Fix tabulation/formatting

actorid
Roman Melnik 13 years ago
parent 6d33ad248d
commit e6c55c144c

@ -55,26 +55,26 @@ struct Matrix
struct Transformation struct Transformation
{ {
Vector pos; Vector pos;
Matrix rotation; Matrix rotation;
float scale; float scale;
Vector velocity; Vector velocity;
static const Transformation* getIdentity() static const Transformation* getIdentity()
{ {
static Transformation identity; static Transformation identity;
static bool iset = false; static bool iset = false;
if (!iset) if (!iset)
{ {
identity.scale = 1.0f; identity.scale = 1.0f;
identity.rotation.v[0].array[0] = 1.0f; identity.rotation.v[0].array[0] = 1.0f;
identity.rotation.v[1].array[1] = 1.0f; identity.rotation.v[1].array[1] = 1.0f;
identity.rotation.v[2].array[2] = 1.0f; identity.rotation.v[2].array[2] = 1.0f;
iset = true; iset = true;
} }
return &identity; return &identity;
} }
}; };
#pragma pack(pop) #pragma pack(pop)

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