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@ -71,6 +71,16 @@ namespace MWClass
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virtual bool hasInventoryStore(const MWWorld::Ptr &ptr) const { return true; }
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virtual bool hasInventoryStore(const MWWorld::Ptr &ptr) const { return true; }
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/*
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Start of tes3mp addition
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Make it possible to check whether a class has a container store
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*/
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virtual bool hasContainerStore(const MWWorld::Ptr &ptr) const { return true; }
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/*
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End of tes3mp addition
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*/
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virtual void hit(const MWWorld::Ptr& ptr, float attackStrength, int type) const;
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virtual void hit(const MWWorld::Ptr& ptr, float attackStrength, int type) const;
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virtual void onHit(const MWWorld::Ptr &ptr, float damage, bool ishealth, const MWWorld::Ptr &object, const MWWorld::Ptr &attacker, const osg::Vec3f &hitPosition, bool successful) const;
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virtual void onHit(const MWWorld::Ptr &ptr, float damage, bool ishealth, const MWWorld::Ptr &object, const MWWorld::Ptr &attacker, const osg::Vec3f &hitPosition, bool successful) const;
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