // always 2
|
||||
nif->skip(count * (sizeof(float) + 3*sizeof(float))); // Really one time float + one vector
|
||||
}
|
||||
}
|
||||
// Always 0
|
||||
nif->getInt();
|
||||
nif->getInt();
|
||||
for(int i = 0;i < 4;i++)
|
||||
mKeyList[i].read(nif);
|
||||
}
|
||||
};
|
||||
|
||||
class NiFloatData : public Record
|
||||
{
|
||||
public:
|
||||
FloatKeyList mKeyList;
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
int count = nif->getInt();
|
||||
nif->getInt(); // always 2
|
||||
nif->skip(count * (sizeof(float) + 3*sizeof(float))); // Really one time float + one vector
|
||||
mKeyList.read(nif);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -302,19 +281,11 @@ public:
|
|||
class NiColorData : public Record
|
||||
{
|
||||
public:
|
||||
struct ColorData
|
||||
{
|
||||
float time;
|
||||
Ogre::Vector4 rgba;
|
||||
};
|
||||
Vector4KeyList mKeyList;
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
int count = nif->getInt();
|
||||
nif->getInt(); // always 1
|
||||
|
||||
// Skip the data
|
||||
nif->skip(count * 5*sizeof(float));
|
||||
mKeyList.read(nif);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -361,12 +332,6 @@ public:
|
|||
Ogre::Vector3 trans; // Translation
|
||||
float scale; // Probably scale (always 1)
|
||||
};
|
||||
struct BoneTrafoCopy
|
||||
{
|
||||
Ogre::Quaternion rotation;
|
||||
Ogre::Vector3 trans;
|
||||
float scale;
|
||||
};
|
||||
|
||||
struct VertWeight
|
||||
{
|
||||
|
@ -374,26 +339,12 @@ public:
|
|||
float weight;
|
||||
};
|
||||
|
||||
|
||||
struct BoneInfo
|
||||
{
|
||||
BoneTrafo trafo;
|
||||
Ogre::Vector4 unknown;
|
||||
std::vector<VertWeight> weights;
|
||||
};
|
||||
struct BoneInfoCopy
|
||||
{
|
||||
std::string bonename;
|
||||
unsigned short bonehandle;
|
||||
BoneTrafoCopy trafo;
|
||||
Ogre::Vector4 unknown;
|
||||
//std::vector<VertWeight> weights;
|
||||
};
|
||||
struct IndividualWeight
|
||||
{
|
||||
float weight;
|
||||
unsigned int boneinfocopyindex;
|
||||
};
|
||||
|
||||
BoneTrafo trafo;
|
||||
std::vector<BoneInfo> bones;
|
||||
|
@ -428,378 +379,45 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class NiMorphData : public Record
|
||||
struct NiMorphData : public Record
|
||||
{
|
||||
float startTime;
|
||||
float stopTime;
|
||||
std::vector<Ogre::Vector3> initialVertices;
|
||||
std::vector<std::vector<float> > relevantTimes;
|
||||
std::vector<std::vector<Ogre::Vector3> > relevantData;
|
||||
std::vector<std::vector<Ogre::Vector3> > additionalVertices;
|
||||
|
||||
public:
|
||||
float getStartTime() const
|
||||
{ return startTime; }
|
||||
float getStopTime() const
|
||||
{ return stopTime; }
|
||||
|
||||
void setStartTime(float time)
|
||||
{ startTime = time; }
|
||||
void setStopTime(float time)
|
||||
{ stopTime = time; }
|
||||
|
||||
const std::vector<Ogre::Vector3>& getInitialVertices() const
|
||||
{ return initialVertices; }
|
||||
const std::vector<std::vector<Ogre::Vector3> >& getRelevantData() const
|
||||
{ return relevantData; }
|
||||
const std::vector<std::vector<float> >& getRelevantTimes() const
|
||||
{ return relevantTimes; }
|
||||
const std::vector<std::vector<Ogre::Vector3> >& getAdditionalVertices() const
|
||||
{ return additionalVertices; }
|
||||
struct MorphData {
|
||||
FloatKeyList mData;
|
||||
std::vector<Ogre::Vector3> mVertices;
|
||||
};
|
||||
std::vector<MorphData> mMorphs;
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
int morphCount = nif->getInt();
|
||||
int vertCount = nif->getInt();
|
||||
nif->getChar();
|
||||
int magic = nif->getInt();
|
||||
/*int type =*/ nif->getInt();
|
||||
|
||||
for(int i = 0; i < vertCount; i++)
|
||||
mMorphs.resize(morphCount);
|
||||
for(int i = 0;i < morphCount;i++)
|
||||
{
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
initialVertices.push_back(Ogre::Vector3(x, y, z));
|
||||
}
|
||||
mMorphs[i].mData.read(nif, true);
|
||||
|
||||
for(int i=1; i<morphCount; i++)
|
||||
{
|
||||
magic = nif->getInt();
|
||||
/*type =*/ nif->getInt();
|
||||
std::vector<Ogre::Vector3> current;
|
||||
std::vector<float> currentTime;
|
||||
for(int i = 0; i < magic; i++)
|
||||
{
|
||||
// Time, data, forward, backward tangents
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
current.push_back(Ogre::Vector3(x,y,z));
|
||||
currentTime.push_back(time);
|
||||
//nif->getFloatLen(4*magic);
|
||||
}
|
||||
|
||||
if(magic)
|
||||
{
|
||||
relevantData.push_back(current);
|
||||
relevantTimes.push_back(currentTime);
|
||||
}
|
||||
|
||||
std::vector<Ogre::Vector3> verts;
|
||||
for(int i = 0; i < vertCount; i++)
|
||||
{
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
verts.push_back(Ogre::Vector3(x, y, z));
|
||||
}
|
||||
additionalVertices.push_back(verts);
|
||||
mMorphs[i].mVertices.resize(vertCount);
|
||||
for(int j = 0;j < vertCount;j++)
|
||||
mMorphs[i].mVertices[j] = nif->getVector3();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class NiKeyframeData : public Record
|
||||
struct NiKeyframeData : public Record
|
||||
{
|
||||
std::string bonename;
|
||||
//Rotations
|
||||
std::vector<Ogre::Quaternion> quats;
|
||||
std::vector<Ogre::Vector3> tbc;
|
||||
std::vector<float> rottime;
|
||||
float startTime;
|
||||
float stopTime;
|
||||
int rtype;
|
||||
|
||||
//Translations
|
||||
std::vector<Ogre::Vector3> translist1;
|
||||
std::vector<Ogre::Vector3> translist2;
|
||||
std::vector<Ogre::Vector3> translist3;
|
||||
std::vector<Ogre::Vector3> transtbc;
|
||||
std::vector<float> transtime;
|
||||
int ttype;
|
||||
|
||||
//Scalings
|
||||
std::vector<float> scalefactor;
|
||||
std::vector<float> scaletime;
|
||||
std::vector<float> forwards;
|
||||
std::vector<float> backwards;
|
||||
std::vector<Ogre::Vector3> tbcscale;
|
||||
int stype;
|
||||
|
||||
public:
|
||||
void clone(const NiKeyframeData &c)
|
||||
{
|
||||
quats = c.getQuat();
|
||||
tbc = c.getrTbc();
|
||||
rottime = c.getrTime();
|
||||
|
||||
//types
|
||||
ttype = c.getTtype();
|
||||
rtype = c.getRtype();
|
||||
stype = c.getStype();
|
||||
|
||||
|
||||
translist1 = c.getTranslist1();
|
||||
translist2 = c.getTranslist2();
|
||||
translist3 = c.getTranslist3();
|
||||
|
||||
transtime = c.gettTime();
|
||||
|
||||
bonename = c.getBonename();
|
||||
}
|
||||
|
||||
void setBonename(std::string bone)
|
||||
{ bonename = bone; }
|
||||
void setStartTime(float start)
|
||||
{ startTime = start; }
|
||||
void setStopTime(float end)
|
||||
{ stopTime = end; }
|
||||
QuaternionKeyList mRotations;
|
||||
Vector3KeyList mTranslations;
|
||||
FloatKeyList mScales;
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
// Rotations first
|
||||
int count = nif->getInt();
|
||||
//std::vector<Ogre::Quaternion> quat(count);
|
||||
//std::vector<float> rottime(count);
|
||||
if(count)
|
||||
{
|
||||
//TYPE1 LINEAR_KEY
|
||||
//TYPE2 QUADRATIC_KEY
|
||||
//TYPE3 TBC_KEY
|
||||
//TYPE4 XYZ_ROTATION_KEY
|
||||
//TYPE5 UNKNOWN_KEY
|
||||
rtype = nif->getInt();
|
||||
//std::cout << "Count: " << count << "Type: " << type << "\n";
|
||||
|
||||
if(rtype == 1)
|
||||
{
|
||||
//We need to actually read in these values instead of skipping them
|
||||
//nif->skip(count*4*5); // time + quaternion
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float w = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
|
||||
quats.push_back(quat);
|
||||
rottime.push_back(time);
|
||||
//if(time == 0.0 || time > 355.5)
|
||||
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
|
||||
}
|
||||
}
|
||||
else if(rtype == 3)
|
||||
{
|
||||
//Example - node 116 in base_anim.nif
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float w = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
|
||||
float tbcx = nif->getFloat();
|
||||
float tbcy = nif->getFloat();
|
||||
float tbcz = nif->getFloat();
|
||||
|
||||
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
|
||||
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
|
||||
quats.push_back(quat);
|
||||
rottime.push_back(time);
|
||||
tbc.push_back(vec);
|
||||
//if(time == 0.0 || time > 355.5)
|
||||
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
|
||||
}
|
||||
}
|
||||
else if(rtype == 4)
|
||||
{
|
||||
for(int j=0;j<count;j++)
|
||||
{
|
||||
nif->getFloat(); // time
|
||||
for(int i=0; i<3; i++)
|
||||
{
|
||||
int cnt = nif->getInt();
|
||||
int type = nif->getInt();
|
||||
if(type == 1)
|
||||
nif->skip(cnt*4*2); // time + unknown
|
||||
else if(type == 2)
|
||||
nif->skip(cnt*4*4); // time + unknown vector
|
||||
else
|
||||
nif->fail("Unknown sub-rotation type");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
nif->fail("Unknown rotation type in NiKeyframeData");
|
||||
}
|
||||
//first = false;
|
||||
|
||||
// Then translation
|
||||
count = nif->getInt();
|
||||
if(count)
|
||||
{
|
||||
ttype = nif->getInt();
|
||||
|
||||
//std::cout << "TransCount:" << count << " Type: " << type << "\n";
|
||||
if(ttype == 1)
|
||||
{
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
|
||||
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
||||
translist1.push_back(trans);
|
||||
transtime.push_back(time);
|
||||
}
|
||||
//nif->getFloatLen(count*4); // time + translation
|
||||
}
|
||||
else if(ttype == 2)
|
||||
{
|
||||
//Example - node 116 in base_anim.nif
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
float x2 = nif->getFloat();
|
||||
float y2 = nif->getFloat();
|
||||
float z2 = nif->getFloat();
|
||||
float x3 = nif->getFloat();
|
||||
float y3 = nif->getFloat();
|
||||
float z3 = nif->getFloat();
|
||||
|
||||
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
||||
Ogre::Vector3 trans2 = Ogre::Vector3(x2, y2, z2);
|
||||
Ogre::Vector3 trans3 = Ogre::Vector3(x3, y3, z3);
|
||||
transtime.push_back(time);
|
||||
translist1.push_back(trans);
|
||||
translist2.push_back(trans2);
|
||||
translist3.push_back(trans3);
|
||||
}
|
||||
|
||||
//nif->getFloatLen(count*10); // trans1 + forward + backward
|
||||
}
|
||||
else if(ttype == 3)
|
||||
{
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
float t = nif->getFloat();
|
||||
float b = nif->getFloat();
|
||||
float c = nif->getFloat();
|
||||
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
||||
Ogre::Vector3 tbc = Ogre::Vector3(t, b, c);
|
||||
translist1.push_back(trans);
|
||||
transtbc.push_back(tbc);
|
||||
transtime.push_back(time);
|
||||
}
|
||||
//nif->getFloatLen(count*7); // trans1 + tension,bias,continuity
|
||||
}
|
||||
else nif->fail("Unknown translation type");
|
||||
}
|
||||
|
||||
// Finally, scalings
|
||||
count = nif->getInt();
|
||||
if(count)
|
||||
{
|
||||
stype = nif->getInt();
|
||||
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
//int size = 0;
|
||||
if(stype >= 1 && stype < 4)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float scale = nif->getFloat();
|
||||
scaletime.push_back(time);
|
||||
scalefactor.push_back(scale);
|
||||
//size = 2; // time+scale
|
||||
}
|
||||
else
|
||||
nif->fail("Unknown scaling type");
|
||||
|
||||
if(stype == 2)
|
||||
{
|
||||
//size = 4; // 1 + forward + backward (floats)
|
||||
float forward = nif->getFloat();
|
||||
float backward = nif->getFloat();
|
||||
forwards.push_back(forward);
|
||||
backwards.push_back(backward);
|
||||
}
|
||||
else if(stype == 3)
|
||||
{
|
||||
//size = 5; // 1 + tbc
|
||||
float tbcx = nif->getFloat();
|
||||
float tbcy = nif->getFloat();
|
||||
float tbcz = nif->getFloat();
|
||||
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
|
||||
tbcscale.push_back(vec);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
stype = 0;
|
||||
mRotations.read(nif);
|
||||
mTranslations.read(nif);
|
||||
mScales.read(nif);
|
||||
}
|
||||
|
||||
int getRtype() const
|
||||
{ return rtype; }
|
||||
int getStype() const
|
||||
{ return stype; }
|
||||
int getTtype() const
|
||||
{ return ttype; }
|
||||
float getStartTime() const
|
||||
{ return startTime; }
|
||||
float getStopTime() const
|
||||
{ return stopTime; }
|
||||
const std::vector<Ogre::Quaternion>& getQuat() const
|
||||
{ return quats; }
|
||||
const std::vector<Ogre::Vector3>& getrTbc() const
|
||||
{ return tbc; }
|
||||
const std::vector<float>& getrTime() const
|
||||
{ return rottime; }
|
||||
|
||||
const std::vector<Ogre::Vector3>& getTranslist1() const
|
||||
{ return translist1; }
|
||||
const std::vector<Ogre::Vector3>& getTranslist2() const
|
||||
{ return translist2; }
|
||||
const std::vector<Ogre::Vector3>& getTranslist3() const
|
||||
{ return translist3; }
|
||||
const std::vector<float>& gettTime() const
|
||||
{ return transtime; }
|
||||
const std::vector<float>& getScalefactor() const
|
||||
{ return scalefactor; }
|
||||
const std::vector<float>& getForwards() const
|
||||
{ return forwards; }
|
||||
const std::vector<float>& getBackwards() const
|
||||
{ return backwards; }
|
||||
const std::vector<Ogre::Vector3>& getScaleTbc() const
|
||||
{ return tbcscale; }
|
||||
|
||||
const std::vector<float>& getsTime() const
|
||||
{ return scaletime; }
|
||||
const std::string& getBonename() const
|
||||
{ return bonename; }
|
||||
};
|
||||
|
||||
} // Namespace
|
||||
|
|
|
@ -205,8 +205,22 @@ void NiSkinInstance::post(NIFFile *nif)
|
|||
|
||||
for(size_t i=0; i<bnum; i++)
|
||||
{
|
||||
if(!bones.has(i))
|
||||
if(bones[i].empty())
|
||||
nif->fail("Oops: Missing bone! Don't know how to handle this.");
|
||||
bones[i].makeBone(i, data->bones[i]);
|
||||
bones[i]->makeBone(i, data->bones[i]);
|
||||
}
|
||||
}
|
||||
|
||||
Ogre::Matrix4 Node::getLocalTransform()
|
||||
{
|
||||
Ogre::Matrix4 mat4(Ogre::Matrix4::IDENTITY);
|
||||
mat4.makeTransform(trafo.pos, Ogre::Vector3(trafo.scale), Ogre::Quaternion(trafo.rotation));
|
||||
return mat4;
|
||||
}
|
||||
|
||||
Ogre::Matrix4 Node::getWorldTransform()
|
||||
{
|
||||
if(parent != NULL)
|
||||
return parent->getWorldTransform() * getLocalTransform();
|
||||
return getLocalTransform();
|
||||
}
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue